Difference between revisions of "Setback/Deck"

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(Created page with " Setback's Deck incorporates the concept of an ''Unlucky Pool''. Cards in his deck may add or remove tokens from the pool, and many of them have differing effects based on the...")
 
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Setback's Deck incorporates the concept of an ''Unlucky Pool''. Cards in his deck may add or remove tokens from the pool, and many of them have differing effects based on the number of tokens in the pool. Use a stack of HP tokens, separate from his HP, to keep track of tokens in the ''Unlucky Pool''.
 
Setback's Deck incorporates the concept of an ''Unlucky Pool''. Cards in his deck may add or remove tokens from the pool, and many of them have differing effects based on the number of tokens in the pool. Use a stack of HP tokens, separate from his HP, to keep track of tokens in the ''Unlucky Pool''.
  
'''Incapacitated''' - Setback thorwing his costume into a trashcan in an alley and walking away
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'''Incapacitated''' - Setback throwing his costume into a trashcan in an alley and walking away
  
 
'''[[Glossary#One-Shot|One-Shot]]'''
 
'''[[Glossary#One-Shot|One-Shot]]'''

Latest revision as of 18:15, 5 October 2018

Setback's Deck incorporates the concept of an Unlucky Pool. Cards in his deck may add or remove tokens from the pool, and many of them have differing effects based on the number of tokens in the pool. Use a stack of HP tokens, separate from his HP, to keep track of tokens in the Unlucky Pool.

Incapacitated - Setback throwing his costume into a trashcan in an alley and walking away

One-Shot

"Whoops! Sorry!" (x3)
Destroy 1 non-Character card belonging to another Hero. You may destroy 1 Ongoing or Environment card. Add or remove 3 Tokens from your Unlucky Pool.
Art: Setback stepping on and accidentally crushing an auxiliary power source that Tyler has plugged into the Bunker suit;
Flavor-text: "I really had no idea that was there, sir! I, ah, I should go." - Setback, Freedom Five #591
Cash Out (x3)
Remove any number of Tokens from your Unlucky Pool. Draw that many cards. Each player may discard 1 card. If (H) minus 1 cards are discarded this way, each Hero Target regains 2 HP.
Art: A wounded Setback sitting down looking over his shoulder at Kismet;
Flavor-text: "Hahahaha! Things never turn out your way, do they?" - Kismet, Run of Luck #1
Cause and Effect (x2)
You may destroy 1 Ongoing or Environment card. Setback deals 1 Target and himself as much Psychic Damage as there are Tokens in your Unlucky Pool.
Art: A symbiote looking monster that has Setback wrapped up;
Flavor-text: "Ok, look -- ow! Hey, that's really not at all nice!" - Setback, Freedom Five Annual #30
Exceeded Expectations (x3)
Remove any number of Tokens from your Unlucky Pool. Setback deals that many Targets 3 Melee Damage each.
Art: Setback hitting Ambuscade, Calypso, and Hippo at the same time;
Flavor-text: "... there is no way that should have worked." - The Visionary, Vengeance #3
Fumbling Fool (x3)
Discard the top card of each deck. You may add or remove (H) Tokens from your Unlucky Pool.
Art: Setback breaking down a wall which the debris landed on Wraith and Kismet;
Flavor-text: "Gosh! Sorry, Maia, er, I mean, The Wraith!" - Setback, Mystery Comics #291
Karmic Retribution (x3)
If you have fewer than 7 Tokens in your Unlucky Pool, remove 1 of them. If you do, Setback regains 2 HP. If you have 7 or more Tokens in your Unlucky Pool, remove 7 of them and Setback deals 1 Target 7 Melee Damage.
Art: Setback waking up an delivering a back fist strike on Apostate;
Flavor-text: *yawn* "What a night! I sure hope today goes better than yesterday!" - Setback, Mystery Comics #370
Plucky Break (x3)
Remove 2 Tokens from your Unlucky Pool. If you do, draw 1 card and Setback deals 1 target 2 Melee Damage. If there are zero Tokens in your Unlucky Pool, Setback regains 3 HP.
Art: Setback leaning over to pick up a coin which prevents lightning from hitting him coming from a member of the Slaughterhouse Six (Re-volt);
Flavor-text: "Hey look! A new penny! These new coins are looking pretty sweet!" - Setback, Mystery Comics #212
Reckless Rush (x4)
Setback deals 1 Target 2 Melee Damage. Setback deals himself 2 Melee Damage. Add 2 Tokens to your Unlucky Pool.
Art: Setback running into Plague Rat taking them both off a building rooftop;
Flavor-text: "Alrighty, smelly and bitey! Down we go!" - Setback, Mystery Comics #270
Turn of Events (x2)
Remove (H) Tokens from your Unlucky Pool. If you do, each other player may use a Power now. Setback deals himself 2 Psychic Damage.
Art: Setback holding back Plague Rat as Ra is lining up a fire blast;
Flavor-text: "Alright now, fidgety one. Hold him steady... " - Ra, Mystery Comics #270

Ongoing

Friendly Fire (x2)
Whenever a Hero Target deals a non-Hero Target Damage, that Hero may also deal Setback 2 Damage of the same type. Whenever Setback is dealt Damage this way, add 2 Tokens to your Unlucky Pool.
Art: Setback getting shocked because he is standing right beside Tempest who is shooting lightning from his hand;
Flavor-text: "You keep standing right next to me. Why do you think this keeps happening?" - Tempest, Freedom Five #421
High Risk Behavior (x2)
Increase Damage dealt to and by Setback to and by Villain Targets by 1 for every 3 Tokens in your Unlucky Pool. At the start of your turn, you may add or remove 1 Token from your Unlucky Pool.
Art: A silhouette of Setback standing in front of the Slaughterhouse Six;
Flavor-text: "Oh, hello there! Have you considered, say, NOT hitting me?" - Setback, Freedom Five #592
Looking Up (x3)
Power: Add 3 Tokens to your Unlucky Pool. Setback deals 1 Target 3 Melee Damage.
At the start of your turn, if you have 10 or more Tokens, Setback deals himself 3 Psychic damage.
Art: Setback has his fall broken by a thug with Graham Pike looking on;
Flavor-text: "Man, good thing that window was there to break my fall! And these guys, too!" - Setback, Rook City Renegades #5
Silver Lining (x2)
If Setback would be reduced to 0 or fewer HP, remove all Tokens from your Unlucky Pool and restore Setback to HP equal to the amount of Tokens removed this way. Then, destroy this card.
Art: Setback coming out of a broken vat with chemicals coming down from him;
Flavor-text: "I have been experimenting with the reversed regression serum for years, and it works on this guy?!" - Baron Blade, Exordium #1
Surprising Fortune (x2)
Power: Remove 2 Tokens from your Unlucky Pool. If you do, Setback regains 2 HP and 1 Player may draw 2 cards.
Art: Setback has his fall broken by landing on top of Cosmic Omnitron;
Flavor-text: "Oof. Hi! I know you don't particularly care, but you're not at all soft." - Setback, Cosmic Concurrence #1
Uncharmed Life (x2)
When a Hero Target would be dealt Damage, you may remove 2 Tokens from your Unlucky Pool to redirect that Damage to Setback.
Power: Setback regains 3 HP. Destroy this card.
Art: Setback in a mirror maze getting blasted by Glamour;
Flavor-text: "You know, this isn't great. But better me than someone else!" - Setback, Freedom Five #592
Wrong Time and Place (x1)
The first time a Hero Target would be dealt Damage each turn, redirect that Damage to Setback, or remove X Tokens from your Unlucky Pool to redirect that Damage to a Target, where X = the amount of Damage. At the start of your turn, you may shuffle this card back into your deck.
Art: Setback ducking out of the way of a missile which will hit Revenant;
Flavor-text: "You AGAIN?!" - Revenant and Setback, Vengeance #4