Aeon Master/VillainDeck

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Villain, Scion

Aeon Army Commander [60]
Gameplay
At the Start of this Villain Turn, if there are at least (H) minus 1 Aeon Men here, Flip this Card.
When this Card is Destroyed, shuffle all Aeon Men in both Battle Zones into the Aeon Men Deck and remove this card from the game.
The First time this card is dealt Damage each Turn, play the top card of the Aeon Men Deck.
At the end of this Villain Turn, play the top card of the Aeon Men Deck.
Advanced
The First time an Aeon Man Card enters this Battle Zone each turn, play the top card of the Aeon Men Deck.
Flavor text: "This was described in intel K.N.Y.F.E. intercepted. Downloading all relevant data. It may not be enough." - Parse, Scion Strike #2
Grim Sacrificer [60]
Gameplay
At the Start of this Villain Turn, if there are no Aeon Men in this play area, flip this card.
When this card is destroyed, shuffle all Aeon Men in both Battle zones into the Aeon Men Deck and remove this card from the game.
Whenever an Aeon Man is destroyed, this card deals each non-villain target 2 energy damage.
At the End of this Villain Turn, OblivAeon destroys the Aeon Man here with the lowest HP, even if OblivAeon is in the other battle zone.
Advanced
Increase damage dealt by this card and Aeon Men by 2.
Flavor text: "Be careful, Parse! I cannot protect everyone from the fallout of this hulking monstrosity's detonations!" - Doctor Medico, Scion Strike #2

Aeon Men Deck

Aeon Locus [6] (x6)
At the end of this Villain turn, each Aeon Man other than this card regains 1 HP. If no targets regain HP this way, play the top card of the Aeon Men deck. If OblivAeon destroys this card, move OblivAeon to this Battle Zone and play the top card of OblivAeon's deck.
Art: An Aeon Man wearing a red cape and a red and purple warrior's robe and casting blue energy;
Flavor-text: "Maintain! Direct!" - Aeon Master, Scion Strike #2
Aeon Thrall [4] (x8)
At the end of this Villain turn, this card deals the Hero target with the highest HP 2 Melee Damage. If OblivAeon destroys this card, each Villain target regains 2 HP.
Art: An Aeon Man standing with its fists clenched;
Flavor-text: "Hold up! We're supposed to be doing cooler stuff than just punching, right?" - Guise, Arcane Tales #622
Aeon Vassal [5] (x7)
At the end of this Villain turn, this card deals the 3 Hero targets with the highest HP 1 Energy Damage each. If OblivAeon destroys this card, add 1 Devastation token to the Inevitable Destruction card.
Art: An Aeon Man blasting a giant blue wavebeam of energy;
Flavor-text: "Their numbers overwhelm us. If we cannot drive them back, I may lose control..." - The Harpy, Dark Watch #23
Aeon Warrior [7] (x4)
At the end of this Villain turn, this card deals the Hero target with the highest HP 2 Melee Damage and 2 Energy Damage. If OblivAeon destroys this card, OblivAeon deals the Hero target with the highest HP 7 Energy Damage.
Art: A buff Aeon man with blue energy spikes and a blue mohawk;
Flavor-text: "This one looks... much worse than the others. I'm getting that bad feeling again." - Absolute Zero, Freedom Five #799