Podcasts/Episode I-37

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The Letters Page: Editor's Note 37

Original Source


It's the Holiday times!

Show Notes:

Run Time: 1:35:49

We had a pile of technical difficulties, but we still made it work! Thanks to Trevor for cleaning up everything with his fancy editing.

Here's the upcoming schedule:

  • Tuesday, January 7rd: Beginning of the year: no episode
  • Tuesday, January 14th: Episode #132 - Writers' Room: Disparation: Inversiverse
  • Tuesday, January 21th: Editor’s Note #38
  • Tuesday, January 28th: Episode #133 - Writers' Room: Villain vs Villain

We also had a pile of questions! On a pile of topics! Including:

  • OblivAeon
  • Jacket vs Coat
  • The Sentinel Comics RPG
  • Monsters and Magic
  • Alternate Realities
  • Unanswered Questions
  • Ex-Bloodsworn Gladiators
  • The Freedom Five
  • and more!

Catch you next time!

EDIT: As mentioned in the show, Adam asks his SCRPG players three questions at the start of a campaign:

  1. What is your secret reason for becoming a hero?
  2. What do you stand to lose because of your double life?
  3. What would you kill for?

Characters Mentioned



  • How did the media/general populace learn about OblivAeon and his plan? From their perspective he was just a big alien guy that showed up and blew stuff up. It’s not like his plan to destroy all reality was common knowledge. The media mostly just covered the carnage?
  • Did he/his scions give a broadcast announcement or was his plan only known to heroes and villains? The closest would be a montage of footage of scenes of destruction (especially San Alonso and Freedom Tower) shown around the world. Sure. there are a few specific places that were notable encounters, but this was a worldwide attack with Aeon Men and Scions doing stuff all over. The general public might not ever learn about the alternate reality stuff, but if nothing else, we’ve got mist gates opening up with a bunch of people coming though to kind of clue people in. Additionally, the scientific community knows a bunch about parallel universes - maybe no way of accessing them but at least solid theoretical groundwork under them (way more than we have any inkling of here in our reality).
  • Is America’s Greatest Legacy functionally immortal during his part of the OblivAeon fight? Is La Comodora doing stuff to prevent paradoxes? Would any fatal blow to him while he’s here just result in a timeline split since we already know how he dies in the main timeline (assuming that this is meant to be “our” Paul VII)? La Comodora isn’t actively maintaining anything - she sets up the portal and tether and then things just play out. She’s not going to “reset” anything if things go bad. If he had died here it could have caused a timeline split and he’s not immortal while this is going on - it’s not that he couldn’t be killed, he just wasn’t. A more interesting question might be whether, once he returns to his own time with knowledge that this fight will happen, he alters his behavior with this in mind. This could very well have caused its own timeline split with him being aware and preparing his reality for this fight. That reality would be off in the Multiverse somewhere, not locked in by Voss.
  • In the Perestroika episode everybody gushed over Proletariat’s new jacket and we came to the conclusion that jackets are just the coolest (Proletariat, Captain Cosmic [prompting the jacket vs. coat discussion], Stuntman, etc.) - do you regret that your ultimate reality-ending juggernaut and his team of unstoppable supermen weren’t as cool as they could have been if you’d drawn them with jackets? Adam now regrets every decision that he’s ever made.
  • How often/common is it for comic trade dress (titles and taglines, etc.) to change? Are we likely to see variants or other interesting playing around with it for Writer’s Rooms? Every time Adam makes a cover he will save the trade dress separately so he’s slowly building a portfolio of them. They would change periodically as different eras of comics publishing had different aesthetics - they might not change exactly coinciding with decades, but that’s the sort of timescales to think about. Different books might go about things in different ways too. The ’80s-era Cosmic Tales title art that Adam just did is consistent within its era whereas the title for Freedom Four/Five and Disparation might play around with things a lot more. They like rare use of the gimmick where the titles are being interacted with in some way (like how on Sky-Scraper’s huge character card she’s bumping up against her own name), but they haven’t done anything like that in a Writer’s Room cover yet.
  • Even if it wasn’t shown in the comics, did any “normal” folk come through the mist gates or was there a certain level of heroic heartiness required? The comics didn’t spend a lot of time detailing what going through a mist gate was like and how they work. We see heroic figures come through to help out in the fight and we don’t see “normal” people come through. That doesn’t mean that no normal people came through - only that it’s not definitive that they did.
  • [Chat question referring back to the Greatest Legacy one above:] Would he have at least written down his experiences? Probably not. They imagine him being pretty content to just know that he helped out and that his son and granddaughter are also there taking care of things. They see two ways he handles things. He either just keeps it to himself, which could lead to the standard timeline, or he goes all-in on preparing his world for this eventuality which would cause a split in the timeline as he does everything he can to shape a more vigilant world.
  • For RPG purposes - is time-travel and reality-hopping still possible outside of Universe 1? Yes, but it’s not easy or common. The stories they tell regarding Vertex and Prime War get into that a bit - you’re more adrift on the seas of time or whatever and would no longer have a “home” reality at that point.
  • Did Captain Cosmic’s popularity take a hit after he let the dying star die? That might be a story for later, but the thing to keep in mind is that he was always going to fail. The story arc was conceived with the understanding that he wasn’t going to actually get there before the star exploded. What with all of the distractions along the way it was probably pretty clear to readers as well what was up.
  • How do you deal with characters who can teleport themselves or others? How would you rule in a game where a player wanted make an Overcome check to teleport another character, say, into the sun (in the actual example that prompted this, Aeon Girl’s player wanted to do this to Arataki)? First off, Aeon Girl can’t teleport somebody into the sun as that’s not in her power set, but if you’ve got somebody built around the power of teleporting things long distances, what you should do is discuss what kind of story you are telling in your game. What kind of story would comics creators be telling with such a character? If the villain has that power, how do heroes oppose that? If a hero player does it, then maybe point this out to their teammates and ask how they respond to their associate’s action. That being said, that kind of teleportation (that range, without firsthand knowledge or line-of-sight, etc.) is not common. But if you’re on top of a volcano and they want to teleport the villain down into the lava, then you can come up with some counter from the villain or they have something set up that allows them to get out of there ok or something. As the GM, you also have the ability to just say “you can’t do that, it’s outside the scope of your powers” in cases where that’s true. Beyond that, you should take the opportunity to take a step back and discuss the scene/themes as this is a collaborative story. If everybody’s on-board with murder rampages, then that’s the type of story you’re telling, but if other players aren’t up for that type of game, that discussion needs to happen. That’s true of any RPG, not just SCRPG.
  • The Wildcard Ability Imitation lets the hero use a Power or Quality of another character, when they use this Ability do they use the die for that Power/Quality that the other character has or their own (say that the Wildcard hero has a d8 Fire Power and they’re copying a d10 Fire Power, which do they use)? If they Imitate a Power/Quality that they don’t have, do they just use the default d4? You use the other person’s die - you’re copying their power and doing something the way they would do it. You can play around with this in fun ways too. You don’t even have to be a powered character to do this - you could just be somebody who’s really good at finding other ways to replicate an effect that somebody else can produce.
  • Another follow-up to the Push Your Limits discussion from prior episodes: you said last time that you could make the same Reaction multiple times to a single triggering event as long as you can pay for it with the 1HP or Minor Twist cost, but the Reaction Ability Strength in Victory lets you recover HP if you knock out a Minion using [Power/Quality] and you ruled (in Discord) that you can only activate it once per defeated minion so that you can’t heal up to full by evoking it multiple times on a single Minion elimination, but that’s contradictory to how you treated Reactive Strike, so can you clarify when you can do what? They have since the last time around talked to Dave about this, they have to take back the previous ruling which they just got wrong - even with Push Your Limits you can only use a given Reaction once per triggering event. So, with Push Your Limits and Reactive Strike you can respond to somebody hitting you by hitting them back once. If 6 people hit you in one round, you can hit each of them once as each of their attacks is its own triggering event for Reactive Strike, so as long as you pay for the Push Your Limits extra Reactions, you can keep responding.
  • [EvilGM takes offense to the idea that a hero can only die if that hero’s player agrees, you realize he’s actively trying to kill Taffyman, right?] Doesn’t taking away the chance of untimely death dilute the risk inherent in the story? Their counterargument: superhero death isn’t the risk. Their failure to stop the villain from doing their evil plot and what it means for civilians is the risk. The bad part about a hero dying isn’t the death per se, it’s the fact that they’re then unable to help others. The ways they see hero death happening is they’re taken down past the Red zone to Out in such a way that the player rules that there’s no way that their hero survived that - and now the story can be about that for a while. The death of a hero should not be casual. The other way for a hero to die is if a player thinks that that’s a good story for their character - you plan it ahead of time and build the story around that happening as an appropriate send-off. Don’t think about the “risk” in the story being “Oh, no! The heroes might die!” but rather “Oh, no! The heroes might fail!” A hero living to see their failure is far worse than the hero dying. Spending some time with your players ahead of time figuring out what their characters value and then applying leverage appropriately is how you really up the drama.
  • You’ve said that magic always has a cost, but how is that measured? Sure, Lifeline uses his own life force to power his magical effects - that one’s easy to see the connection, but while Scholar lost his connection to his family during his bonding with the Philosophers Stone, does that also power his alchemical effects after the fact or is he paying in some other way? Does NightMist’s loss of some of her humanity power all of her magic? What costs has Argent Adept paid? What about somebody who stole a whole bunch of low-powered artifacts and uses them to do stuff - would he have to pay the cost or was that already paid by the person who made them? There are two ways to think about the costs aspect - the one you’re talking about is the “there is a cost associated with becoming able to do magic in the first place” which, while frequently present in these stories, isn’t universal or really what they meant. What they’re talking about is that any act of magic requires some cost to be paid somewhere. Scholar had both - he paid dearly in the creation of the Philosophers Stone, but any given act of magic after that point also requires payment. In his case, he’s pulling power from the ley lines - in order for there to be an effect here, he’s pulling power from there which has some effect. It’s not necessarily a negative effect on the other end, and he’s gotten much better at minimizing those effects over the years, but it’s still there. Argent Adept’s whole life gets overwritten in the process of becoming a Virtuoso of the Void - he was a guy with a normal life and now he has nothing remotely resembling a normal life. That’s not the cost of “doing magic” but the cost of taking up the role of a Virtuoso. The cost he pays to do magic is something that’s hard for non-creative-professionals to really get - he’s putting on extemporaneous musical performances, often across multiple instruments in order to do magic. This is a mentally taxing activity and what he goes through is even worse than what happens in normal life. The low-level artifacts guy will find himself slowly slipping away the more he uses them - maybe they’re addictive in some way, they drain a little of your soul or whatever, or maybe using them is bringing you to the attention of some magical entity out there.
  • On the topic of why somebody with knowledge of “heaven dimensions” wouldn’t move into them - the only people who could learn about them in the first place are those with cosmic/magical powers and transporting large numbers of people across dimensions seems difficult (see the relatively small number of refugees that made it here that wound up forming the Egyptian pantheon) - the only hero we know about that sounds like she’d fit the bill is NightMist who’s more concerned with protecting people from magical threats than using magic to improve things in the world (seeing how easy it would be for such things to backfire), so is that why it doesn’t happen? Yeah, it’s super unlikely that somebody would 1) know about heaven dimensions and 2) be able to actually move people there.
  • What is it that makes normal reality not a heaven dimension (my guess is free will and that you’d have to give something up for a place to be a paradise)? Maybe.
  • From the perspective of a denizen of a heaven dimension, our reality might seem (by comparison) to be a hell dimension, so does a normal person arriving there seem equivalent to a demon appearing? That’s fair as well. They had mentioned in the earlier discussion on these that having a bunch of people show up in a heaven dimension could destroy it (as a heaven dimension at least). Both terms are just descriptors - hell dimensions being places where people can’t survive and heaven dimensions being somehow “perfect” (but what does that even mean from person to person).
  • I thought of an omission to your laundry-list of monsters in Sentinel Comics: what about giants? They just forgot them. There are all sorts of types and flavors all over. There are lots of out-of-the-way places for them to hide (or maybe they’re in plain sight, you just think it’s a hill or something).
  • Since we know in Sentinel Comics that Alchemy is a blending of science and magic, would it be possible for a skilled alchemist to create something like a “synthetic magic” that could circumvent the costs (as an example, like etching runes onto bullets so that hitting somebody with one could carry an effect like a magic spell)? That’s kind of exactly what alchemy is altogether - Hermetic in particular is working on that “circumventing the costs” part (although largely by having other people pay the cost somehow). If you’re doing the runes-on-bullets thing, you’d have to expend magical whatnot to create them - just carving runes on them wouldn’t do anything without that. Additionally, when you fire them, the explosion isn’t just the chemical propellant, but a release of magical energy as well. You might not see the effects that this would have, but they’re there (although, from an RPG standpoint, that’s what you can use as a source of Minor Twists - what does this magical energy do as a cost?). Alchemy is about systematizing magic using science to mitigate the costs. Really, most magic that is done is a method of mitigating the costs - if you could (hypothetically) just reach out and grab magic to do some effect, you’re probably dead on the spot as magic is just that dangerous. “Spells” or other trappings of using magic are just the methods that have been developed to do the thing you want without it destroying you in the process.
  • Is Captain Cosmic ever written in a way to suggest he has an accent like K.N.Y.F.E. is? Yeah, not as often (K.N.Y.F.E. is almost always written to show her accent), and it’s more down to word choice to show his dialect more than changing up the spelling to try to evoke the way he sounds (so it’s generally more obvious when an actual British person is writing for him).
  • Have you considered releasing an art book for the RPG? Will the History of Sentinel Comics book have examples from different eras as a player aid? There will be art in the History book, but it’s not an “art book”. There’s a coloring book, does that count? There isn’t a plan for such a thing at the moment, but they could see the appeal of having something like a coffee-table book with art and some text about it. The demand for that is likely lower than the demand for other books that would take just as much time and effort, though, so they’ll probably work on those first. This sort of thing is more likely down the road when they have a pile of art already there, so it’s just a matter of compiling it and writing the accompanying text.
  • Is the blade that Starblight (Adam’s character from the first run of RPG livestreams) uses the same one that Final Breath (from La Capitan’s crew) used? No, entirely different sword.
  • When can we expect more RPG livestreams? There’s one they just recorded that will probably come out early next year. It’s a different set of heroes (Adam’s GMing and Christopher is playing).
  • What technology do mermaids have? Not a lot - they don’t need a lot. It’s more magitech stuff from our perspective seeing as it needs to work underwater.
  • Do Gargoyles exist? Certainly. They’re not a major/notable thing, but NightMist and probably Fanatic have dealt with them.
  • Sea Nymphs? Yes.
  • What would it cost to get Adam to color the coloring book? I don’t know. Email/tweet at him about it.
  • In a recent Editors Note you talked about what it would take for a reality to split off, and this prompted a question: when a timeline split happens, what are those timelines “shaped” like? As in, do they have a point at which they fork, but if you travel back in time for either reality you’ll wind up in the same past or once they split off do they have their own unique past, just one that’s identical to the other prior to the split point? The latter, once they split they’re entirely split. [This bit also includes the traditional food analogies including, but not limited to: broccoli, bread, string cheese, Kit Kat®, mashed potatoes, pudding, and taffy.] The question also presupposes that time travel without reality hopping is a thing to begin with since the only way it could make a difference is if somebody could travel back in time within one reality - if they’re in the first version, they could go down one fork to the shared past and then back up the other fork. While La Capitan/Comodora can travel within a single reality’s time stream, it’s worth pointing out that she still inherently has the ability to travel between realities as part of that suite of powers. They just go together.
  • In the Extremeverse we see “Citizens of the Void” where people have bonded with the elemental Void spirits at the Nexus - is this sort of thing possible in any given reality or is it just because of how awesome the Extremeverse is to begin with? Do those people have to stay at the Nexus, or could they travel? If such a person went through a mist portal to a less-ridiculous reality, would they still have their powers or would they have to bond with a spirit from that reality’s Void? There’s a decent argument that it’s only possible in the Extremeverse - that reality has much looser rules on what you can’t get away with due to its nature. That’s not to say that somebody couldn’t figure out some kind of ritual to bond in that way in the main reality. It wouldn’t be easy, as opposed to the Extremeverse where that sort of thing could just happen because of course it does. In the Extremeverse this sort of bonding would be based on some kind of compatibility (between the person’s personality and the nature of the spirit in question) whereas in other realities where they’re going about it differently that’s not necessarily the case.
    • This gets into an aside about 1:01:50 about how the Void doesn’t make sense, so it’s hard to really explain. Each reality connects to the Void, but you can’t use the Void to travel between realities (or at least that hasn’t been done). The Void presents itself uniquely for each reality, though - the Void in the Extremeverse presents as more XTREME because everything in that reality does. As points of comparison: each reality has its own Realm of Discord that’s its own thing and there is only one Ur-Space that surrounds every reality. The Void is this nonsensical thing that there is only one of, but it’s also unique for every reality and completely divorced from the Void as it presents itself in any other reality.
  • With the Universe 1 Nexus reforming on Insula Primalis, are we going to see spirits bonding with dinosaurs? Uh… that’s already happened. Somebody please submit a topic for a Creative Process for Nexus Primalis as that’s something they could stand to spend some time fleshing out. Of all the places in Universe 1, Nexus Primalis is the place most like the Extremeverse.
  • What’s the Extremeverse version of Insula Primalis like? Dinosaurs with machine guns. Kaiju. Stuff like Meatloaf album covers. This could be another fun topic.
  • What’s Akash'Bhuta like in the Extremeverse? Could she bond with a person like the Void spirits at the Nexus did? Would that be more like Akash’Thriya? More or less powerful? Akash’Bhuta bonding with a person sounds like a fun Disparation story in general. Like, in the main timeline Akash’Thriya and Naturalist became friends, but what if they became the same being? Or way in the past the first Virtuoso of the Void did a thing that in order to defeat her they did a thing to make them into one being and then that is what gets “passed down” (“The Verdant Virtuoso” which was the name that Christopher had originally pitched for Anthony Drake’s hero moniker). Definitely hypothetically possible, but not something that’s happened in the main line of comics.
  • It’s been mentioned that Madame Mittermeier making a carnival is a fixed point in all realities - what’re the Inversiverse and Extremeverse versions like? In the Inversiverse it’s a legit fun carnival that’s a secret base for her to use as she goes out to do positive stuff in the world. The Extremeverse version is just terrifying (options are things like Twisted Metal stuff or a whole creepy-carnival world). “It’s both incredibly awesome and incredibly awful.” You know how carnivals might have tamed animals? They just have animals roaming around that might kill you.
  • A recent episode asked what advice you would give to characters if you were to wind up in the comics setting - your answers seemed like they were based on you being in the RPG setting, which we all know you can’t get into from here, so what advice would you give to people in, say, the Mist Storm Universe (and how is that pronounced anyway)? It’s distinct Mist Storm, not a run-together Mistorm or something - they don’t always enunciate strongly, but it’s not supposed to be some cutesy portmanteau or something. “Everybody chill out.” The general advice for people in Vertex and beyond is to be true to yourself and don’t give up what you hold dear. Figure out who it is you are and don’t give up on that person. Advice for Singular Entities/Prime Aspects: lean into your thing. Accept your cosmic role in all of this. Jansa you need to step up, Wellspring needs to be a bit more active than he’s been. Wager Master, just don’t get tricked so easily, man. It’s embarrassing. Malavox, do your thing. They need to do a Singular Entities episode, but it’s months away at the soonest.
  • Is the Mist Storm unique to the Vertex universe? Probably not - there have probably been other realities that also ended in such storms (or that have ongoing, smaller storms within them). Vertex was the only one that got any screen time in the comics, though.
  • Is there an Arcadia-type fey world? There is a “realm of the fey” that got mentioned before - it’s not a separate dimension or anything, though. It’s just sort of overlaid on normal reality, just out-of-phase unless you’ve been granted access. It’s a Natural Magic place/phenomenon.
  • Which episode had the most week-1 downloads? They don’t know as they’d have to try to delve into the stats and they don’t want to spend the time. It’s also not a great metric to care about - they’ve changed the algorithm a few times. They know that week 1 downloads is less a matter of which episode and more tied to where they are in the arc of the podcast - audience size has been going up the whole time, so it makes sense that more recent ones would have bigger numbers than earlier ones. Almost by-definition any new episode will have more week 1 downloads than episode 1 did, although the first episode still has the most total downloads as that number tends to track chronologically (the major exception being the OblivAeon episodes that saw a notable spike).
  • Whatever happened to your Cult of Gloom membership or other running jokes? Adam’s membership is still active, Christopher’s still non-existent. They often forget about the running gags themselves until one pops up again.
  • How much of the OblivAeon story changed from first conception to when you actually told it (early episodes seemed to indicate that OblivAeon was the one who closed off realities when we now know it was Voss)? The OblivAeon story changed a bunch between “we should have an end-of-the-multiverse story” and the execution of it. It changed a lot before they got to the production of the expansion, and even somewhat during production (once they got into creating the Scions/Scion deck they needed to tweak things). It may be better to say that things didn’t “change” so much as they’re now “more informed”. They new the story beats of OblivAeon by the time the Kickstarter happened, it was just a matter of filling in the details.
  • If Tachyon came out in the ’80s, then why does FFA #1 from the ’60s have her kiss Dana? The problem here is that they decided to do that FFA #1 comic a long time ago and the timeline project is much more recent - that comic is, in its current form, wildly non-canonical not just in terms of that particular Tachyon detail, but also just things like art style.
  • Why does she introduce herself to Legacy as if they just met? Same reason.
  • Was the diamond that Ermine was stealing when Wraith first caught her the “fourth largest diamond in the world” like in FF #88? No, some other diamond.
  • Why does F.I.L.T.E.R. only look to “limit” terrorism by extraterrestrial races rather than stop it? Because of the acronym, but they’re trying to limit it to zero. [Christopher’s reaction when Adam points out what the new acronym would have been at around 1:20:05 or so is pretty good, but it loses something without the video.]
  • What happens to the Block after the Mist Storm Universe is destroyed? Don’t worry about it, it’s a good question for the future. [For convenience: they said in that episode that somebody was using it as a headquarters. When I pointed this out in the Discord chat, our friendly Prime War development team members started posting reaction emoji on my comment, so take that for what you will.]
  • Is “former Bloodsworn gladiator turned professional wrestler” a thing that happened after OblivAeon? There are certainly former gladiators who are still around in the world. Some might become villains, some heroes, some could go back out into space, and some could certainly just try to get “regular” jobs like that. They can totally see the Sentinels of Freedom setting up some kind of program to help out stranded Bloodsworn (getting them on their feet as heroes or helping them get off-planet - whatever).
  • Does Stylin’ Shirley/Fashion/S’sdari the Bloody try to restart her life here on Earth? Good question [they said with that breathy, sing-song voice indicating that you’re really onto something here.] That seems like something that they didn’t so much leave unanswered as pointedly left unanswered and that’s not changing.
  • How is Zhu Long’s True Form his “true” form? What does he mean by that? He would have you believe that when he is a dragon, that is the true/accurate/complete version of himself. Is that true? [sputtering for effect to show that it’s really up in the air - they know the answer, but they’re not saying]
  • Could Guise turn himself into a banana so big that even he wouldn’t find it funny? They love this question because the answer is yes. They can imagine some scenario where Wager Master tricks him into turning himself into a banana, but then keep increasing the size until it becomes a problem and he can’t hold things anymore/it causes him pain. That would stop being funny (to Guise).
  • If a gladiator’s homeworld was destroyed and Jansa showed up at the Colosseum to claim them as an Endling, would Jansa be able to overpower the Bloodsworn force to take them? They’d say that Jansa and the Bloodsworn force are largely similar in power-level (if going about it in vastly different ways in normal circumstances) so it’d be an interesting “fight”. What’s actually more likely is that Jansa would address this demand to Kaargra. Given who Kaargra is, she wouldn’t care about this whole Endling thing and would state that they’re free to go in the same way as anybody - they’ve got to win. Then Jansa challenges her on the person’s behalf and then there’s a fight between the two (Jansa is more powerful than Kaargra, to be clear).
  • Running the Freedom Five must be outrageously expensive for the government - what products might be endorsed by the team as a means of bringing in that sweet, sweet sponsorship money [pretty humorous examples follow at around 1:26:13]? They don’t see “endorsements” so much as licensing their likenesses (action figures, comics in-universe, t-shirts, etc.). They’re more likely to do actual endorsements more for charities/movements they believe in rather than for products. They have fun imagining Tachyon getting pledges for running a marathon like a thousand times while everyone else does it once. Legacy could easily be seen doing something like throwing the opening pitch for the Megalopolis baseball team. A lot of the licensing stuff isn’t even handled by the team - Aminia probably handled most of it for a long time and they’ve got other marketing support staff now.
  • You mentioned that some of Dreamer’s projections could still be out in the world - could Toymaster be one of them? Potentially, sure.
  • Are there any well-known clowns in the setting? Surely there are, but they’d have to workshop that as they hadn’t created one to this point.
  • In the Ambuscade episode you mentioned a few times that he tried to hunt Ra, but you never actually told that story; can you tell us how that went? That sounds like a great Writer’s Room suggestion.
  • Which part of Galactra’s costume is actual costume? How much of it is her body? Is it just blue tattoos on her naturally white skin? Her look is generated by her powers, but while Captain Cosmic is basically making clothes with his power (see how after he has Infinitor’s power too it changes color based on what power he’s using at the moment), she’s kind of just changing her skin to be the costume. Think of it as kind of what Guise does (although different). What part of her outfit is costume? All of it and none of it.