Kaargra Warfang

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Kaargrawarfangisolated.png

Skyscrapericon.png

Stats

Alias: Leader of the Bloodsworn Colosseum
Age: Unknown
Height: 6’ 7"
Weight: 240 lbs.
Hair Color: Dark Teal
Eye Color: Silver
Birthplace: Beroniun Seven
Power Source: Alien Physiology, Decades of Combat
Group Affiliation: Bloodsoworn Colosseum
Occupation: Arena Master
First Appearance: Freedom Five#708
Difficulty: 3
Set: Wrath of the Cosmos
Nemesis: Sky-Scraper

Kaargra Warfang

HP: Not a Target / 40
Title: Bloodsworn Master / Eager Combatant


Biography

Kaargra Warfang Original Standard Front.png

No one knows for certain where the Bloodsworn Colosseum originated. Other than Kaargra Warfang, that is. Some say that Kaargra was a gladiator in the arena until she single-handedly overthrew the original owners of the colosseum and took control for herself. Others say that Kaargra struck a deal with some unfathomable cosmic entity, trading the portion of her soul that knew of mercy and kindness in exchange for power and a realm of her own, which manifests in the form of the Bloodsworn Colosseum. Others still paint Kaargra as a spoiled child of a rich family who used her family’s wealth to build the arena and invent the technology necessary for it to be able to translocate from one system to another.

All rumors aside, no one truly knows the origins, and Kaargra seems disinclined to speak of anything other than the thrill of battle and the glory to be won as a Bloodsworn.

The Bloodsworn Colosseum moves from place to place, seemingly at random. Wherever it lands, Kaargra Warfang holds court. She presses any local inhabitants or creatures into service as gladiators, fighting for the crowd’s favor. Gladiators who do survive and do so in a way which impresses Kaargra are offered a chance to become one of the Bloodsworn - warriors who are bonded to Kaargra by their very blood. Many have chosen this path, as it is a path of prestige and glory, though none of the Bloodsworn survive for more than a few years.

The Bloodsworn Colosseum could appear anywhere, and any heroes around will be forced to fight for survival! Fighting in the arena will surely change a hero…

But it is not enough to merely survive the arena. Without gaining the approval of the crowd and of Kaargra herself, the fate of anyone trapped in the arena is sealed!

Are you prepared to fight for your freedom?


Card References

References for Cards in this deck and in other decks. See the full list here.
Link to sources for confirm-able information, separate unconfirmed in a different section, RL Card References in a third, and Art References in a fourth. See This page for more detailed information on how to categorize references


Edit this Reference

Art References

  • Soulslayer Perith’s design, attire, and mannerisms may be a reference to the popular Adultswim.com game “Lesbian Spider Queen of Mars.”
  • S’Sdari the Bloody is designed around the popular “steampunk” motif.
  • The man depicted on “Title: ‘Stonejaw’” is Rook City detective Tony Taurus.
  • The suit of armor Haka is wearing on “Title: ‘The Unbreakable’” is identical to the one worn by the Hulk in the “Planet Hulk” miniseries.

Unconfirmed

Confirmed

Reference

  • Kaagra’s powers, motivation, personality, and the brutal Colosseum games she sponsors are all evocative of the DC villain Mongol, specifically the version which debuted in the 2001 Justice League cartoon series. She can also be compared to the Red King of the 2006 Marvel mini-series “Planet Hulk,” who also had similar characteristics.
  • As a cyclopean parasite which takes control of its victim’s minds, Orim Hiveminded is similar to the DC villain Starro the Star-Conqueror.



Incapacitated Images



The Deck

Deck Information

Villain Deck

Setup cards

Crowd's Favor
Put 1 token in the hero favor pool when any of these things occur:
* A hero target deals 2 or more damage to multiple non-hero targets in a single turn
* A hero target deals a non-hero target 4 or more damage at once.
* A hero target destroys a non-hero target
* A hero target gains a title card
If the hero favor pool ever has 20 tokens in it, the heroes win.
Put 1 token in the Bloodsworn favor pool when any of these things occur:
* A villain target deals 2 or more damage to multiple non-villain targets in a single turn
* A villain target deals a non-villain target 4 or more damage at once
* A villain target destroys a non-villain target
* A villain target gains a title card
If the Bloodsworn favor pool ever has 20 tokens in it, the heroes lose.
Bloodsworn Colosseum
Play the top card of the Title deck whenever any of these things occur:
* The start of the villain turn
* Whenever a target is destroyed
Whenever a Title card is discarded or destroyed, shuffle it into the Title deck.
Whenever a target leaves play, move any Title cards not under a target back to this area.
This card and the Crowd's Favor card are indestructible. This card, the Crowd's Favor card, and Title cards are not Hero, Villain, or Environment cards.


One-Shot

"Get back in there!" (x2)
Shuffle the villain trash and reveal cards from the top until 2 gladiator cards are revealed. Put them into play. Put the other revealed cards back into the villain trash. Then, if Kaargra Warfang is not a target, flip her character cards.
Art: A kneeling Dymkharn. Behind her, in the shadows, stands Kaargra Warfang.
Flavor text: "There is fight in you yet! Let's go make one last show of it." - Kaargra Warfang, The Hero in the Arena #6
Bloodsworn Judgement (x2)
Each player destroys one of their ongoing or equipment cards. Flip the top card of the title deck and put it under the villain target with the highest hp with the title effects still visible.
Art: Kaargra Warfang holding her hand out the the thumb facing sideways.
Flavor text: "You made your plea. Your words have been heard. But now, it is time for action!" - Kaargra Warfang, The Hero in the Arena #1
Fickle Fans (x2)
Move H-icon.png tokens from the favor pool with the most tokens to the favor pool with the fewest tokens. If both pools have the same number of tokens, each target deals itself 1 psychic damage.
Art: Different alien races cheering aggressively. A flag with a thumbs-down logo can be seen.
Flavor text: "They can turn on you in the blink of an eye! Such is the game!" - Kaargra Warfang, The Hero in the Arena #5

Gladiator

Ashclaw R'velos [16] (x1)
At the end of the villain turn, this card deals the hero target with the lowest HP 2 fire damage. A target dealt damage this way cannot deal damage until the start of the next villain turn.
Art: A towering alien wielding a scythe-in-chain.
Flavor text: "Stand tall, little one. You are about to have the honor of falling to the Ashclaw!" - Ashclaw R'velos, Freedom Five #709
Dymkharn the Fearless [10] (x1)
At the end of the villain turn, this card deals the 2 hero targets with the highest HP 3 lightning damage each. Whenever this card is dealt damage, this card becomes immune to damage until the end of the current turn.
Art: Dymkharn wielding 2 swords glowing with blue-ish energy.
Flavor text: "You look pretty quick. Excellent. I hate boring fights." - Dymkharn the Fearless, Freedom Five #709
Idesa the Adroit [10] (x1)
At the end of the villain turn, this card deals each hero target 1 energy damage. If multiple hero targets are dealt damage this way, add H-icon.png minus 1 tokens to the Bloodsworn favor pool.
Art: Idesa holding two green glowing whips.
Flavor text: "Once you've tasted this sort of power, you can never turn back." - Idesa the Adroit, Freedom Five #710
Impassable Andolin [14] (x1)
Reduce damage dealt to this card by 1. At the end of the villain turn, this card deals the hero character card with the most cards in play H-icon.png minus 2 melee damage.
Art: An alien pangolin wearing helm with the Bloodsworn crest, holding a spear on one hand.
Flavor text: "I sense your steps. Wander a bit closer, heavyfoot!" - Impassable Andolin, The Hero in the Arena #5
Orim Hiveminded [12] (x1)
At the end of the villain turn, this card deals the hero target with the highest HP H-icon.png minus 1 melee damage. Then, add 1 token to the Bloodsworn favor pool for each environment card in play.
Art: A blue alien and two boar-like creatures with a vine-like one-eyed creature attached to the three.
Flavor text: "Hello! We are normal beings with skeletons, just like you! Let us share a welcoming hug!" - The Hiveminded, Tome of the Bizzare #41
Provocator Tarnis [18] (x1)
The first time a villain target other than this card would be dealt damage each turn, redirect that damage to this card. At the end of the villain turn, this card deals the hero target with the highest HP 2 melee damage.
Art: A four-armed purple gorilla holding a pair maces in one side and a pair shield with the Bloodsworn crest on the other.
Flavor text: "Next up: "he's big! He's mean! He's furious! It's the Provocator!" - Bloodsworn Colosseum Announcer, Tome of the Bizzare #41
S'sdari The Bloody [12] (x1)
Whenever a non-villain target enters play, this card deals that target 2 sonic damage. At the end of the villain turn, this card deals the hero target with the second highest HP 2 sonic damage.
Art: A red haired female shooting while riding a flying chariot.
Flavor text: "All things move. All things fail. You have no hope of escape." - S'sdari the Bloody, The Hero in the Arena #4
Soulslayer Perith [14] (x1)
At the end of the villain turn, this card deals the non-villain target with the lowest HP 2 infernal damage. Whenever a target is destroyed by this card, this card deals each non-villain target 2 infernal damage.
Art: Perith weaving a green web.
Flavor text: "Yesssssss, fresssh meat... Don't struggle too much, fleshling." - Soulslayer Perith, The Hero in the Areana #2
Tyragon-Rex [16] (x1)
At the end of the villain turn, this card deals the H minus 2 hero targets with the highest HP 1 fire damage, 1 cold damage, and 1 toxic damage each.
Art: A three-headed alien dinosaur.
Flavor text: "Um, just a quick warning. That big lizard thing is still here." - Parse, The Hero in the Arena #3
Title Deck
Title: "Chaos Lord" (x1)
When a player plays 3 cards in 1 turn, put this card under that player's hero character card, covering everything above this line: The first time this target is dealt damage each turn, play the bottom card of their deck.
Art: Tachyon in a gladiator armor wielding a shield and a katar.
Title: "Death-Caller" (x1)
After a target destroys a target without dealing damage to it, put this card under the surviving target, covering everything above this line: Whenever this target reduces another target to 3 or fewer HP, destroy that target.
Art: Argent Adept wearing a bone-and-leather inspired armor.
Title: "Reckless" (x1)
When a target deals itself 3 or more damage in one turn, put this card under that target, covering everything above this line: The first time this target is dealt damage each turn, this target regains 1 HP.
Art: K.N.Y.F.E. in a gladiator armor wielding a spear.
Title: "Stonejaw" (x1)
When a target enters play, put this card under that target, covering everything above this line: Reduce damage dealt to this target by 1.
Art: Tony Taurus hiding behind a wall from Ashclaw R'velos.
Title: "The Champion" (x1)
When a target destroys 3 targets in one turn, put this card under that target, covering everything above this line: Damage dealt by this target is irreducible.
Art: Tempest wielding a sword.
Title: "The Indiscriminate" (x1)
When a target deals damage to multiple hero targets and multiple villain targets in the same turn, put this card under that target, covering everything above this line: Increase damage dealt by this target by 1.
Art: Char surrounded by green waves.
Title: "The Living Weapon" (x1)
When a hero destroys a target using their innate power, put this card under that hero character card, covering everything above this line: Increase damage dealt by this hero's innate power by 2
Art: Chrono-Ranger wielding a pistol with his shirt off. A gladiator bleeds green blood in the background.
Title: "The Mindbreaker" (x1)
When a target is dealt damage by H different sources in 1 round, put this card under that target, covering everything above this line:The first time this target is dealt damage each turn, this target deals each target 1 psychic damage.
Art: Scholar in a gladiator armor wielding the Philosopher's Stone.
Title: "The Seeker" (x1)
When a target damages another targets that has a damage reducing effect, put this card under that target that dealt damage, covering everything above this line: When this target deals damage to a target, increase the next damage dealt to that target by 2.
Art: A close-up of Expatriette wielding a sniper rifle.
Title: "The Unbreakable" (x1)
After a target is dealt 6 or more damage in one turn, put this card under that target, covering everything above this line: If this target would be reduced to 0 or fewer HP, it instead regains 6 HP and destroys this card.
Art: Haka wielding a mace. Behind him stands Tyragon-Rex.

Clarifications

Fireside Chats

  • Kaargra Warfang's character card flip side is updated to read: "When flipped to this side, set Kaargra Warfang’s HP to 40."
  • Crowd's Favor: “A hero target deals 2 or more damage to multiple non-hero targets in a single turn.” This adds the token immediately upon the second damage, but only once per turn. A token cannot be added to the pool by the same target more than once per turn for this reason.
  • Crowd's Favor: “A villain target destroys a non-villain target." This does not add a token if a villain incapacitates a hero.
  • Crowd's Favor: If multiple targets are dealt 4 or more damage each, you get 1 token for each target, plus 1 for having damaged multiple targets for 2 or more.
  • Bloodsworn Judgement's text is updated to change "flip" to "reveal" and now reads: “Each player destroys one of their ongoing or equipment cards. Reveal the top card of the Title deck and put it under the villain target with the highest HP with the title effects still visible.”* When Kaargra’s advanced rule on her flipped side causes title cards to be placed under her, these count as cards entering the villain play area.
  • If there are no villain targets in play when “Bloodsworn Judgement” is played, a title card still gets revealed and then "discarded." If the title deck has no cards, this part is ignored.
  • If Kaargra Warfang is removed from the game, the heroes win.
  • When Provocator Tarnis redirects “the first damage to a non-hero target beside himself each turn”, and Tempest is dealing multiple instances of damage, only the first target that would receive damage gets the damage redirected.
  • The Crowd’s Favor card says “When a hero target destroys a non-hero target” (gain a token). If Tachyon uses Sucker Punch to destroy a target, the heroes get a token. Death Caller also counts.
  • The Crowd’s Favor token count can go above 20.
  • The wording on Dymkharn the Fearless is changed to: “Whenever this card is dealt damage, this card becomes immune to damage for the rest of the current turn.”
  • The wording on Crowd's Favor is adjusted for clarity to read: "A hero target deals 2 or more damage at once to multiple non-hero targets in a single turn." and "A villain target deals 2 or more damage at once to multiple non-villain targets in a single turn."

Titles

  • When Title cards are played from the top of the Title deck, they are cards being “played” and they are “cards entering play”, as normal.
  • When Title cards are automatically moved to a target (e.g. Bloodsworn Judgement) they are entering play.
  • The age-old question: When a title looks at something “this turn” (example Title: “Champion”), it only cares about what has happened since the card came into play. It does not look back in time.
  • Suppose Champion is under target A. While it’s there, target B destroys 3 targets in one turn. Then, target A is destroyed and the Champion card goes back to the Title Deck area. It does not now consider target B to be the Champion, because that game text was not in play while target B was destroying the other targets. Effectively, it checks since the card last entered the title deck play area.
  • Title: “Chaos Lord” excludes cards that were "put into play" by the player. Cards played by another source (e.g. Set’s incapped side) do not count. Cards belonging to other heroes do not count (e.g. Omnitron-X’s base power).
  • For Title: “Reckless”, when a target deals themself damage and gets the title, they do not immediately gain 1 HP for having just been dealt damage, because they didn’t have that effect when they dealt themselves damage. Same for “The Mindbreaker.”
  • The Seeker title is not awarded if the target dealing the damage has an effect like Stun Bolt on them. The damage reduction needs to be on the target, not the damage dealer. However, global damage reduction (e.g. Defensive Displacement) does count.
  • Title: The Unbreakable does not work the same as Aegis of Resurrection. It cancels the damage AND then provides a heal. And then destroys itself.
  • A target cannot get The Seeker if damage was redirected and reduced by Smoke Bombs, because that target does not have its own damage reducing effect.

Spiff's SotM Rules and Clarifications

  • N/A