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- Husk of Order 
- At the Start of this Villain Turn, each Hero Target deals itself 1 Psychic Damage.
- If this card would be dealt an even amount of Damage, reduce it by 1.
- If this card would be destroyed, flip it.
- At the end of this Villain Turn, This card deals each Hero Target in the player area with the most Rewards 3 Radiant Damage and 1 Infernal Damage.
- Increase Damage dealt by this card by 2.
- Reduce Damage dealt to this card by 1.
- Flavor text: "It's the opposite of everything it was meant to be. And it seeks to twist reality to match!" - Writhe, Scion Strike #5
- Terminal Control 
- When this card flips to this side, restore it to 10 HP. This card is a hero target and is no longer a scion.
- At the Start of this Villain Turn, each non-villain target regains 2 HP.
- When this card is destroyed, remove it from the game.
- At the End of this Villain Turn, each hero may use a power.
- Increase damage dealt to this card by 2.
- Flavor text: "In this time of war, I have been granted peace. Thank you. Now, to share that peace." - Mister Fixer, Dark Watch #23