Headlong/RPG

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< Headlong
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SCRPG Headlong.png
Hero Name Alias
Headlong Brandon Bradley
Physical Attributes
Gender Male Age Late Teens Height 5'10"
Eyes Brown Hair Dark Brown Skin Dark
Build Athletic
Costume/Equipement Headlong's sleeveless red bodysuit with blue energy arrows is made to fit under his work clothes. He always keeps his red gloves, dark red domino mask, and grey kneepads in his grey messenger bag, ready to change into costume at any time.
Characteristics
Background Struggling Power Source Relic
Archetype Transporter Personality Fast Talking
Principle of the Mask
Principle of Speed
During Roleplaying During Roleplaying
It is vitally important that you hide your true identity. You have a career that allows you to slip between identities when necessary. You're fast, but you don't like to waste time. You like to be on your way to your destinations as quickly as possible.
Minor Twist Minor Twist
What clue did you leave behind towards your real identity? What physical drawbacks do you suffer from going too fast?
Major Twist Major Twist
Who from your civilian life is now in imminent danger? What critical detail did you speed by earlier that is now coming back to haunt you?
Powers Die Type Qualities Die Type
Agility (d8) Acrobatics (d8)
Awareness (d6) Banter (d6)
Intuition (d8) Criminal Underworld Info (d6)
Momentum (d10) Hustlin' (d8)
Speed (d6) Persuasion (d10)
 
Status Dice Health Range
Green D6.png 28-22
Yellow D8.png 21-11
Red D10.png 10-1
Abilities
Icon Name Type Game Text
(rpgBoost) Get Moving A Boost yourself using Momentum. That bonus is persistent and exclusive.
(rpgAttack)(rpgDefend) Slip & Slide A Attack using Agility. Defend against all attacks against you until your next turn with your Min die.
(rpgAttack)(rpgHinder) Frictionless Shove A Attack using Momentum. Either Hinder your target with your Min die or move them somewhere else in the scene.
(rpgOvercome) Principle of the Mask A Overcome using knowledge from your civilian life and use your Max die. You and each of your allies gain a hero point.
(rpgOvercome) Principle of Speed I Whenever you successfully Overcome, you may end up anywhere in the current environment. Then, you and each of your allies gain a hero point.
       
Icon Name Type Game Text
(rpgBoost)(rpgHinder) Friction Transfer A Boost yourself using Momentum. Use your Max die. Hinder a nearby opponent with your Min die.
(rpgDefend) Smooth Move R When another hero in the Yellow or Red zone would take damage, you may Defend them by rolling your single Intuition die.
(rpgAttack) Bowl Over A Attack multiple targets using Momentum.
       
Icon Name Type Game Text
(rpgAttack)(rpgHinder) Spin Out A Attack using Momentum. Use your Max die. Hinder that target with your Mid+Min die.
(rpgHinder) Slippery Surface A Hinder multiple nearby targets using Acrobatics. Use your Max die. End your turn elsewhere in the scene.
(rpgDefend) Wheelin' & Dealin' R When an enemy Attacks an ally you can see, you may become the target of that Attack and Defend against that Attack by rolling your single Red status die.

Hinder a minion or lieutenant using Persuasion. Increase that penalty by 1.