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  • The card "Mists of Time" has numerous Easter Eggs and references in its artwork. From the bottom-left moving clockwise, it portrays:
    • A statue of Grand Warlord Voss
    • Legacy cradling the battered body of Paulina Parsons, an event which foreshadows the origin of Iron Legacy and visually refers to the cover of DC Comic's //Crisis On Infinite Earths// #7.
    • Akash'Bhuta's face dominating the surface of the planet Earth.
    • An unknown cosmic being gripping the Earth in the palm of its hand. As a purple cosmic entity of more-than-likely malign intent, this character is probably an analogue to the Marvel character Galactus, the eater of worlds.
    • Paulina Parsons cradling the battered form of Legacy, an image copied from the incapacitated side of Legacy's character card.
  • The silhouetted figure on "Astral Premonition" is Apostate.
  • "Oblivion" offers a glimpse at Nightmist's struggle to prevent Gloomweaver access to this dimension.
  • "Mistbound" shows Grand Warlord Voss being restrained by mist.
  • Nightmist faces off against The Seer on "Heedless Lash".
  • Adam drew this in 2014 showing Nightmist taking on a Nazi ghost GtGAdam Twitter


Nothing Here Yet

To Other Works

  • The pentagrams shown on "Amulet of the Elder Gods," "Elder Ring," and "Oblivion" are Elder Signs. They are potent symbols of magic featured prominently in Fantasy Flight's Arkham Horror board game based on the horror stories of H.P. Lovecraft (and others). In Arkham Horror, Elder Signs are gathered by players to permanently seal portals to horrific alternate dimensions. Nightmist is using an Elder Sign to seal a portal shut on "Oblivion."
  • The inclusion of Elder Signs in Nightmist's artwork is just one of her many references/connections to the Arkham Horror series:
    • Nightmist is the descendant of Joe Diamond, the private eye character featured in the Arkham Horror base set.
    • Nightmist's powers stem from the Mists of R'lyeh. R'lyeh is an ancient underwater city that plays a prominent role in many Lovecraft novels and short stories. It also appears in Arkham Horror as an alternate dimension.
    • In addition to the above, "Mists of R'lyeh" is also a spell card in Arkham Horror. The card increases a player's stealth abilities, allowing them to sneak past enemies with greater ease. The card's artwork features a silhouetted man wearer a fedora and suit. The artwork for Joe Diamond's character card shows him wearing a fedora and suit, furthering the connection between the Mist's of R'lyeh and Nightmist.
    • Nightmist's goal of sealing Gloomweaver from the SOTM dimension mirrors the central goal of the Arkham Horror games, i.e. sealing away the Elder Gods.
  • The references above are intentional Easter eggs planted by the Greater Than Games staff and Nightmist's creator, Richard Launius. Richard Launius is the author of the Arkham Horror games
  • The card "Mistbound" includes two street signs in its artwork which read "KIRBY ST" and "TIMM BLVD." These are references to Jack Kirby, a pivotal artist of the Golden and Silver ages of comics, and Bruce Timm, the director of the Emmy-winning Batman animated series and its various spin-offs.
  • Several elements of Nightmist's backstory are clearly inspired by or references to the Cthulhu Mythos:
    • Nightmist's hometown, Arkham, Massachusetts, is a common setting in media related to the Cthulhu Mythos. It is town in which Miskatonic University, another famous Mythos setting, is located. Miskatonic University first appeared in the 1922 short "Herbert West: Reanimator" by HP Lovecraft. Arkham was first named in Lovecraft's "The Unknowable" in 1923.
    • R'lyeh is the name of the lost underwater city in which the elder god Cthulhu is imprisoned. It was first mentioned in HP Lovecraft's "Call of Cthulhu" in 1928.
    • Tome of Elder Magic is reminiscent of various books of forgotten or dangerous lore in the Cthulhu Mythos, most notably the Necronomicon, but there are many others.
  • Richard Launius created Nightmist and his nemesis purely as a fan thing, the >G crew saw his efforts and asked if he would like to co-design an expansion with them. Examples of the first Nightmist can be seen here, here, here and here
  • As a side note, the name "Arkham" was paid homage by DC comics with the now famous Elizabeth Arkham Asylum for the Criminally Insane, colloquially known as "Arkham Asylum," which first appeared in Batman #258 in 1974.
  • "Master of Magic" and "Oblivion" tie into a separate continuity, that of Marvel's Doctor Strange, Sorcerer Supreme. He's often depicted making hand signs resulting in various ring-shaped glowing effects around his hands.
    • Likewise, the "Tome of Elder Magic" also has a Doctor Strange parallel with the Book of the Vishanti and its evil counterpart, the Darkhold.

Questions Answered on The Letters Page

  • Notes from Letters Page Episode 12
      • What happens to her after OblivAeon? She is gone, for real. Noble sacrifice and probably the most important such sacrifice that allowed the event to be winnable.
      • Due to Joe Diamond tie-in, does Sentinel Comics share a setting with Arkham Horror? Nightmist and Gloomweaver were co-created by the guys and Richard Launius, one of the designers of the Arkham Horror board games. Mutual fandom got them all talking and they adapted some of his fan-created decks and ideas into the Nightmist, Gloomweaver, and the Realm of Discord decks for SotM. So, yes, they're tangentially related.
      • Is Faye Diamond becoming the gate a "fixed point" across realities, or are there still some out there in the multiverse? There are still realities with Faye Diamond, there are still realities with some version of "Nightmist" (not necessarily Faye), but as both the RPG and Tactics timelines branch off from the main card game timeline, she's not present in either.
      • What's The Curse book and how does it fit into the other titles? Already explained, backstory mini-series just after her introduction in FFA #6.
      • When/how does she get all of her artifacts? What happens to them after she becomes the gate? Amulet of the Elder Gods is the amulet she found in the storage unit mentioned previously. Tome of Elder Magic was given to her by the Master. Starshield Necklace was given to her by the witches before they kicked her out. Elder Ring was recovered from some Gloomweaver cultists who she defeated in The Curse books. Harpy uses the Amulet, the rest are kept by her but aren't something she uses.
      • What's the nature of her magic? We know that Zhu Long has older/darker magic, for example. She has artifacts, which could help just about everybody. Some people are naturally attuned to magic, and lacking that makes it very very difficult (like a lifetime of study). Having artifacts makes that process easier even without the innate ability. Faye has some innate ability, but the curse makes things easier too.
      • Where is the Kraken? We see her using "Planar Banishment" on one (there is more than one of them), sending it into another reality.
      • Her incap art shows her being locked behind her own magic, what's going on here? This is her banishing herself into the ethereal realm after her first battle with the Ennead and finding herself locked out of her own reality.
      • She seems focused, does she relax/have hobbies? She likes going to a local diner, doing the crossword, having black coffee and some pie.
      • She seems to have a lot of mentors (Grandpa Joe, the Master), is she the most mentored? Joe isn't a mentor for her as she never met him. She feels a connection to him (through his case files, from being near his essence when confronting Gloomweaver), but that's it. She wouldn't be the "most mentored" - Unity gets a lot of hands-on help, for example. Black Fist and the Operative get more mentoring. She's more "trained" than "mentored".
      • Had the witches had any presence other than in her backstory? They're fairly friendly, but haven't been present outside of the Nightmist book.
      • Has the Master been around much outside of her backstory? He shows up regularly in her solo book, more near the beginning, but less so after her training is complete. He's weird, we don't learn much about him.
      • Does she ever find out what happened to Joe (and what's up with the age disparity)? His essence was captured (and eventually destroyed) by Gloomweaver. We know that her parents were already on the older side when she was born and that Joe had disappeared when Thomas was pretty young. Also Comic Book Time - "Nightmist" debuted in the 1970s and she's still in her 20s.
      • In "Mists of Time" we see a few other events we recognize, Legacy incap stuff and OblivAeon, but what about Voss and Akash'Bhuta images? Voss is a statue from the reality where he conquers earth (also seen in Visionary's deck), Akash'Bhuta is one where she's succeeded in taking over the earth.
      • Man-grove is a nemesis, how did they meet as why would she need to go to a swamp? Swamps are great places to go if you're a sorceress. Lots of places of power there (like it's a top spot to go - others include old libraries, abandoned cathedrals). That's why Man-grove even exists in the first place - he was a grove of trees, then a bunch of bodies and toxic waste were dumped there (because Rook City), and then some Gloomweaver cult activity happened there and all of this combined to create Man-grove.
      • What's her relationship to the [Rod] of Anubis? While in the Tomb of Anubis she channels power through the Rod of Anubis, but Anubis is right there so there's not a role to her to fill like what happened to Ra or the Ennead (more detail on how that stuff works in their episodes). The Rod of Anubis and the Staff of Ra operate differently in the card game timeline.
      • What's going on with her using "Enlightenment" on Argent Adept? What kind of bond do they have as magic users? She spent time in the Void when she was doing her power-up stuff. The Argent Adept is the Virtuoso of the Void and his power comes from there anyway. Her magic isn't Void-based, but having been there she learns a lot about it. Since he's still trying to figure out his powers, she uses her expertise to help him learn and imparts this magically since explaining it verbally wasn't working. They get along well, even though they have different paths in magic. They consider each other colleagues. She has to study a lot while he's more into improvisation.
      • She has an "Astral Premonition" in Absolution #18 ("I shall not allow you to ravage this world as you have others!") what's going on here? Fighting Apostate (and how does she handle his type of magic)? What's Fanatic up to? They talking about Earth? This is an early appearance of Nightmist in other heroes' books. She shows up, sees Fanatic and assumes she's a baddie who needs to be stopped. She'd had a vision of the world in flames and a winged figure in charge. Classic hero vs. hero event. Nightmist eventually recognizes that Fanatic isn't the same entity that she'd seen in her vision, but predicts that Apostate is gonna happen and winds up being one of Fanatic's allies during that fight (more in the Fanatic/Apostate episodes).