Table:Decks

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Heroes

Cold Snap
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, Absolute Zero deals each non-Hero target 1 cold damage.
Art
Absolute Zero blasting a ray of ice
Flavor Text
"This is just like whack-a-mole, but with stupider targets." - Absolute Zero, Freedom Five #247
Coolant Blast
Keyword
Ongoing
Total
2
Card Text
Power
Absolute Zero deals 1 non-Hero target X cold damage, where X = the amount of fire damage that has been dealt to Absolute Zero since the end of your last turn.
Art
Absolute Zero hitting the ground with ice erupting behind him, sending one Proletariat clone flying, and others reeling back
Flavor Text
"Once in a while, you just gotta improvise!" - Absolute Zero, The Ice-Man Cometh #3
Cryo Chamber
Keywords
Equipment
Limited
Total
2
Card Text
Cold damage dealt to Absolute Zero is increased by 1. Fire damage dealt to Absolute Zero is reduced by 1.
Power
Absolute Zero deals himself 5 fire damage. Destroy this card.
Art
Absolute Zero, possibly without a suit, exiting/entering a sub-zero chamber
Flavor Text
"Better bored in here than dead out there." - Ryan Frost, Freedom Four Annual #2
Focused Apertures
Keywords
Equipment
Limited
Total
3
Card Text
Increase cold damage dealt by Absolute Zero by 1.
Art
A closeup of Absolute Zero's armored hand with a beam of ice coming out of his palm
Flavor Text
Dr. Stinson's upgrades to the team's equipment led to much greater efficiency in combat.
Frost Bound Drain
Keyword
One-Shot
Total
3
Card Text
Absolute Zero deals 1 non-Hero target 3 cold damage. Absolute Zero deals himself 3 fire damage.
Art
A frozen Char behind Absolute Zero
Flavor Text
"Too cold? Welcome to my life." - Absolute Zero, The Ice-Man Cometh #7
Fueled Freeze
Keyword
One-Shot
Total
2
Card Text
Destroy up to 3 Ongoing cards. Absolute Zero deals each non-Hero target X cold damage, where X = the number of Ongoing cards destroyed by this card.
Art
Absolute Zero blasting something with ice, probably on Insula Primalis
Flavor Text
"Time for all of you to cool down!" - Absolute Zero, Freedom Five #201
Glacial Structure
Keyword
Ongoing
Total
2
Card Text
Power
Draw 3 cards. Then, destroy this card.
Art
Absolute Zero freezing Akash'Bhuta in place
Flavor Text
"It's always nice to take a moment for quiet reflection." - The Argent Adept, Freedom Five #641
Hoarfire
Keyword
One-Shot
Total
2
Card Text
Absolute Zero deals 1 target 2 cold damage. Absolute Zero deals a second target 2 fire damage. Absolute Zero deals himself 1 cold damage and 1 fire damage.
Art
Absolute Zero blasting ice from his right hand and fire from his left
Flavor Text
"This is gonna hurt you so much more than it will hurt me!" - Absolute Zero, Science & Progress One-Shot
Impale
Keyword
Ongoing
Total
2
Card Text
Play this card next to a non-Hero target. At the start of your turn, Absolute Zero deals that target 2 cold damage. If the target leaves play, destroy this card.
Art
Absolute Zero standing under Omnitron, with a giant pillar of ice impaling Omnitron
Flavor Text
Legacy: "You're out of line, Frost!" Absolute Zero: "I'm just getting started." - Legacy, Absolute Zero, A Day in the Life: Absolute Zero
Isothermic Transducer
Keywords
Equipment
Limited
Module
Total
4
Card Text
Whenever Absolute Zero is dealt fire damage, Absolute Zero deals 1 target that much cold damage.
Art
Fire behind Absolute Zero
Flavor Text
Tachyon: "But the laws of thermodynamics have more to do with-" Absolute Zero: "Look, lady, all I know is fire gets all weird around me." - Tachyon, Absolute Zero, Freedom Four Annual #7
Modular Realignment
Keyword
One-Shot
Total
4
Card Text
Select 1 Equipment card from your trash and put it either into play or your hand. Absolute Zero deals himself 1 fire damage and 1 cold damage.
Art
Absolute Zero with yellow light instead of blue, bending over slightly
Flavor Text
"Aw, hell. Don't shut down on me now!" - Absolute Zero, Freedom Five #392
Null-Point Calibration Unit
Keywords
Equipment
Limited
Module
Total
4
Card Text
When Absolute Zero would take cold damage, he regains that many HP instead.
Art
Absolute Zero with his chest-piece glowing blue
Flavor Text
Cold is all a matter of perspective.
Onboard Module Installation
Keyword
One-Shot
Total
4
Card Text
You may draw a card. Search your deck for a Module card and put it into your hand. Shuffle your deck. You may play a card.
Art
Absolute Zero with choices of identical armor, partially uncovered, probably in his Cryo Chamber
Flavor Text
"What to wear, what to wear..." - Absolute Zero, Freedom Five Annual #4
Sub-Zero Atmosphere
Keyword
Ongoing
Total
2
Card Text
Any Villain card which would act at the end of the Villain turn instead acts at the start of the Villain turn.
Art
Absolute Zero obscured in a blizzard
Flavor Text
"What's the matter... cold feet?" - Absolute Zero, Freedom Five #142
Thermal Shockwave
Keywords
Ongoing
Limited
Total
2
Card Text
Power
Absolute Zero deals up to 3 targets 1 cold damage each. Absolute Zero deals himself X fire damage, where X = the total amount of cold damage dealt by Absolute Zero this turn.
Art
Absolute Zero hitting the ground in the middle of a shockwave of ice
Flavor Text
By opening all of the apertures in his suit to let in the scorching air, Absolute Zero can produce quite a chilling effect.
Adhesive Foam Grenade
Keyword
One-Shot
Total
3
Card Text
Environment cards cannot be played until the start of your next turn.
Art
Bunker shooting foam grenades to stop a falling statue from hitting people
Flavor Text
Not all heavy weapons do massive damage.
Ammo Drop
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever a Villain card is destroyed, you may draw a card, even if a Mode card says you cannot.
Art
Cargo containers with ".50 CAL ROUNDS U.S. ARMY" written on it dropping from a parachute
Flavor Text
"Awww, just what I always wanted!" - Bunker, A Day in the Life: Bunker
Auxiliary Power Source
Keyword
Equipment
Total
3
Card Text
At the start of your turn, you may destroy this card. If you do, you may use an additional Power this turn.
Power
Draw 3 cards. Destroy this card.
Art
A large battery is attached to the Bunker Armor
Flavor Text
"I'm gonna need more juice!" - Bunker, Freedom Five #410
Decommissioned Hardware
Keyword
One-Shot
Total
3
Card Text
Select 1 Equipment card in your trash and put it into play.
Art
Three variations of the Bunker Armor shown
Flavor Text
Many models of the Personal Armament Exo-Chassis were developed, but there has only ever been one Bunker.
External Combustion
Keyword
One-Shot
Total
3
Card Text
Bunker deals himself 2 fire damage and deals each non-Hero target 3 fire damage.
Art
Flames being released from the Bunker Armor
Flavor Text
"Burn it up!" - Bunker, The Indestructible Bunker #68
Flak Cannon
Keywords
Equipment
Limited
Total
3
Card Text
Power
Bunker deals 1 target 3 projectile damage.
Art
Bunker shooting Fright Train with the Flak Cannon
Flavor Text
"Stand down before I'm forced to put you down!" - Bunker, Freedom Five #412
Gatling Gun
Keywords
Equipment
Limited
Total
2
Card Text
At the start of your turn, Bunker deals 1 target 2 projectile damage. At the end of your turn, discard 1 card or destroy this card.
Art
Bullets flying as Bunker is shooting a Gatling Gun
Flavor Text
"I provide my own suppressive fire." - Bunker, One Man Army #1
Grenade Launcher
Keywords
Equipment
Limited
Total
3
Card Text
Power
Bunker deals 1 target 2 projectile damage. Bunker may deal a second target 2 projectile damage. Bunker may deal a third target 1 projectile damage.
Art
A building is in flames as Bunker is looking the other way with his shoulder mounted grenade launcher
Flavor Text
"When the smoke cleared, all that was left was that giant Army robot!" - Citizen Dare, Sunrise #16
Heavy Plating
Keywords
Equipment
Limited
Total
3
Card Text
Reduce damage dealt to Bunker by 1.
Art
Bunker is being shot by Ambuscade
Flavor Text
"Go ahead. Take your best shot." - Bunker, The Indestructible Bunker #29
Maintenance Unit
Keyword
Equipment
Total
3
Card Text
Power
Bunker regains 2 HP.
Art
Circuity on the Bunker Armor is being repaired
Flavor Text
"Yeah, I could use a tune-up." - Bunker, Freedom Five #151
Omni-Cannon
Keywords
Equipment
Limited
Total
2
Card Text
At the start of your turn, you may put up to 3 cards from your hand beneath this card.
Power
Destroy all cards beneath this card. Bunker deals 1 target X energy damage, where X = 2 times the number of cards destroyed.
Art
Bunker charging up a blast from his Omni-Cannon
Flavor Text
"Gotta remember to look away when he starts charging up that beam cannon." - Absolute Zero, Freedom Five Annual #5
Recharge Mode
Keywords
Ongoing
Mode
Total
3
Card Text
When this card enters play, destroy all other Mode cards. You cannot play cards or use Powers. You may draw an additional card during your Draw phase. Reduce damage dealt to Bunker by 1. At the start of your turn, you may destroy this card.
Art
Armor is exposed as it is recharging
Flavor Text
Tachyon: "I've got a spare D-cell!" Bunker: "I doubt that'll cut it." - Tachyon, Bunker, Freedom Five #410
Turret Mode
Keywords
Ongoing
Mode
Total
3
Card Text
When this card enters play, destroy all other Mode cards. You cannot play or draw cards. You may use an additional Power during your Power phase. Increase damage dealt by Bunker by 1. At the start of your turn, you may destroy this card."
Art
Bunker armored is attached to the ground as it is shooting two massive guns from each arm
Flavor Text
BUDDABUDDABUDDABUDDABUDDABUDDA
Upgrade Mode
Keywords
Ongoing
Mode
Total
3
Card Text
When this card enters play, destroy all other Mode cards. You may play an additional card during your Play phase. You cannot use Powers. At the start of your turn, you may destroy this card.
Art
Half of Bunker Armor shows schematics for attaching equipment to the armor
Flavor Text
"It's all about the right tools for the job. And by tools, I mean guns." - Bunker, Freedom Five #290
"Absolution"
Keywords
Equipment
Relic
Limited
Total
3
Card Text
When this card enters play, Fanatic regains 1 HP.
Power
Select melee, fire, or radiant as this card's damage type. Fanatic deals 1 target 3 damage of that type.
Art
Absolution planted in the ground with light coming down through the clouds
Flavor Text
"Absolution you are called, and absolution you shall deliver." - Fanatic, Absolution #1
Aegis of Resurrection
Keywords
Equipment
Relic
Limited
Total
2
Card Text
When Fanatic drops to 0 or fewer HP, restore Fanatic to 10 HP. Then, destroy this card.
Art
A close up showing the breastplate of Fanatic's armor
Flavor Text
"Thine armor, it sustaineth me." - Fanatic, Fanatic #19
Brutal Censure
Keyword
One-Shot
Total
3
Card Text
Fanatic deals 1 target 2 radiant damage. You may draw a card.
Art
A man in shock as Fanatic is bathing his face in a cross shaped light from her hand
Flavor Text
"Know the error of thine ways." - Fanatic, Fanatic #2
Chastise
Keyword
Ongoing
Total
2
Card Text
Play next to a non-Hero target other than a character card. That target is immune to damage and cannot deal damage. At the start of your turn, Fanatic may deal herself 2 psychic damage. If she takes no damage this way, this card is destroyed.
Art
Fanatic binding a Fiendish Pugilist
Flavor Text
"Be still." - Fanatic, Mystery Comics #369
Consecrated Ground
Keyword
One-Shot
Total
2
Card Text
Destroy an Ongoing card or an Environment card. Fanatic deals up to 3 targets 1 radiant damage each.
Art
Fanatic covered in radiant light holding her sword to the ground with light coming out from cracks in the ground
Flavor Text
When Fanatic sets out to cleanse the land, none can bar her progress.
Divine Focus
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of every turn, you may discard a card. If you do, Fanatic deals the Villain target with the highest HP 2 radiant damage. At the start of your turn, Fanatic may deal herself 4 fire damage. If she takes no damage in this way, this card is destroyed.
Art
Fanatic blasting radiant light from her hands at Grand Warlord Voss
Flavor Text
"Feel the undying wrath of the Lord!" - Fanatic, Stranger in a Strange World #8
Divine Sacrifice
Keyword
One-Shot
Total
2
Card Text
Fanatic deals up to 3 targets 1 irreducible radiant damage each. Damage dealt by those targets is redirected to Fanatic until the start of your next turn.
Art
Fanatic standing in the way of multiple Blade Battalion members
Flavor Text
"Face me and tremble!" - Fanatic, Baptism by Fire #6
Embolden
Keyword
Ongoing
Total
2
Card Text
Play this card next to a Hero character card. That Hero may use an additional Power during their power phase. At the end of that Hero's turn, Fanatic may deal them 2 radiant damage. If they take no damage this way, destroy this card.
Art
Fanatic, Legacy, and Visionary looking like they are about to charge in
Flavor Text
"Go, therefore, and do better." - Fanatic, Freedom Five Annual #9
End of Days
Keyword
Ongoing
Total
2
Card Text
At the start of the Environment turn, destroy all cards in play, other than this card, character cards, and Relics. Then, destroy this card.
Art
Bodies that are decaying bathed in light from above
Flavor Text
"The blight upon this land be cleansed!" - Fanatic, Absolution #9
Final Dive
Keyword
One-Shot
Total
3
Card Text
Destroy a target with 4 or fewer HP, other than a character card. Fanatic deals 1 target X projectile damage, where X = the destroyed target's current HP before it was destroyed.
Art
Fanatic carrying a man up into the sky
Flavor Text
"Meet thy maker." - Fanatic, Absolution #12
Holy Nova
Keyword
One-Shot
Total
3
Card Text
Fanatic deals each non-Hero target 1 radiant damage. Each Hero target regains 1 HP.
Art
Fanatic in the sky in front the sun with radiant light beaming down
Flavor Text
"You can hide in the sun 'til you see the light." - Apostate, Mystery Comics #367
Prayer of Desperation
Keyword
One-Shot
Total
2
Card Text
Draw until you have 6 cards in your hand. Immediately end your turn.
Art
A beaten Fanatic kneeling in prayer
Flavor Text
"Let this not be the last breath your servant draws." - Fanatic, A Day in the Life: Fanatic
Sacrosanct Martyr
Keywords
Ongoing
Limited
Total
2
Card Text
Power
Fanatic deals herself up to 5 radiant damage. Fanatic deals 1 target X radiant damage, where X = the amount of radiant damage dealt to Fanatic this turn.
Art
Fanatic bathed in radiant light grappling with the Illusory Demon
Flavor Text
"What you call a sacrifice, I consider a necessity." - Fanatic, Fanatic #14
Sanctifying Strike
Keyword
One-Shot
Total
2
Card Text
Fanatic deals 1 target 1 melee damage. You may draw a card. Fanatic regains 1 HP.
Art
Fanatic stabbing forward with her sword radaint light coming from the impact
Flavor Text
"The team was killed by an angry human with wings and a sword! It was terrible!" - Gene-Bound Soldier, Freedom Five #536
Smite the Transgressor
Keyword
One-Shot
Total
3
Card Text
Fanatic deals 1 target 2 melee damage. You may use an additional Power this turn.
Art
Fanatic furiously swinging her sword at Apostate
Flavor Text
"I swear on all that is holy, you shall fall." - Fanatic, Mystery Comics #368
Undaunted
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever exactly 1 damage would be dealt to Fanatic, prevent that damage. Whenever Fanatic would be dealt 5 or more damage from a single source, reduce that damage by 2.
Art
Fanatic with her arrows in her wing and armor tattered getting ready for a fight
Flavor Text
Fanatic: "I am invincible!" Ra: "You're a lunatic." - Fanatic, Ra, Baptism by Fire #1
Wrathful Retribution
Keyword
One-Shot
Total
1
Card Text
Discard 3 cards. If you do, Fanatic deals 1 target X radiant damage, where X = Fanatic's maximum HP minus her current HP.
Art
Fanatic standing on a cliff as beams of light come crashing into the ground in front of her
Flavor Text
"You have been judged and found sorely wanting. Perish!" - Fanatic, Absolution #19
Zealous Offense
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, select up to 2 non-character card targets. Those targets cannot deal damage until the start of your next turn. At the end of your turn, if you have not dealt at least 3 damage this turn, destroy this card.
Art
Fanatic stabbing Apostate with her sword. She has a cut before her left eye
Flavor Text
"Repent!" - Fanatic, Fanatic #27
Dominion
Keyword
Ongoing
Total
3
Card Text
Whenever an Environment card is destroyed, you may draw a card.
Art
Haka on a cliff looking over the country side
Flavor Text
The land of his people is as vital as the blood in his veins.
Elbow Smash
Keyword
One-Shot
Total
3
Card Text
Haka deals 1 target 3 melee damage.
Art
Haka elbowing the Hippo who is behind him in the gut
Flavor Text
"You are not nearly as fearsome as your namesake." - Haka, Battle Unending #8
Enduring Intercession
Keyword
Ongoing
Total
3
Card Text
Redirect any damage that would be dealt to a Hero target by an Environment card to Haka.
Power
Destroy this card.
Art
Haka holding back a rock wall that has water coming out of it
Flavor Text
"You have to get out of here!" - Haka, A Day in the Life: Haka
Ground Pound
Keyword
Ongoing
Total
2
Card Text
When this card enters play, either discard 2 cards or destroy this card. Non-Hero cards cannot deal damage. At the start of your turn, destroy this card.
Art
Haka smashing both fists into the ground
Flavor Text
"Ha ha! Bring it on!" - Haka, The Savage Haka #27
Haka of Battle
Keyword
One-Shot
Total
3
Card Text
Draw 2 cards, then discard 1 or more cards. Increase the next damage dealt by Haka by 1 for each card discarded this way.
Art
Haka about to take on a magma man
Flavor Text
"Ka Mate! Ka Mate! Ka ora! Ka ora! Hae-haea! Ha!" - Haka, The Savage Haka #7
Haka of Restoration
Keyword
One-Shot
Total
3
Card Text
Draw 2 cards, then discard 1 or more cards. Haka regains HP equal to the number of cards discarded this way.
Art
Haka with his left hand in the air and green energy flowing into him
Flavor Text
"A upane! Ka upane! A upane! Ka upane! Whiti te ra! Hi!" - Haka, The Savage Haka #15
Haka of Shielding
Keyword
One-Shot
Total
3
Card Text
Draw 2 cards, then discard 1 or more cards. Reduce the next damage dealt to Haka by 2 for each card discarded this way.
Art
Haka with a ballon in one hand and a sandwich in the other. He looks confused as an explosion caused by Ambuscade occurs behind him
Flavor Text
"Kia whakangawari Au i a Hau! I Au-e! Hei!" - Haka, Freedom Five Annual #11
Mere
Keywords
Equipment
Limited
Total
3
Card Text
Power
Haka deals 1 target 2 melee damage. Draw a card.
Art
Haka holding Mere in one hand
Flavor Text
"This club is as much me as my fist or my leg. Let me show you!" - Haka, Battle Unending #3
Punish the Weak
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever Haka would damage the non-Hero target with the lowest HP, increase that damage by 1. Whenever Haka would damage any other target, reduce that damage by 1.
Power
Destroy this card.
Art
Haka holding one Gene-Bound Soldier in his hand and being attacked by two others
Flavor Text
"Hua! There is something to be said for easy targets." - Haka, The Savage Haka #41
Rampage
Keyword
One-Shot
Total
3
Card Text
Haka deals each non-Hero target 5 melee damage and each Hero target 2 melee damage.
Art
Haka punching at Omnitron and smashing multiple S-83 Assault drones
Flavor Text
"Ko Niutirenis haururu laleish! Ala lala!" - Haka, Singularity #5
Savage Mana
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever Haka destroys a target, you may put that card beneath this card.
Power
Destroy all cards beneath this card. Haka deals 1 target X toxic damage, where X = the number of cards destroyed this way times 2.
Art
Haka looking up into the air as birds fly around and above
Flavor Text
"The essence of defeated opponents serves well to strengthen a warrior." - Ambuscade, The Deadliest Game #2
Tā Moko
Keywords
Ongoing
Limited
Total
3
Card Text
Reduce damage dealt to Haka by 1.
Art
Close up of Haka's face showing the markings on his face
Flavor Text
"These markings I wear on my face? I did them myself. With a sharp stick and snake venom. And you’re going to punch me?" - Haka, The Savage Haka #1
Taiaha
Keywords
Equipment
Limited
Total
3
Card Text
Power
Haka deals up to 2 targets 3 melee damage each.
Art
Haka holding Taiaha is one hand
Flavor Text
"Using the Taiaha is all about balance. It also helps to be stronger than everyone else." - Haka, Battle Unending #5
Vitality Surge
Keyword
One-Shot
Total
3
Card Text
Haka regains 2 HP. Draw a card.
Art
Haka emerging from lava pit
Flavor Text
"Au Au Aue A!" - Haka, The Savage Haka #19
Back-Fist Strike
Keyword
One-Shot
Total
2
Card Text
Legacy deals 1 target 4 melee damage.
Art
Legacy giving a back-fist to a thug
Flavor Text
The best offense is knowing what's right behind you.
Bolster Allies
Keyword
One-Shot
Total
3
Card Text
Each player draws a card.
Art
Legacy in the forefront with his fist up with silhouettes of Fanatic, Haka, Ra, Tackyon, Visionary, and Bunker in the background
Flavor Text
"We fight this day... for freedom!" - Legacy, Freedom Five Annual #8
Danger Sense
Keyword
Ongoing
Total
3
Card Text
Legacy is immune to Damage from Environment cards.
Art
Legacy barely avoiding flames behind him. Part of his cape has been destroyed
Flavor Text
"Too close! Too close for comfort!" - Legacy, Justice Comics #98
Flying Smash
Keyword
One-Shot
Total
2
Card Text
Legacy deals up to 3 targets 3 melee damage each.
Art
Legacy flying threw the Mobile Defense Platform and making a hole
Flavor Text
"As you can see, we are untouch- ...what was that?" - Baron Blade, Moonfall #9
Fortitude
Keywords
Ongoing
Limited
Total
3
Card Text
Reduce damage dealt to Legacy by 1.
Art
Legacy taking bullets to the chest that are bouncing off
Flavor Text
Legacy took times like these to ponder what dinner might involve tonight.
Heroic Interception
Keyword
Ongoing
Total
3
Card Text
When this card enters play, Legacy deals himself 3 melee damage. Hero targets other than Legacy are immune to damage. At the start of your turn, destroy this card.
Art
Legacy stopping a missle from hitting the White House
Flavor Text
"No sacrifice too great." - Young Legacy, Freedom Five Annual #12
Inspiring Presence
Keywords
Ongoing
Limited
Total
3
Card Text
When this card enters play, each hero target regains 1 HP. Increase damage dealt by hero targets by 1.
Art
Legacy with sunlight behind him holding the US Flag
Flavor Text
"...for freedom, for liberty, for justice... for America!" - Legacy, Legacy Independence Day Spectacular #2
Lead from the Front
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever a hero target would be dealt damage by a Villain card, you may redirect that damage to Legacy.
Art
Legacy fighting with Proletriat and his multiple clones
Flavor Text
"I'd much rather follow a leader than follow orders." - Bunker, Freedom Five #501
Motivational Charge
Keywords
Ongoing
Limited
Total
3
Card Text
Power
Legacy deals 1 target 2 melee damage. Each hero target regains 1 HP.
Art
Legacy punching Citizen Anvil while Absolute Zero and Wraith watch
Flavor Text
"Yeah! Take that!" - The Wraith, Freedom Five #209
Next Evolution
Keyword
Ongoing
Total
3
Card Text
Power
Legacy is immune to the damage type of your choice until the start of your next turn.
Art
Young Legacy shooting eye beams much to the shock of Legacy
Flavor Text
Like her father, Pauline Felicia Parsons inherited all of the Legacy powers, and also developed some new abilities...
Superhuman Durability
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever Legacy would be dealt 5 or more damage from a single source, reduce that damage by 3.
Art
Legacy blocking an energy blast from Grand Warlord Voss
Flavor Text
"You will never defeat freedom or the human spirit!" - Legacy, Justice Comics #602
Surge of Strength
Keywords
Ongoing
Limited
Total
3
Card Text
Increase damage dealt by Legacy by 1.
Art
Legacy stopping an out of control Monorail
Flavor Text
"Excuse me, I have a train to catch." - Paul Parsons, A Day in the Life: Legacy
Take Down
Keyword
Ongoing
Total
2
Card Text
Villain cards cannot be played. At the end of your turn, the Villain target with the highest HP deals Legacy 2 energy damage. At the start of your turn, destroy this card.
Art
Legacy slamming Baron Blade against the wall
Flavor Text
"Your injustices end here!" - Legacy, America's Finest Legacy #128
The Legacy Ring
Keywords
Equipment
Limited
Total
2
Card Text
You may use an additional Power during your Power phase.
Art
The Legacy Ring with "Further" from the inscription showing
Flavor Text
"Furthering your father's legacy." - The Legacy Ring's Inscription
"Thokk!"
Keyword
One-Shot
Total
3
Card Text
Legacy deals 1 target 3 melee damage. Draw a card.
Art
Legacy uppercutting Dark Hero
Flavor Text
"Sometimes, all it takes is a little brute force!" - Legacy, America's Finest Legacy #81
Blazing Tornado
Keywords
Ongoing
Limited
Total
2
Card Text
Power
Ra deals 1 target 3 fire damage.
Art
Ra summoning a tornado of fire
Flavor Text
Naturally occurring fire tornadoes are dangerous and unpredictable. Those summoned by a sun god are much worse.
Drawn to the Flame
Keyword
Ongoing
Total
2
Card Text
Power
Ra deals each non-hero target X fire damage, where X = the number of Villain Ongoing cards in play.
Art
Ra sending a blast of fire at Citizen Dawn who is trying to block it
Flavor Text
"Why won't you just die?!" - Citizen Dawn, Sunrise #11
Excavation
Keyword
One-Shot
Total
2
Card Text
Put up to 3 cards from the Environment trash on the bottom of the Environment deck. You may draw as many cards as you moved this way.
Art
Dr. Blake Washington digging up an artifact
Flavor Text
"This belongs in a museum!" - Dr. Blake Washington, Rebirth of Ra One-Shot
Fire Blast
Keyword
One-Shot
Total
3
Card Text
Ra deals 1 target 5 fire damage.
Art
Ra shooting a blast of fire with his eyes glowing
Flavor Text
"Not even worth my time." - Ra, Ra: God of the Sun #139
Flame Barrier
Keywords
Ongoing
Limited
Total
2
Card Text
The first time Ra is dealt damage by a target each turn, Ra deals that target 2 fire damage.
Art
A silhouette of Ra with his eyes glowing surrounded by flame
Flavor Text
Enveloped in the heat of the sun, those who draw too close to Ra feels its burn.
Flame Spike
Keyword
One-Shot
Total
3
Card Text
Ra deals 1 target 1 fire damage. You may use an additional Power this turn.
Art
Ra throwing a spike of flame at what appears to be a member of the Ennead
Flavor Text
"A mere taste of the power of the sun." - Ra, Baptism by Fire #2
Flesh of the Sun God
Keyword
Ongoing
Total
3
Card Text
Ra is immune to fire damage.
Power
Hero character cards are immune to fire damage until the start of your next turn.
Art
An orange silhouette of Ra
Flavor Text
"These flames are a mere candle in the face of the sun's fury." - Ra, Ra: God of the Sun #25
Imbued Fire
Keywords
Ongoing
Limited
Total
2
Card Text
Increase all fire damage by 1. Change the damage type of damage dealt by hero targets to fire.
Power
Destroy this card.
Art
Ra's eyes are glowing with and Legacy is at his side with fists of flame
Flavor Text
"Blessings of the sun are curses for those who oppose you." - Ra, Baptism by Fire #5
Inferno
Keyword
One-Shot
Total
3
Card Text
Ra deals 1 target 3 fire damage. Ra deals up to 5 other targets 1 fire damage each.
Art
Pillars of fire hitting the ground in front of the silhouette of Ra
Flavor Text
"Feel the all-engulfing might of the sun god!" - Ra, Arcane Tales #83
Living Conflagration
Keyword
Ongoing
Total
3
Card Text
When this card enters play, Ra deals 1 target 2 fire damage.
Power
Ra deals 1 target 1 fire damage. You may draw a card.
Art
Ra with flames coming off him in front of an Egyptian Sphinx
Flavor Text
[Hieroglyphics] - Ra, Ra: God of the Sun #1
Scorched Earth
Keyword
One-Shot
Total
3
Card Text
Ra deals each non-hero target X fire damage, where X = the number of Environment cards in play.
Art
Anubis standing behind Ra with the ground crumbling underneath them
Flavor Text
"The sands of the Sahara are glass in my wake!" - Ra, Ra: God of the Sun #76
Solar Flare
Keyword
Ongoing
Total
2
Card Text
Increase fire damage dealt by Ra by 2. At the end of your turn, Ra may deal himself 4 psychic damage. If he takes no damage this way, this card is destroyed.
Art
Mostly a silhouette of Ra in front of the sun which is blaring. Ra's eyes are glowing
Flavor Text
"As it happens, when you play with fire... " - Ra, Ra: God of the Sun #290
Summon Staff
Keyword
One-Shot
Total
4
Card Text
Search your deck for the Staff of Ra and put it into your hand. Shuffle your deck. You may draw a card. You may play a card.
Art
The Staff of Ra emerging from a Portal to Ra's outstretched arm
Flavor Text
"From the fiery ether, return to me, my staff!" - Ra, Ra: God of the Sun #119
The Staff of Ra
Keywords
Equipment
Relic
Limited
Total
4
Card Text
When this card enters play, Ra regains 3 HP. Increase damage dealt by Ra by 1.
Power
Ra deals 1 target 3 projectile damage. Destroy this card.
Art
The Staff of Ra
Flavor Text
"The Staff of Ra? Impossible! To have survived all these centuries..." - Dr. Blake Washington, Rebirth of Ra One-Shot
Wrathful Gaze
Keyword
Ongoing
Total
2
Card Text
Power
Destroy 1 target with 2 or fewer HP.
Art
Beams of energy shooting from Ra's eyes
Flavor Text
"Foolish creature! Stand not before Ra!" - Ra, Arcane Tales #98
Accelerated Assault
Keywords
One-Shot
Burst
Total
3
Card Text
Tachyon deals each non-hero target 1 melee damage.
Art
Tachyon swiftly hitting multiple Blade Battalion members
Flavor Text
"And you! And you! And you! And you! And you! Whew! Did I forget anyone?" - Tachyon, Freedom Five #112
Blinding Speed
Keywords
One-Shot
Burst
Total
3
Card Text
Destroy 1 Environment card or 1 Ongoing card.
Art
Tachyon running through flames
Flavor Text
"Did you know that localized winds of over 300 knots will pretty much instantly put out any flame?" - Tachyon, Freedom Five #91
Fleet of Foot
Keywords
One-Shot
Burst
Total
3
Card Text
Each player may draw a card. You may play a card.
Art
Tachyon running with Friction running beside her
Flavor Text
"Dude, you are not my nemesis!" - Tachyon, Lightspeed #3
HUD Goggles
Keywords
Equipment
Limited
Total
3
Card Text
You may play an additional card during your play phase.
Art
Closeup of the HUD Goggles displaying information to Tachyon
Flavor Text
"Diagnostic info, streaming updates from the team, plus it keeps the bugs out of my eyes at Mach 8." - Tachyon, Science & Progress One-Shot
Hypersonic Assault
Keyword
One-Shot
Total
3
Card Text
Tachyon deals each non-hero target 1 sonic damage. Targets dealt damage this way cannot deal damage until the start of your next turn.
Art
Tachyon breaking the sound barrier going through enemies
Flavor Text
"Staydownstaydown staydownstaydownstaydown staydownstaydown!" - Tachyon, Freedom Five Annual #11
Lightning Reflexes
Keyword
One-Shot
Total
2
Card Text
You may play up to 2 cards now.
Art
Tachyon dodging a blast from the Treacherous Ape
Flavor Text
"We're under attack! Suit up!" - Tachyon, Freedom Five Annual #4
Lightspeed Barrage
Keyword
One-Shot
Total
3
Card Text
Tachyon deals 1 target X melee damage, where X = the number of Burst cards in your trash.
Art
Tachyon punching a Homunculus multiple times very swiftly
Flavor Text
"10 seconds ago, I was in a different time zone. Guess how many times I'm going to hit you in the next 10 seconds." - Tachyon, Lightspeed #8
Nimble Strike
Keywords
One-Shot
Burst
Total
3
Card Text
Tachyon deals 1 target 1 melee damage. You may draw a card.
Art
Tachyon punching Glamour in what looks like a Mirror Maze
Flavor Text
"Hah!Takethatdon'tworrythere'smore!" - Tachyon, Freedom Five #271
Pushing the Limits
Keywords
Ongoing
Limited
Total
3
Card Text
You may play an additional card during your play phase and draw an additional card during your draw phase. At the start of your turn, Tachyon may deal herself 2 sonic damage. If she takes no damage this way, this card is destroyed.
Art
Tachyon running across the world multiple times
Flavor Text
"Yeah, she can run at legendary speeds, but its not easy." - Unity, Science & Progress One-Shot
Quick Insight
Keywords
One-Shot
Burst
Total
2
Card Text
Draw 3 cards. Discard 2 cards.
Art
Tachyon running on water avoiding fire from a jet
Flavor Text
"Goodness, look at my wrist! I gotta go!" - Tachyon, Freedom Five #479
Research Grant
Keyword
Ongoing
Total
2
Card Text
Power
Draw 2 cards. Discard a card.
Art
Tachyon working on an experiment wearing her HUD Goggles and a lab coat
Flavor Text
"So close! Just a few weeks from a real tangible conclusion." - Tachyon, Science & Progress One-Shot
Sonic Vortex
Keyword
One-Shot
Total
2
Card Text
Tachyon deals up to X targets 3 sonic damage, where X = the number of Burst cards in your trash.
Art
Tachyon creating a tornado by running in circles
Flavor Text
"Gottakeepmovingnotimetowaste!" - Tachyon, Freedom Five #336
Sucker Punch
Keywords
One-Shot
Burst
Total
3
Card Text
Destroy 1 target with 2 or fewer HP.
Art
Tachyon leaving an after image that Biomancer is trying to grab while she prepares to hit him from behind
Flavor Text
"Thought you had me, didn't you?" - Tachyon, Mystery Comics #206
Supersonic Response
Keywords
One-Shot
Burst
Total
2
Card Text
Tachyon deals 1 target 2 melee damage. If that target dealt Tachyon damage since your last turn, she deals that target 2 sonic damage.
Art
Tachyon hitting Writhe in the stomach
Flavor Text
"Seriously, I've got fairly decent reaction time." - Tachyon, Freedom Five #626
Synaptic Interruption
Keywords
Ongoing
Burst
Total
3
Card Text
If Tachyon would be dealt 3 or more damage from a single source, you may redirect that damage to a target of your choice and destroy this card.
Art
Tachyon leaving an afterimage after dashing off
Flavor Text
"Whenever I feel like slowing down, I speed up instead. True story." - Tachyon, Freedom Five #490
Aquatic Correspondence
Keyword
One-Shot
Total
2
Card Text
Draw 3 cards.
Art
Tempest talking to a confused fish
Flavor Text
"So... have you seen anything going on down here? Under the water?" - Tempest, Stranger in Strange World #2
Ball Lightning
Keyword
One-Shot
Total
2
Card Text
Tempest deals 1 target 4 lightning damage. You may destroy up to 2 Ongoing cards.
Art
Tempest shooting an arc of lightning of his arm
Flavor Text
"The polarizing power of electricity can produce many interesting results." - Tempest, Freedom Five #618
Chain Lightning
Keyword
One-Shot
Total
3
Card Text
Tempest deals 1 target 4 lightning damage. Tempest may deal a second target 3 lightning damage. Tempest may deal a third target 2 lightning damage.
Art
Tempest standing on a building shooting an arc of lightning that is hitting three people
Flavor Text
"Yes, by all means, clump together..." - Tempest, Stranger in Strange World #6
Cleansing Downpour
Keyword
Ongoing
Total
2
Card Text
Power
Each hero target regains 2 HP.
Art
Dark clouds in the sky are striking Lightning down upon the building below
Flavor Text
"Water ionized while still in the atmosphere produces a most rejuvenating rain." - Tempest, Freedom Five Annual #17
Electrical Storm
Keywords
Ongoing
Limited
Total
3
Card Text
At the start of your turn, Tempest deals each non-hero target 1 lightning damage.
Art
A lightning storm in what looks like Megalopolis
Flavor Text
"There's a storm brewin'... better find some cover." - Bunker, Stranger in Strange World #4
Elemental Subwave Inducer
Keywords
Equipment
Limited
Total
2
Card Text
At the start of your turn, select a damage type. All damage dealt by Tempest this turn is of that type. Reduce damage to Tempest of that type by 1 until the start of your next turn.
Art
A device attached to Tempest's back with tendrils doing down each of Tempest's arm with meteors falling from the sky
Flavor Text
"Maerynian technology functions so far beyond our current capacity." - Tachyon, Science & Progress One-Shot
Flash Flood
Keyword
One-Shot
Total
2
Card Text
Destroy up to 2 Environment cards.
Art
Borr the Unstable being dragged away by a flood
Flavor Text
"The waters rise at my command - begone, interloper!" - Tempest, Stranger in Strange World #3
Gene-Bound Shackles
Keywords
Equipment
Limited
Total
2
Card Text
Increase damage dealt by Tempest to the Villain target with the highest HP by 2.
Art
Tempest breaking the link of shackles put on him
Flavor Text
M'kk Dall'ton broke free from Voss's clutches, but kept the shackles as a reminder... and a promise.
Grievous Hail Storm
Keyword
Ongoing
Total
3
Card Text
Power
Tempest deals each non-hero target 2 cold damage.
Art
Hail stones hitting an irritated Grand Warlord Voss in the head
Flavor Text
"Inclement weather? Weather patterns should not be able to derail our attack!" - Grand Warlord Voss, Stranger in Strange World #9
Into the Stratosphere
Keyword
One-Shot
Total
3
Card Text
Select 1 non-indestructible Villain card in play, other than a character card, and put it on top of the Villain deck. Tempest deals the Villain target with the highest HP 2 projectile damage.
Art
Tempest launching an item into the stratosphere
Flavor Text
"Away with you!" - Tempest, Justice Comics #597
Lightning Slash
Keyword
One-Shot
Total
3
Card Text
Tempest deals 1 target 5 lightning damage.
Art
Tempest with lightning from his eyes as he readies an arc of lightning
Flavor Text
"The air itself is my weapon; its strengths are mine." - Tempest, Moonfall #5
Localized Hurricane
Keyword
Ongoing
Total
2
Card Text
Increase damage dealt to Tempest by 1.
Power
Tempest deals up to 2 targets 3 projectile damage each. You may draw 2 cards.
Power
Destroy this card.
Art
Two tornadoes with what looks like Tempest in one and flames in the other
Flavor Text
"The eye of the storm is a place of great power, and of great risk." - The Argent Adept, Tome of the Bizarre #29
Otherworldly Resilience
Keywords
Ongoing
Limited
Total
3
Card Text
Reduce damage dealt to Tempest by 1.
Art
Tempest with purple Kirby bubbles coming off him
Flavor Text
"The weapons of this world are primitive, and their workings inelegant." - Tempest, Stranger in Strange World #1
Reclaim from the Deep
Keyword
One-Shot
Total
3
Card Text
Each player may take a card from their trash and put it on top of their hero deck. You may draw a card.
Art
Tempest deep underwater seeing Wonder Woman's bracers, Wonder Woman's lasso, what looks like Captain America's shield, Bunker's helmet, and The Staff of Ra
Flavor Text
The detonation of Baron Blade's platform scattered the resulting wreckage.
Shielding Winds
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever a hero target would be dealt 5 or more damage from a single source, reduce that damage by 2.
Art
Visionary having an attack blocked by a gust of wind
Flavor Text
"The very elements protect them from harm?!" - Citizen Summer, Freedom Five #599
Vicious Cyclone
Keywords
Ongoing
Limited
Total
2
Card Text
Play this card next to a target. At the start of your turn, discard up to 3 cards. Tempest deals that target 1 projectile damage for each card discarded this way. If the target leaves play, destroy this card.
Art
First Lieutenant Vyktor caught in the middle of a cyclone
Flavor Text
"You cannot be allowed to continue such actions!" - Tempest, A Day in the Life: Tempest
Accelerate Nature's Order
Keyword
One-Shot
Total
2
Card Text
Play the top 3 cards of the Environment Deck. When you play a non-target card this way, Akash'Thriya deals herself 1 psychic damage and destroys an Environment card. When you play a target this way, that target deals 1 target 3 toxic damage.
Art
La Paradoja Magnifica is being entangled by a kraken
Flavor Text
"The sea seems even more disturbed than usual. This is your doing, I take it?" - La Comodora, Scion Strike #6
Akash'Flora
Keyword
Primordial Tree
Total
1
HP
3
Card Text
This card may regain HP above its max HP. At the start of your turn, each hero may use a Power. Whenever a Power is used this way, this card deals itself 2 energy damage. At the end of your turn, this card regains 2 HP and up to 2 other targets regain 1 HP each.
Art
Akash'Flora as a giant tree in the middle of Megalopolis, with little golden energy "plant seeds" floating around
Flavor Text
"A conduit of natural power, only possible because of her new connection to the Void." - The Argent Adept, Freedom Five #799
As the Earth Turns
Keyword
Ongoing
Total
2
Card Text
Whenever a Villain card would be played, Akash'Thriya may deal herself 2 psychic damage. If she takes damage this way, play the top card of the Environment deck instead. At the start of your turn, destroy this card.
Art
Akash'Thriya's vines ensnaring Gloomweaver from being able to break out of a crack in the earth
Flavor Text
"Shhh, this land is not for you. Listen to the Earth. It wants you not." - Akash'Thriya, Tome of the Bizarre #81
Creeping Mold
Keyword
Primordial Seed
Total
3
HP
3
Card Text
When this card is played from the Environment deck, it deals up to 3 targets 2 toxic damage each. When this card is destroyed, either destroy an Ongoing or Environment card or discard a card.
Art
Professor Pollution struggling in a field of pink mold
Flavor Text
"Ugh, vile plant-life! All of this filth will be the first to burn!" - Professor Pollution, Virtuoso of the Void #62
Cultivation
Keyword
Ongoing
Total
2
Card Text
At the end of your turn, discard or play the top card of the Environment deck.
Power
Shuffle either one card or all cards from the Environment trash into the Environment deck. Discard or play the top card of the Environment deck.
Art
The land around Akash'Thriya is coming back to life as a wave of green spreads from her
Flavor Text
"Come alive, that which could be. Now is the time of fruition." - Akash'Thriya, Virtuoso of the Void #65
Earth's Attunement
Keyword
Ongoing
Total
2
Card Text
At the end of your turn, Akash'Thriya may deal herself 2 psychic damage. If she takes damage this way, shuffle the Environment trash into the Environment deck.
Power
Play the top card of the Environment deck. You may destroy an Environment card.
Art
Akash'Thriya bursting out of part of Omnitron IV and ripping it apart and surrounding it with her branches
Flavor Text
"Damage sustained: Overwhelming. Organic material throughout circuits. Shutting down." - Omnitron IV, Freedom Five #786
Healing Pollen
Keyword
Primordial Seed
Total
3
HP
3
Card Text
When this card is played from the Environment deck, one hero target regains 4 HP. When this card is destroyed, draw a card and each hero target regains 1 HP.
Art
Naturalist charging at a concerned Blade Battalion member
Flavor Text
"There! In that glowy cloud... that is not a rabbit!" - Blade Battalion Soldier, Mystery Comics #514
Instantaneous Maturation
Keyword
One-Shot
Total
3
Card Text
Akash'Thriya deals herself 2 psychic damage. Search your deck for a Primordial Seed. Put it on top of the Environment deck. Shuffle your deck. Play the top card of the Environment deck. Either play a card or shuffle the Environment trash into the Environment deck.
Art
Akash'Thriya entangling Bugbear in a bunch of vines
Flavor Text
"A mighty hunter stalked this jungle, but now the jungle turns against him." - The Naturalist, Mystery Comics #468
Noxious Pod
Keyword
Primordial Seed
Total
3
HP
3
Card Text
When this card is played from the Environment deck, you may discard any number of cards. Draw as many cards as you discard this way plus 1. When this card is destroyed, it first deals up to 3 targets 1 toxic damage each.
Art
A green pod on the side of a tree is spewing toxic gas
Flavor Text
"Entirely natural, though it may seem gross to us. Still, smells awful." - The Argent Adept, Virtuoso of the Void #71
One With the Land
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever a Primordial Seed is destroyed, you may move it to the Environment trash. Whenever a hero target would be dealt damage by an Environment card, you may redirect that damage to a Primordial Seed.
Art
Akash'Thriya has her hand on the head of an entangled Thorathian, while two others shoot her in the back
Flavor Text
"Bringing her to another world seems risky to me. But then, I don't think we can succeed without her." - Captain Cosmic, Prime Wardens #43
Primeval Germination
Keywords
Ongoing
Limited
Total
2
Card Text
The first time an Environment card enters play each turn, either play or discard the top card of the Environment deck. At the end of your turn, you may shuffle a Primordial Seed from the Environment trash into the Environment deck.
Art
One of Akash'Thriya's limbs with a rose on it bursting out of a vehicle
Flavor Text
"Never thought I'd be glad to see you! That said, let's make a mess of things." - Mainstay, Freedom Five #796
Rapid Growth
Keyword
One-Shot
Total
2
Card Text
Shuffle the Environment trash into the Environment deck. Discard up to 6 cards from the top of the Environment deck. Akash'Thriya deals herself and 1 target [x] toxic damage, where [x] = the number of cards discarded this way.
Art
Vines are breaking and dragging down a Mobile Defense Platform
Flavor Text
"I am actually quite pleased to see this. There's so much more we can do with those parts." - Luminary, Mystery Comics #515
Scatter Seeds
Keyword
One-Shot
Total
3
Card Text
Akash'Thriya deals herself up to 4 psychic damage. Draw X cards and discard X cards, where X = the amount of damage Akash'Thriya has dealt herself this turn. Move any number of Primordial Seeds from your trash to the Environment trash.
Art
Akash'Thriya shedding purple energy into the Nexus of the Void
Flavor Text
"This is a land of great mystery and greater power. A place for you to start anew perhaps?" - The Naturalist, Virtuoso of the Void #64
Strangling Roots
Keyword
Primordial Seed
Total
3
HP
3
Card Text
When this card is played from the Environment deck, select up to 3 targets. Reduce damage dealt by those targets by 2 until the start of your turn. When this card is destroyed, you may destroy 1 Environment card or a target with 3 or fewer HP.
Art
Aeon Men being dragged into the ground by vines
Flavor Text
"Those funny little orange men are stuck! This will be like spearing fish in a barrel." - Arataki Wakarewarewa, Scion Strike #1
Thrashing Brambles
Keywords
Ongoing
Limited
Total
2
Card Text
Increase damage dealt by Primordial Seeds by 1.
Power
Akash'Thriya deals herself and up to X targets 2 melee damage and 2 toxic damage each, where X = the number of Primordial Seeds in play plus 1.
Art
Akash'Thriya inside a tunnel, setting Plague Rat free by hitting two of his handlers with giant thorned tentacles
Flavor Text
"Go, rat person. You have your freedom. Hide from the world and find yourself." - Akash'Thriya, Freedom Five #706
Verdant Explosion
Keyword
One-Shot
Total
2
Card Text
Search your deck and trash for the Primordial Tree. Put it into play. Shuffle your deck. Destroy any number of Primordial Seeds. The Primordial Tree regains X HP and Akash'Thriya deals herself X toxic damage, where X = the number of cards destroyed this way.
Art
Akash'Thriya's upper body extending from the base of a giant tree
Flavor Text
"This is my future. The future of this Earth. Approach with caution." - Akash'Thriya, Virtuoso of the Void #71
Vitalized Thorns
Keyword
Primordial Seed
Total
3
HP
3
Card Text
If this card was not played from the Environment deck, destroy it. Whenever a non-hero target deals damage to Akash'Thriya, this card deals that target 1 melee damage. When this card is destroyed, it first deals 1 target 3 projectile damage.
Art
Akash'Thriya standing in a forest wrapped in roses, thorns, and rose petals
Flavor Text
"A fight we will have. That much I am strong enough to do." - Akash'Thriya, Scion Strike #2
Akpunku's Drum
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Accompany text of a Rhythm card and the Perform text of a Melody card.
Art
An African drum in the Savannah
Flavor Text
"How can this mere mortal counter my despair?!" - Gloomweaver, NightMist #21
Alacritous Subdominant
Keywords
Ongoing
Harmony
Total
2
Card Text
Perform
One Player may play 1 card now.
Accompany
You may use a Power now. If you do, destroy this card.
Art
The Argent Adept is playing his harp to help Tachyon
Flavor Text
"Whoa! I'm keeping you around!" - Tachyon, Virtuoso of the Void #4
Arcane Cadence
Keyword
One-Shot
Total
4
Card Text
Reveal the top 5 cards of your deck. Put 1 of them in your hand, 1 on the top of your deck, 1 on the bottom of your deck, 1 in your trash, and play 1.
Art
A stylized version of the Argent Adept
Flavor Text
"Time for a little improvisation!" - The Argent Adept, Virtuoso of the Void #21
Cedistic Dissonant
Keywords
Ongoing
Harmony
Total
2
Card Text
Perform
Destroy an Instrument. If you do, destroy any 1 card in play, other than a Character card.
Accompany
Discard 2 cards. Draw 3 cards.
Art
The Argent Adept breaks his bell to rip apart a spaceship
Flavor Text
"Power for power. Be no more." - The Argent Adept, NightMist #61
Counterpoint Bulwark
Keywords
Ongoing
Rhythm
Total
2
Card Text
Perform
Select up to 2 targets. Until the start of your next turn, reduce damage dealt to those targets by 1.
Accompany
One player may draw 1 card now.
Art
The Argent Adept protected from the Arachnoid
Flavor Text
"Once again, evil mindlessly strives for nothing." - The Argent Adept, Virtuoso of the Void #17
Drake's Pipes
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Perform text of up to 2 different Melody cards.
Art
Silver double pipes resting on a tree
Flavor Text
"Ah, the pipes! My specialty!" - Anthony Drake, Toll of Destiny #3
Eydisar's Horn
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Perform text of a Melody card and the Accompany text of a Harmony card.
Art
An ornate silver horn on a wood stand
Flavor Text
"The call which heralds your destruction!" - The Argent Adept, Mother Earth One-Shot
Inspiring Supertonic
Keywords
Ongoing
Harmony
Total
2
Card Text
Perform
One Player may use a Power now.
Accompany
The Argent Adept regains 2 HP.
Art
Mr. Fixer destroying a Blade-Bot
Flavor Text
"Strike swiftly!" - The Argent Adept, Burying The Blade #5
Instrumental Conjuration
Keyword
One-Shot
Total
4
Card Text
Search your deck or trash for an Instrument card and put it into play. If you searched your deck, shuffle your deck. You may draw a card.
Art
The Argent Adept bringing the instruments out of another dimension
Flavor Text
"Virtuosos of the Ages, lend me your strength!" - The Argent Adept, Mother Earth One-Shot
Inventive Preparation
Keywords
Ongoing
Rhythm
Total
2
Card Text
Perform
Each Player may look at the top card of their hero deck, then replace it or discard it.
Accompany
One player, other than you, may play 1 card now.
Art
The Argent Adept playing his horn to help the Visionary
Flavor Text
"He's noisy, but effective." - The Visionary, Burying The Blade #5
Musaragni's Harp
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Perform text of a Harmony card and the Accompany text of a Harmony card.
Art
A harp sitting on a table
Flavor Text
"Its strings can play as quietly as a mouse, or as loud as a lion!" - The Argent Adept, Prime Wardens #2
Polyphoric Flare
Keyword
One-Shot
Total
2
Card Text
The Argent Adept deals himself 2 energy damage. If he takes damage this way, you may use a Power now.
Art
Siege-Breaker grabbing the Argent Adept from behind while Argent Adept fires an energy blast back through his chest to hit Siege-Breaker
Flavor Text
"Augh!" - Siege-Breaker, Vengeance #4
Rhapsody of Vigor
Keywords
Ongoing
Melody
Total
2
Card Text
Perform
Up to 5 targets regain 1 HP each.
Art
The Argent Adept giving help to the Visionary and the Idealist
Flavor Text
"Prepare yourselves. The worst is yet to come." - The Argent Adept, Freedom Five Annual #10
Sarabande of Destruction
Keywords
Ongoing
Melody
Total
2
Card Text
Perform
Destroy 1 Ongoing or Environment card.
Art
The Argent Adept fighting Akash'Bhuta
Flavor Text
"Your base machinations shall fail!" - The Argent Adept, Ra: God of the Sun #179
Scherzo of Frost and Flame
Keywords
Ongoing
Melody
Total
2
Card Text
Perform
The Argent Adept deals 1 target 1 cold damage, then deals 1 target 1 fire damage.
Art
The Argent Adept fighting Ruin with ice and fire
Flavor Text
"A touch of the elements to keep foes at bay." - The Argent Adept, Prime Wardens #17
Silver Shadow
Keyword
One-Shot
Total
2
Card Text
Activate an Accompany text. You may either draw a card or play a card now.
Art
A picture of the Prime Wardens
Flavor Text
"Now is the time for bold actions!" - The Argent Adept, Prime Wardens #1
Syncopated Onslaught
Keywords
Ongoing
Rhythm
Total
2
Card Text
Perform
Select up to 2 targets. Until the start of your next turn, increase damage dealt by those targets by 1.
Accompany
The Argent Adept deals 1 target 1 sonic damage.
Art
The Argent Adept emitting energy while surrounded by robots
Flavor Text
"To me, heroes! We shall win this day!" - The Argent Adept, Freedom Five #629
Telamon's Lyra
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Perform text of a Harmony card and the Accompany text of a Rhythm card.
Art
An antique lyra resting on a pillar
Flavor Text
"I only hope that more virtuoso instruments have survived the ages..." - Anthony Drake, Toll of Destiny #4
Vernal Sonata
Keyword
One-Shot
Total
4
Card Text
Each hero target regains 1 HP. Each Player may take 1 card other than Vernal Sonata from their trash and put it on top of their deck.
Art
Tempest petting a dog with the Argent Adept in the background
Flavor Text
"Our allies come in all shapes and sizes." - Tempest, Prime Wardens #6
Xu's Bell
Keywords
Equipment
Instrument
Total
1
Card Text
Power
Activate the Perform text of a Rhythm card and the Accompany text of either a Rhythm card or a Harmony card.
Art
An Oriental Bell on a table
Flavor Text
"Hey, you can't touch that! It's a priceless artifact!" - Dr. Blake Washington, Toll of Destiny #1
Ally Matrix
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Discard a card. If you do, one other player may draw a card and use a Power.
Art
Benchmark looking at the battlefield as if it were a color-coded wireframe
Flavor Text
"There! She's open - take the shot before it's too late!" - Benchmark, Freedom Five #772
Auto-Targeting Protocol
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Benchmark deals up to 5 targets 1 energy damage each.
Art
Benchmark facing off against Magman, Re-Volt, and Ray Manta, who all have targeting reticules superimposed over their foreheads
Flavor Text
"I've got each and every one of you in my sights. Literally." - Benchmark, The Deadliest Game #12
Countermeasures
Keywords
Ongoing
Software
Total
2
Card Text
Whenever Benchmark would be dealt damage by a non-hero target with 2 or fewer HP, destroy that target instead. At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Art
Benchmark frantically flying away from hostile aircraft, while firing his own missles back at them
Flavor Text
"I'm not in charge here or anything, but I'm pretty sure this is a no-fly zone." - Benchmark, RevoCorp Presents #5
Deployment Actuation
Keyword
One-Shot
Total
4
Card Text
Reveal cards from the top of your deck until a Hardware card is revealed. Put it into play. Discard the other revealed cards. You may move a Hardware or Software card from your trash to your hand.
Art
Benchmark skydiving with a giant rocket pod strapped to the back of his suit
Flavor Text
"Falling! Falling! Oh, OK, cool. Everything's good here. Right. Stay on target." - Benchmark, RevoCorp Presents #1
Flash Installation Drive
Keywords
Equipment
Hardware
Total
1
Card Text
At the end of your turn, discard the top card of your deck. Then, you may put a Software card from your trash into play.
Art
Benchmark getting fed information from a device, with Revenant reflected in his visor
Flavor Text
"Sir, I'm sure this isn't part of the job description. In fact, I checked." - Benchmark, RevoCorp Presents #9
Fly-By
Keyword
One-Shot
Total
4
Card Text
Benchmark deals up to 3 targets 2 energy damage each. You may either play a card or return this card to your hand.
Art
Benchmark flying up to the air after strafing bad guys on a street
Flavor Text
"Look! Up there! Is it Legacy? Or a robot?!" - Innocent Bystander, Freedom Five #760
"Inferno" Missile Pod
Keywords
Equipment
Hardware
Total
1
Card Text
Whenever you discard a card from your hand, you may put it under this card. At the end of your turn, destroy all the cards under this card. Then, Benchmark deals 1 target 1 fire damage X times, where X = the number of cards destroyed.
Art
Benchmark firing off a macross missile massacre from his suit
Flavor Text
"Comin' atcha! Yeah! Way better than that 'New Standard' crap!" - Benchmark, The Deadliest Game #12
Intel Analyzer
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Draw 2 cards. Discard 2 cards. You may play a Software card.
Art
Benchmark looking alarmed at something he sees in his visor
Flavor Text
"You'll find that we are, in fact, able to see it from your point of view." - Revenant, RevoCorp Presents #7
Intervening Path Calculator
Keywords
Ongoing
Software
Total
2
Card Text
Whenever the hero with the lowest HP would be dealt damage, you may redirect that damage to Benchmark. At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Art
Benchmark saluting a suit-less Tyler Vance while shielding him from an energy blast
Flavor Text
"Meet the new standard! ...I am so sorry. I'm contractually obligated to say that." - Benchmark, Freedom Five #761
Legion-Core Processor
Keywords
Equipment
Hardware
Total
1
Card Text
At the start of your turn, you may either move one Software card from your trash into your hand, or you may use a Power.
Art
A close-up of a fancy microprocessor chip
Flavor Text
"It's got dozens of ultra-tiny processors inside every microprocessor! I want twenty of 'em." - Benchmark, RevoCorp Presents #9
Load On Initialization
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, you may either draw a card or play a Software card. Then, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Art
Benchmark with an impatient expression staring at his HUD reading "System critically damaged [progress bar] Reinitializing"
Flavor Text
"Come on, come on, come on... you're making me look bad in front of all the real heroes!" - Benchmark, Freedom Five #761
Micro Fabricator
Keywords
Equipment
Hardware
Total
1
Card Text
At the end of your turn, you may play a Hardware card or draw a card. Then, you may discard a card.
Art
A close-up of a device on the chest of Benchmark's suit
Flavor Text
"Fascinating. You have no idea how any of this works, do you? A living puppet!" - Biomancer, Time & Time Again #9
Multi-Point HUD
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Increase damage dealt by Benchmark this turn by 1.
Art
Benchmark looking through his HUD at a targeting reticules centered on Progeny who's holding Tachyon helpless up in the air in a hand made of rock
Flavor Text
"Ah, team? Someone? I could really use a hand, here! Preferably not one made of rocks!" - Tachyon, Freedom Five Annual #30
Onboard Cooling Systems
Keywords
Equipment
Hardware
Total
1
Card Text
The first time a Software card enters play each turn, Benchmark deals up to 2 targets 2 cold damage each. You may use an additional Power during your Power phase.
Art
Benchmark with cooling hoses on his suit
Flavor Text
"Look, man. I'm not saying I'm the only one who can have cold hoses and a metal suit, but come on." - Absolute Zero, Freedom Five #760
Overhaul Loadout
Keyword
One-Shot
Total
3
Card Text
Draw up to 3 cards. Move any number of Hardware and Software cards in play to your hand. Play up to X Hardware and/or Software cards, where X = the number of cards you moved to your hand this way.
Art
Benchmark with his suit set to be fully armored, a missle gun over one shoulder and a laser drone attached to the other
Flavor Text
"I'm not here to do a job. I'm here to do what's right." - Benchmark, Freedom Five Annual #30
Reinforced Chassis
Keywords
Equipment
Hardware
Total
1
Card Text
Reduce damage dealt to Benchmark by 1.
Art
Benchmark with a massive heavy-duty bulletproof armor upgrade to his suit
Flavor Text
"Remember? I'm the new standard. With or without your contract." - Benchmark, RevoCorp Presents #12
Secondary Cannon
Keywords
Equipment
Hardware
Total
1
Card Text
Whenever Benchmark uses a Power, you may discard a card. If you do, Benchmark deals 1 target 1 projectile damage.
Art
Benchmark with a flying gun drone hovering over his shoulder
Flavor Text
"Kapow? Blammo? Zap? Bleh, none of those are really working for me." - Benchmark, Mystery Comics #467
Shunt Energy
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Benchmark deals himself 1 energy damage and deals 1 target 4 melee damage.
Art
Benchmark uppercutting one of the Colosseum gladiators, knocking his helmet clean off
Flavor Text
"Yeah, sure. Get in close, pal. I don't just shoot lazers!" - Benchmark, The Hero in the Arena #5
Subcutaneous Cybernetics
Keywords
Equipment
Hardware
Total
1
Card Text
The first time Benchmark is dealt damage each turn, you may discard a card. If you do, Benchmark regains 1 HP. At the end of your turn, Benchmark regains 1 HP.
Art
Benchmark out of his suit in a tank top staring at circuitry that's embedded into the skin of his arm
Flavor Text
"Huh. Well, I'd say I didn't sign up for this, but that's obviously not the case." - Benchmark, RevoCorp Presents #1
Tactical Communicator
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Select a target. The next damage dealt to that target is irreducible and increased by 2.
Art
Benchmark dodging around Dark Mind firing psychic energy blasts at him
Flavor Text
"I've certainly gotten her attention! Someone want to take advantage of that? Anyone?" - Benchmark, Scion Strike #3
Threat Neutralizer
Keywords
Ongoing
Software
Total
2
Card Text
At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.
Power
Destroy an Ongoing card, an Environment card, or a target with 1 HP. Destroy this card.
Art
After-images of Glamour as she has her brain short-circuited by a device attached to her forehead
Flavor Text
"How do you like that?! No, that was uncalled for. Even after messing with my brain." - Benchmark, The Deadliest Game #12
Upgraded Memory Unit
Keywords
Equipment
Hardware
Total
1
Card Text
Increase HP recovery by Benchmark by 1. At the end of your turn, if you have 5 or fewer cards in hand, draw a card. If you do not draw a card this way, you may play a Software card.
Art
Benchmark smiling behind his mask
Flavor Text
"I'm sorry, I really don't know-- er, wait, I do know now. Fancy that!" - Benchmark, Freedom Five #761
Augmented Ally
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero character card. At the start of that hero's turn, their player may discard a card. If they do, they may use a Power immediately.
Art
PW Haka fighting with a golden copy of himself
Flavor Text
"I am used to fighting with you, my friend, but not with me as well!" - Haka, Prime Wardens #30
Autonomous Blade
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero target. The first time that target deals damage each turn, this card deals 1 target 2 energy damage.
Art
Captain Cosmic engaged with Infinitor in space with a golden blade attacking Infinitor on its own
Flavor Text
"Stand and fight or give up now! You cannot escape justice." - Captain Cosmic, Conflux #2
Conservation of Energy
Keyword
One-Shot
Total
2
Card Text
Destroy any number of Construct cards. You may either draw X cards or play X cards, where X = the number of Construct cards destroyed this way plus 1.
Art
Captain Cosmic drawing golden energy into himself
Flavor Text
"Let's try this again. But, you know, different this time." - Captain Cosmic, Thorathian War One-Shot
Construct Cataclysm
Keyword
One-Shot
Total
2
Card Text
Destroy all Construct cards. Captain Cosmic either deals 1 target X irreducible energy damage, or deals up to X targets 3 energy damage each, where X = the number of Construct cards destroyed this way.
Art
A massive bus barreling into two foes directed by Captain Cosmic
Flavor Text
"Incoming! Er, heads down, team..." - Captain Cosmic, Freedom Five #599
Cosmic Crest
Keywords
Construct
Limited
Total
2
Card Text
Captain Cosmic and all Construct cards are immune to energy damage.
Power
Up to 3 Construct cards regain 2 HP each.
Art
Captain Cosmic wearing knightly looking golden armor
Flavor Text
""Who put me in charge? No one. But someone must stand for the world." - Captain Cosmic, Conflux #6
Cosmic Weapon
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero character card. That hero gains the following Power: Power:' This hero deals 1 target 3 energy damage.
Art
PW Fanatic wielding a golden blade
Flavor Text
"This temporary blade will last longer than the foes we face!" - Fanatic, Prime Wardens #41
Destructive Response
Keywords
Ongoing
Limited
Total
2
Card Text
The first time a Construct card is destroyed each turn, Captain Cosmic may deal up to 3 targets 1 energy damage each.
Art
Captain Cosmic in front of green men as shattered golden pieces of a construct hit them
Flavor Text
"Certainly are a lot of you... Well, come and get me." - Captain Cosmic, Freedom Five #472
Dynamic Syphon
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero character card. Whenever this card is dealt damage, that hero may use a Power.
Art
PW Argent Adept playing a tune surrounded by golden notes
Flavor Text
"A duet? We will play the anthems of the heavens!" - Argent Adept, Prime Wardens #39
Energy Bracer
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero character card. Reduce damage dealt to that hero character card by 1.
Art
PW Tempest holding a golden shield
Flavor Text
"I will not fight for their homeworld, but I will fight for the good of the galaxy." - Tempest, Thorathian War One-Shot
Harsh Offense
Keyword
One-Shot
Total
3
Card Text
Reveal the top 3 cards of your deck. Captain Cosmic deals 1 target X energy damage, where X = the number of Construct cards revealed this way times 2. Discard all cards revealed this way.
Art
Captain Cosmic surrounding Galacta with his golden cosmic energy
Flavor Text
"You bring the worst out in me. I shall return the favor." - Captain Cosmic, Prime Wardens #21
Potent Disruption
Keyword
One-Shot
Total
3
Card Text
Destroy 1 Construct card. Captain Cosmic deals 1 target energy damage equal to the HP of the destroyed Construct card plus 1.
Art
Empyreon is being hit by Captain Cosmic with an Energy Bracer construct. It is shattering as it hits Empyreon
Flavor Text
"You foolish Earthlings! You will fall before the might of EEYYEAYAEERRGHH!!" - Empyreon, Cosmic Concurrence #15
Sustained Influence
Keyword
Ongoing
Total
3
Card Text
Whenever a Construct card is destroyed, you may destroy this card to put that Construct back into play.
Art
Radioactivist wrapped in golden chains
Flavor Text
"Destroying pure energy is about as difficult as it sounds, actually." - Captain Cosmic, Freedom Five #382
Unflagging Animation
Keywords
Ongoing
Limited
Total
2
Card Text
At the end of your turn, Captain Cosmic deals himself 1 irreducible psychic damage. At the start of your turn, you may move 1 Construct card from your trash into play. Then, you may destroy this card.
Art
Captain Cosmic has generated constructs of Legacy, Sky-Scraper, Tachyon, Bunker and Expatriette
Flavor Text
"My friends? Oh, I suspect they will be here soon enough. These will have to do for now." - Captain Cosmic, Conflux #4
Vitality Conduit
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a target. After each time this card is dealt damage, that target regains 2 HP.
Art
Setback fighting Revenant with a golden chest protector
Flavor Text
"You should really make better friends. Friends are the best." - Setback, Justice Comics #437
Wounding Buffer
Keyword
Construct
Total
3
HP
4
Card Text
Play this card next to a hero character card. The first time that hero character card is dealt damage by a target each turn, this card deals the source of that damage 2 energy damage.
Art
Parse fighting with a foe as golden barbs are coming out
Flavor Text
"YOUCH! Glad you got the worse of it, you blue dummy." - Parse, Cosmic Concurrence #14
Bounty Board
Keyword
One-Shot
Total
2
Card Text
Move all Bounty cards from your trash into your hand. Chrono-Ranger may deal 1 target 1 projectile damage.
Art
Chrono-Ranger looking at a holographic bounty board with various wanted posters on it, one is flashing up collected, his gun is smoking
Flavor Text
"That's it. Everything's fine, Con. I'm done here." - The Chrono-Ranger, Draw!
"By Any Means"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-hero target. Increase damage dealt to that Target by 1. When that target leaves play, destroy this card.
Art
A holographic poster with Akash'Bhuta's face on it
Flavor Text
"Jim, this one's bigger than anything you've seen before. Make some friends." - Con, Freedom Five Annual #10
Compounded Bow
Keyword
Equipment
Total
1
Card Text
Power
Chrono-Ranger deals 1 target 1 projectile damage and 1 damage of a type of your choice.
Art
Chrono-Ranger's shirt is shredded, revealing his mechanical arm, transformed into a high tech bow
Flavor Text
"I'd waste bullets as soon as waste words." - Chrono-Ranger, Temporal Targets #4
Danny-Boy
Keyword
Equipment
Total
1
Card Text
Power
Chrono-Ranger deals up to X targets 2 fire damage each, where X = the number of Bounty cards in play.
Art
Chrono-Ranger in a saloon, wielding a crossbow with multiple glowing hot arrows
Flavor Text
"You might want to take a step back. Danny can get a bit... rowdy." - Chrono-Ranger, Temporal Targets #3
"Dead Or Alive"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-hero target. At the start of your turn, Chrono-Ranger regains 1 HP. When that target leaves play, draw 1 card and destroy this card.
Art
A holographic poster of Doc Tusser, wearing a traditional cowboy hat
Flavor Text
"Got one that's right up your alley. Or shooting range, I suppose." - Con, Draw!
Displaced Armory
Keyword
One-Shot
Total
4
Card Text
Search your deck or trash for an Equipment card and put it into play. If you searched your deck, shuffle your deck. Chrono-Ranger may deal 1 target 1 projectile damage.
Art
Chrono-Ranger with a portal over his shoulder, transporting Danny-Boy into his hand Gloommweaver looms in the background
Flavor Text
"Now you sit tight there a second. I've got just th' thing for you." - Chrono-Ranger, Mystery Comics #293
Eye on the Prize
Keyword
One-Shot
Total
4
Card Text
Chrono-Ranger may deal 1 trget 1 projectile damage. You may draw a card. You may play a card.
Art
A low shot of a holster and hand (presumably Chrono-Ranger's ready to draw), with Doc Tusser in the background facing, also ready to draw
Flavor Text
"You may take this moment to reconsider. I'll give you that much." - Chrono-Ranger, Draw!
Hunter And Hunted
Keywords
Ongoing
Limited
Total
3
Card Text
Increase damage dealt to and by Chrono-Ranger by the number of Bounty cards in play.
Power
Destroy this card.
Art
Chrono-Ranger and Plague Rat fighting in the sewers
Flavor Text
"Time to put you down, varmint!" - Chrono-Ranger, The Last Hunt #6
Jim's Hat
Keyword
Equipment
Total
1
Card Text
You may play an additional card during your play phase. At the start of your turn, you may destroy a Bounty card.
Art
A traditional broad-brimmed hat, sitting atop Chrono-Ranger's head
Flavor Text
"You don't take a man's gun, and you certainly don't touch his hat." - Chrono-Ranger, Time Cataclysm
"Just Doin' My Job"
Keyword
One-Shot
Total
4
Card Text
Each player may discard 1 card. Draw X cards, where X = the number of cards discarded this way. Chrono-Ranger may deal 1 target 1 projectile damage.
Art
Chrono-Ranger standing over a crumbling Akash'Bhuta, gun smoking
Flavor Text
"He emptied his pistol, tipped his hat, and walked through a portal as it closed." - Tachyon, Freedom Five Annual #10
"Kill On Sight"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-hero target. When that target leaves play, draw 3 cards and destroy this card.
Art
A holographic poster with Ambuscade's masked face on it
Flavor Text
"Another hunter, yes, but this one is as much monster as he is man." - Con, Temporal Targets #1
Neuro-Toxin Dart Thrower
Keyword
Equipment
Total
1
Card Text
Power
Chrono-Ranger deals 1 target 1 toxic damage. Reduce damage dealt by that target by 1 until the start of your next turn.
Art
A pistol sized crossbow glowing with blue energy
Flavor Text
"I know it's not a pistol, but it's fancy! And highly effective!" - Con, The Last Hunt #3
"No Executions"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-character card target. When that target would be destroyed, put it on the bottom of its deck instead. Then destroy this card.
Art
A holographic poster showing Citizen Truth
Flavor Text
"Feel free to use any methods necessary, but we want this one alive." - Con, Into the Sunset #1
Ranger's Mark
Keyword
One-Shot
Total
3
Card Text
Select 1 Bounty card from your trash and put it into play. Chrono-Ranger may deal 1 target 1 projectile damage.
Art
Plague Rat in the sewers, a tiny electronic dart in his back
Flavor Text
"Now I've got you, you mangy critter..." - Chrono-Ranger, The Last Hunt #2
Sudden Contract
Keyword
One-Shot
Total
4
Card Text
Search your deck for a Bounty card and put it into play. Shuffle your deck. Chrono-Ranger may deal 1 target 1 projectile damage.
Art
The Illusory Demon menacing Chrono-Ranger, he is steadfastly ignoring it
Flavor Text
"Well, this is awful unexpected." - Chrono-Ranger, Nightmare World #4
Temporal Grenade
Keyword
Equipment
Total
2
Card Text
Power
Chrono-Ranger deals up to 3 targets 1 energy damage each. You may destroy 1 Ongoing or Environment card. Destroy this card.
Art
Ambuscade caught in a glowing explosion, Chrono-Ranger in the background in a "I have just thrown something" position
Flavor Text
"Don't interfere with nothin' beyond your scope." - Chrono-Ranger, Temporal Targets #5
Terrible Tech-Strike
Keyword
One-Shot
Total
3
Card Text
Chrono-Ranger deals 1 target 2 melee damage. Chrono-Ranger deals 1 target 1 projectile damage.
Art
Chrono-Ranger grabbing hold of the face of Doc Tusser with his replacement mechanical arm
Flavor Text
"Thunder and mud! Enough is enough!" - Chrono-Ranger, Draw!
The Masadah
Keyword
Equipment
Total
1
Card Text
Power
Chrono-Ranger deals 1 target X irreducible energy damage, where X = the number of Bounty cards in play.
Art
Chrono-Ranger holding an alien-looking rifle
Flavor Text
"As much as I prefer my six-gun this is a fine piece of work." - Chrono-Ranger, Temporal Targets #2
"The Ultimate Target"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-hero target. Increase damage dealt by Chrono-Ranger to that target by 1. The first time that target deals damage each turn, you may use a Power.
Art
A holographic poster with Plague Rat's face on it
Flavor Text
"Go make him pay for your arm!" - Con, The Last Hunt #1
"The Whole Gang"
Keywords
Ongoing
Bounty
Total
1
Card Text
Play this card next to a non-hero target. When that target leaves play, you may destroy a target with 4 or fewer HP. Then, destroy this card.
Art
A holographic poster with The Crackjaw Crew on it
Flavor Text
"You're sending me after a posse, now?" - Chrono-Ranger, The Sentinels #17
Arsenal Access
Keyword
One-Shot
Total
3
Card Text
Reveal cards from the top of your deck until you reveal 2 Equipment cards. Put one of them either into play or into your hand. Shuffle the rest of the revealed cards into your deck.
Art
Expatriette holding a Tactical Shotgun at the back of van with weapons in it
Flavor Text
"Hmmm... What to wield, what to wield?" - Expatriette, Terminal Ballistics #8
Assault Rifle
Keywords
Equipment
Limited
Gun
Total
3
Card Text
Only 1 Ammo card may be in play next to this card at a time.
Power
Expatriette deals up to 3 targets 2 projectile damage each.
Art
Expatriette with bullets flying from the Assault Rifle as she enters through the doorway
Flavor Text
"Aw, you missed me! I won't miss you." - Expatriette, Terminal Ballistics #11
Flak Jacket
Keywords
Equipment
Limited
Total
3
Card Text
If Expatriette would be dealt 3 or more damage from a single source, prevent all of it and destroy this card.
Art
Expatriette flying back as she is being shot
Flavor Text
"I swear, Boss! We got her this time!" - An Enforcer, Justice Comics #634
Hairtrigger Reflexes
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever a non-hero target enters play, Expatriette may deal that target 1 projectile damage.
Art
Expatriette shooting Blade Battalion members as they coming out
Flavor Text
"Get out of there! She can't shoot all of you!" - Blade Battalion Commander, Burying The Blade #2
Hollow Points
Keywords
Equipment
Ammo
Total
2
Card Text
Play this card next to a Gun card. Increase the damage of that card's Power by 2. After that Power is used, destroy this card.
Art
Bullets putting holes into Argentium
Flavor Text
"Eat lead, metalmouth!" - Expatriette, Double-Tap #2
Incendiary Rounds
Keywords
Equipment
Ammo
Total
2
Card Text
Play this card next to a Gun card. Increase the damage of that card's Power by 1 and change its type to Fire. After that Power is used, destroy this card.
Art
Citizen Slash being hit down by a bullet of fire
Flavor Text
"I've yet to meet anyone that can outsmart a bullet." - Expatriette, Emigrant's Song #4
Liquid Nitrogen Rounds
Keywords
Equipment
Ammo
Total
2
Card Text
Play this card next to a Gun card. Change that card's damage type to Cold. After that card's Power is used to damage a target, reduce damage dealt by that Target by 1 until the start of your next turn. After that Power is used, destroy this card.
Art
Citizen Dawn with her left arm, right shoulder, and left knee covered in ice
Flavor Text
"The power of the sun, mother? Let's cool you down." - Expatriette, Emigrant's Song #5
"Prejudice"
Keywords
Equipment
Gun
Total
1
Card Text
Up to 2 Ammo cards may be in play next to this card at a time.
Power
Expatriette deals 1 target 2 projectile damage.
Art
Closeup of "Prejudice" and the right side of Expatriette's face
Flavor Text
"...And one for ruin!" - Expatriette, Double-Tap #1
"Pride"
Keywords
Equipment
Gun
Total
1
Card Text
Up to 2 Ammo cards may be in play next to this card at a time.
Power
Expatriette deals 1 target 2 projectile damage. If "Prejudice" is in play, you may use its Power now.
Art
Closeup of "Pride" and the right side of Expatriette's face
Flavor Text
"One for wrath..." - Expatriette, Double-Tap #1
Quick Draw
Keyword
One-Shot
Total
3
Card Text
Search your deck or your trash for either "Pride" or "Prejudice" and put it into play. If you searched your deck, shuffle your deck.
Art
Expatriette and Ambuscade holding guns to each other's head
Flavor Text
"If you can't go from unarmed to pulling the trigger in under two seconds, you're too slow for this business." - Expatriette, Double-Tap #2
Reload
Keyword
One-Shot
Total
3
Card Text
Take an Ammo card from your trash and put it into play or into your hand.
Art
Expatriette emptying a clip in her gun and preparing to load another one that's in her right hand
Flavor Text
"No, I'm not out of my mind. Just out of bullets!" - Expatriette, Terminal Ballistics #3
RPG Launcher
Keyword
One-Shot
Total
3
Card Text
Destroy 1 Ongoing or Environment card. If you do, Expatriette deals up to 2 targets 2 fire damage each.
Art
Expatriette riding the Pterodactyl Thief and shooting her RPG launcher at the Enraged T-Rex
Flavor Text
"Hah! And you thought you were hunting me!" - Expatriette, Emigrant's Song #3
Shock Rounds
Keywords
Equipment
Ammo
Total
2
Card Text
Play this card next to a Gun card. After that card's Power is used to damage a target, Expatriette deals each non-hero target 1 lightning damage. After that Power is used, destroy this card.
Art
Setback and Reverant being hit from the Shock Rounds
Flavor Text
"How do you like me now, Twitchy?" - Expatriette, Terminal Ballistics #4
Speed Loading
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, you may take 1 Ammo card from your trash and put it on the top of your deck. At the start of your turn, you may play 1 Ammo card.
Art
Expatriette sliding into a room on her knees after having ejected ammo clips and about to reload clips from the air
Flavor Text
"The peace within a warrior's mind can make time stand still." - Mr. Fixer, Rook City Renegades #2
Submachine Gun
Keywords
Equipment
Limited
Gun
Total
3
Card Text
Only 1 Ammo card may be in play next to this card at a time.
Power
Expatriette deals each non-hero target 1 projectile damage.
Art
Expatriette unloading with her Submachine Gun
Flavor Text
"Fastest way to eat up all those extra bullets!" - Expatriette, Freedom Five Annual #10
Tactical Shotgun
Keywords
Equipment
Limited
Gun
Total
3
Card Text
Only 1 Ammo card may be in play next to this card at a time.
Power
Expatriette deals 1 target 4 projectile damage.
Art
Expatriette behind a wall ready to assault the man in the next room with her Tactical Shotgun
Flavor Text
"Ready for some real power?" - Expatriette, Terminal Ballistics #14
Unload
Keyword
One-Shot
Total
2
Card Text
This turn, you may use as many Powers as you have Guns in play.
Art
Expatriette unloading her weaponry on Grand Warlord Voss's minions
Flavor Text
"Grand Warlord? We have lost contact with the advance troops." - Vyktor, Freedom Five #536
Best Card Ever!
Keyword
One-Shot
Total
2
Card Text
Draw 2 cards! Guise deals 1 target 2 melee damage! Guise regains 1 HP! If you throw your hands in the air and yell, "Woo!" you may play a card.
Art
Guise wearing a crown sitting in a Throne surrounded by riches and with a butler
Flavor Text
"It's amazing what you can get away with if you know the right people." - Guise, The Best Book! #1
Blatant Reference
Keywords
Ongoing
Limited
Total
2
Card Text
Look how cool I am! Just like that actor, whatshisname. At the end of each hero turn, you may discard 1 card. If you do, Guise deals 1 target 1 projectile damage. At the start of your turn, destroy this card.
Art
Guise dressed as Jules Winnfield from Pulp Fiction
Flavor Text
"Say What again'"`UNIQ--nowiki-000013BB-QINU`"', again!" - Guise, Rook City Renegades #20
Gimmicky Character
Keyword
One-Shot
Total
3
Card Text
Discard the top card of every deck. Guise regains HP equal to the number of target cards discarded. You may play a card. What's wrong with shark-jumping, anyway?
Art
Guise jumping the shark
Flavor Text
"It doesn't count if it's a real shark, right?" - Guise, Mystery Comics #292
Gritty Reboot
Keywords
Ongoing
Limited
Total
2
Card Text
I'm hard-boiled, but not like an egg. Like a detective. Whenever Guise is dealt damage, you may draw a card. At the start of your turn, destroy this card.
Art
Guise in a trench coat standing in front of a gravestone for Mrs. Guise
Flavor Text
"You don't get it pal. Bad things have happened to me. It's not just lazy writing." - Guise, Rook City Renegades #19
Guise the Barbarian
Keywords
Ongoing
Limited
Total
2
Card Text
I am mighty and fearsome, like the fabled alpaca! Increase damage dealt by Guise by 2. At the start of your turn, destroy this card.
Art
Guise dressed as Conan the Barbarian holding a large axe
Flavor Text
"Crush your enemies, drive them before you, and laminate their women!" - Guise, Prime Wardens #31
I Can Do That, Too!
Keyword
One-Shot
Total
3
Card Text
Guise uses a Power printed on an active hero character card in play. If that Power has the name of a hero in it, treat that name as if it were Guise instead, and "You" on that card means Guise's player.
Art
Guise imitating Mr. Fixer
Flavor Text
"No, you're not 'getting the hang of it'. And stop asking about wax." - Mr. Fixer, Rook City Renegades #19
Lemme See That...
Keywords
Ongoing
Limited
Total
3
Card Text
Play this card by an Equipment card. That card affects Guise as if the hero name on that card were Guise and "You" on that card means Guise's player. At the start of your turn, play air guitar and destroy this card.
Art
Guise playing Guitar using Telamon's Lyra with a Argent Adept looking displeased
Flavor Text
"That is a priceless artifact of great power. It's not for playing 'Freebird'." - The Argent Adept, Prime Wardens #31
Look What I Found!
Keyword
One-Shot
Total
3
Card Text
Guise deals 1 target 3 melee damage. Is that target still around? I should do more damage next time. If that target is still in play, increase the next damage dealt by Guise by 1.
Art
Guise taking One-Shot and hitting Wager Master
Flavor Text
"Amazing what you'll find just lying around! Laying around? Does anyone proofread these?" - Guise, The Best Book #5
Retcon
Keyword
One-Shot
Total
3
Card Text
Destroy 1 Ongoing or Environment card. Awesome! I'm a great hero. You may draw a card or play a card.
Art
Guise inserted into artwork of Grappling Hook behind Wraith
Flavor Text
"Good point, my friend and fellow hero The Wraith! We are a good team!" - Guise, The Best Book! #1
Say Cheese!
Keyword
One-Shot
Total
3
Card Text
Guise deals 1 target 1 cold damage. Then, if that target is still in play and has 5 or fewer HP, you may play 1 card.
Art
Guise taking a selfie with Argentium
Flavor Text
"Who doesn't like a good selfie?! Come on, man! Strike a pose!" - Guise, Vengeance #4
Selling Out
Keywords
Ongoing
Limited
Total
2
Card Text
Gotta have all the best swag. At the end of the Environment turn, you may discard 1 card. You may play up to 3 cards that share a keyword with the discarded card. At the start of your turn, destroy this card.
Art
Guise in outer space wearing a pirate hat, a play, power, draw t-shirt, and showing a zombified arm
Flavor Text
"Heck, yeah! Zombie pirate ninja fanboy in space!" - Guise, The Best Book #6
Super Ultra Kawaii!!
Keywords
Ongoing
Limited
Total
2
Card Text
I'm not just a hero, I'm a magical love prince! At the end of each Hero turn, if you have more than (H) cards in your hand, you may play a card. At the start of your turn, destroy this card.
Art
A chibi version of Guise jumping at a manga art style Baron Blade
Flavor Text
"Oh that Guise! He is so amaz-- wait, what? What is going on here?!" - Baron Blade, Freedom Five Annual #24
Total Beefcake
Keywords
Ongoing
Limited
Total
2
Card Text
Who would want to hurt such a beauty? The first time Guise would be dealt damage each turn, redirect that damage to the non-hero target with the lowest HP. At the start of your turn, destroy this card.
Art
Guise in a chain mail bikini
Flavor Text
"Oh, hi. I didn't see you there. Could you get my back for me?" - Guise, Prime Wardens #31
Uh, Yeah, I'm That Guy!
Keywords
Ongoing
Limited
Total
3
Card Text
When this card enters play, give another player a high-five. If you do, treat this card as if it had the game text of every Ongoing card in that player's play area, replacing their hero's name with Guise, and "You" on that card means Guise's player. At the start of your turn, destroy this card.
Art
Guise looking like America's Finest Legacy handing an autograph to a child which is signed with Guise crossed out and Legacy replacing it
Flavor Text
"Why yes, citizen! You've just been saved by America's Finest Legacy!" - Guise Freedom Five Annual #24
Where did I Leave That...
Keyword
One-Shot
Total
3
Card Text
Draw 2 cards. Did you get what you were looking for? If so, good. If not, you may discard the 2 cards you just drew to put a card from your trash in your hand.
Art
Guise searching his bag for an item talking to Cueball
Flavor Text
"Hold on, hold on! Seriously! I swear I had a pool cue in here!" - Guise, The Best Book! #3
X-treeeeeeeeme!!!
Keywords
Ongoing
Limited
Total
2
Card Text
It's hard to tell if I'm the most awesome, or the most extreme. Probably both. Damage dealt by Guise is irreducible and cannot be redirected. At the start of your turn, destroy this card.
Art
Guise buffed out wielding massive guns
Flavor Text
"I'm a soldier. I've been trained for everything. Mostly pouch-related things." - Guise, Rook City Renegades #20
Ancient Tome
Keyword
Equipment
Total
3
Card Text
Power
Reveal cards from the top of your deck until 2 Ongoing cards are revealed. Put one into your hand. Discard the other revealed cards. If there are 3 or more (Control) Control tokens, you may play an Ongoing card.
Art
A purple book with an arcane logo on it sitting on a tabletop
Flavor Text
"Someday, you should pass this collection on to a pupil of your own, Ms. Diamond." - The Master, Nightmist #73
Applied Numerology
Keywords
Ongoing
Limited
Total
2
Card Text
The first time each hero target would be dealt damage by a hero target each turn, you may reduce that damage by 1. Whenever you use a Power in the Harpy's play area, you may increase by 1 or reduce by 1 one of the numerals in the text of that Power.
Art
Harpy standing in a concentrating pose inside a circle of arcane symbols
Flavor Text
"The count of reality is entirely subject to observation. Which can be twisted." - The Harpy, Freedom Five #759
Arcane Explosion
Keyword
One-Shot
Total
3
Card Text
Flip a (Control) Control token. The Harpy deals each non-hero target infernal damage equal to the number of (Control) Control tokens. The Harpy deals each target infernal damage equal to the number of (raven) Control tokens.
Art
Harpy flinging magic energy at the Chairman
Flavor Text
"Everything the magic can touch, it can burn. And magic touches everything." - The Harpy, Dark Watch #8
Calling The Flock
Keyword
One-Shot
Total
3
Card Text
Search your deck or trash for the card Huginn & Muninn. Put it into play. Shuffle your trash into your deck. The card Huginn & Muninn regains 5 HP. The Harpy deals each non-hero target 1 projectile damage.
Art
Harpy summoning Huginn & Muninn to her with magic tendrils
Flavor Text
"Come to me, my feathered friends. Today is a good day to be a hero." - The Harpy, Dark Watch #11
Conjured Aura
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, the Harpy deals up to 3 targets 1 infernal damage each. Then, if there are 3 or more (raven) Control tokens, destroy this card. The first time the Harpy is dealt damage each turn, you may flip one Control token.
Art
Harpy standing in the middle of a purple magic energy whirlwind she's controlling
Flavor Text
"You must learn to control your power, Lillian. Or else it will control you." - Nightmist, Dark Watch #7
Directed Strike
Keyword
One-Shot
Total
3
Card Text
Flip two (Control) Control tokens. Draw 2 cards. Discard up to as many cards as there are (raven) Control tokens. Whenever you discard a card this way, the Harpy deals 1 target 1 projectile damage.
Art
One of Harpy's birds attacking an Omnitron drone
Flavor Text
"Form under construction damaged by bird strike. Illogical. Error. Error." - Omnitron IV, Freedom Five #786
Eldritch Training
Keyword
One-Shot
Total
3
Card Text
Flip a (raven) Control token. You may destroy one of your cards. If you do, flip a Control token. Draw a card. You may use a Power.
Art
Harpy maskless and in exercise clothing casting her magic on her own, while Dark Watch Nightmist stands nearby holding the mask away from her
Flavor Text
"No, you can't use the mask. You don't need it. But it needs you. Who is in charge here?" - Nightmist, Dark Watch #7
Harpy Hex
Keywords
Ongoing
Limited
Total
3
Card Text
When this card enters play, the Harpy deals 1 target 1 infernal damage. Whenever you flip a Control token, the Harpy deals 1 target 1 infernal damage.
Art
Harpy casting a purple hex on a dark creature
Flavor Text
"Silence your anguish, creature. Your existence is a lie of creation!" - The Harpy, Tome of the Bizarre #76
Huginn & Muninn
Keyword
Avian Companions
Total
1
HP
9
Card Text
If there are 3 or more (raven) Control tokens, increase projectile damage dealt by the Harpy by 1. At the end of your turn, either flip a Control token or this card deals 1 target 1 projectile damage.
Art
Huginn & Muninn sitting on a rock.
Flavor Text
"They have been with you all along - dual aspects of your personality and your power." - The Scholar, Tome of the Bizarre #74
Lash of the Elements
Keyword
One-Shot
Total
3
Card Text
The Harpy deals up to X targets 1 lightning, 1 fire, and 1 cold damage each, where X = the number of (Control) Control tokens. Then, the Harpy deals herself 1 infernal damage for each (raven) Control token.
Art
Harpy hitting Progeny in the back with a lash made of elemental energy
Flavor Text
"Take that, you fiend! Oh! I did not expect to get your attention so easily." - The Harpy, Freedom Five Annual #29
Magical Bequest
Keyword
Ongoing
Total
2
Card Text
When this card enters play, you may discard a card. If you do, you may draw a card.
Power
You may draw 1 card or play 1 Ongoing card. Flip one (raven) Control token.
Art
Harpy standing near a white magical whirl she's holding Nightmist's Amulet into
Flavor Text
"Thank you, my friend and mentor. I only wish I could have done more to aid you." - The Harpy, Dark Watch #24
Mystical Outburst
Keyword
One-Shot
Total
3
Card Text
Flip all (Control) Control tokens except one. The Harpy deals 1 target X infernal damage, where X = the number of Control tokens flipped this way plus 1.
Art
Harpy screaming angrily while magic energy whirls around her
Flavor Text
"This world is not your plaything! Reality shall survive, but you won't be around to see it!" - The Harpy, Freedom Five #799
Swift Summoning
Keyword
Ongoing
Total
2
Card Text
Power
Reveal the top card of 1 hero deck. Play a card revealed this way. Discard any other revealed cards. If a One-Shot is played this way, flip 1 (Control) Control token.
Art
Harpy smiling happily and summoning her birds from magical portals
Flavor Text
"Yes, but you do not have to fight alone now. Remember your allies. You are part of a team." - Nightmist, Dark Watch #7
Tenuous Focus
Keyword
One-Shot
Total
3
Card Text
Flip a (Control) Control token. Draw 2 cards. Reveal the top card of your deck. Either play it or discard it. If you discard it, flip a (raven) Control token.
Art
Harpy approaching the Orb of Delirium in the Realm of Discord while looking bedraggled and with a nosebleed
Flavor Text
"I must persevere. They're depending on me to finish this no matter the cost." - The Harpy, Tome of the Bizarre #77
The Flock's Care
Keywords
Ongoing
Limited
Total
2
Card Text
When there are 3 or more (Control) Control tokens, reduce damage dealt to the Harpy by non-hero targets by 1. After the Harpy is dealt damage by a non-hero target, if there are 3 or more (raven) Control tokens, she deals that target 1 projectile damage.
Art
Harpy walking confidently with her flock of birds through a wind whirl
Flavor Text
"She now walks with a confidence born of experience and uprightness." - Mr. Fixer, Dark Watch #23
Uncontrollable Flock
Keyword
Ongoing
Total
2
Card Text
At the start of your turn, flip one (Control) Control token. If you cannot, destroy this card. Then, if all Control tokens are (raven), destroy an Ongoing or Environment card. At the end of your turn, the Harpy deals X targets 1 projectile damage each, where X = the number of (raven) Control tokens.
Art
Harpy confronting Gloomweaver with a massive flock of birds
Flavor Text
"This portal is not for you. You may be right about the chaos inside me, but it is my chaos." - The Harpy, Tome of the Bizarre #81
Amplified Combatant
Keyword
One-Shot
Total
3
Card Text
K.N.Y.F.E. deals up to 3 targets 1 melee damage and 1 energy damage each.
Art
K.N.Y.F.E. attacking two Proletriat clones
Flavor Text
"Ach, yer awful. At least failin' means yer playin'!" - K.N.Y.F.E.., Vengeance #4
Battlefield Experience
Keyword
Ongoing
Total
4
Card Text
When this card is destroyed, you may draw 1 card and play 1 card.
Power
K.N.Y.F.E. deals 1 target 2 melee damage and 2 energy damage, then destroy this card.
Art
K.N.Y.F.E. in camo geat with two others getting ready to attack a camp
Flavor Text
"Keep formation. No firearms. By the book. Let's go." - K.N.Y.F.E., Out of Time #1
Energy Burn
Keyword
One-Shot
Total
3
Card Text
K.N.Y.F.E. deals 1 target 3 energy damage. Then, if that target has 10 or more HP, K.N.Y.F.E. deals it 2 energy damage.
Art
K.N.Y.F.E. impaling a green man
Flavor Text
"Too close, ye dighted clanker!" - K.N.Y.F.E., Freedom Five #471
Flawless Execution
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever damage dealt by K.N.Y.F.E. reduces a target to 1 HP, destroy that target.
Art
A silhouette of K.N.Y.F.E. in front of a room with three ninjas incapacitated
Flavor Text
"Huntly to HQ. Situation: Handled. Get me outta here." - K.N.Y.F.E., Out of Time #5
Focusing Conduit-Blade
Keywords
Equipment
Limited
Total
4
Card Text
Increase energy damage dealt by K.N.Y.F.E. by 1. After this card is destroyed, you may play an Equipment card.
Power
K.N.Y.F.E. deals 1 target 3 energy damage. Destroy this card.
Art
K.N.Y.F.E. holding an energy blade in her left hand
Flavor Text
"Sometimes, it's nae correct to cross swords. Most times, it is." - K.N.Y.F.E., Out of Time #6
For the Greater Good
Keyword
One-Shot
Total
3
Card Text
K.N.Y.F.E. deals herself 3 psychic damage. If she takes damage this way, you may draw 1 card, play 1 card, and use 1 Power now.
Art
K.N.Y.F.E. impaling Choke
Flavor Text
"Ye seem like a nice lass. Next time, make good choices." - K.N.Y.F.E., Vengeance #6
Incidental Contact
Keyword
One-Shot
Total
3
Card Text
K.N.Y.F.E. deals each target 1 energy damage. K.N.Y.F.E. may deal any target dealt damage this way an additional 1 energy damage.
Art
K.N.Y.F.E. putting her left hand on the ground causing multiple energy blades to come up out of the ground
Flavor Text
"Bunchin' up for me? This might hurt a wee bit, team." - K.N.Y.F.E., Freedom Five Annual #30
Inflitrate and Obfuscate
Keywords
Ongoing
Limited
Total
2
Card Text
The first time K.N.Y.F.E. would be dealt damage by an Environment target each turn, you may redirect that damage to the Villain target with the second highest HP.
Art
K.N.Y.F.E. staring down two men in a F.I.L.T.E.R. building
Flavor Text
"Ah'm back! Didja miss me?" - K.N.Y.F.E., Out of Time #6
Kinetic Neutralizer
Keywords
Ongoing
Limited
Total
2
Card Text
Increase damage dealt by K.N.Y.F.E. to the Villain target with the highest HP by 1.
Art
K.N.Y.F.E. engaged in a fight with Major Flay
Flavor Text
"Ye wanna dance? Pure dead brilliant." - K.N.Y.F.E., Vengeance #2
Overcharged Null-Shield
Keywords
Equipment
Limited
Total
2
Card Text
Reduce damage dealt to K.N.Y.F.E. by the Villain target with the highest HP by 1.
Power
Draw 2 cards. Destroy this card.
Art
K.N.Y.F.E. holding up an energy shield against a giant fist coming down on it
Flavor Text
"Oof, yer a big one! I'll thank ye to back off!" - K.N.Y.F.E., Freedom Five #511
Overdo It
Keywords
Ongoing
Limited
Total
3
Card Text
At the start of your turn, you may play a card. At the end of your turn, K.N.Y.F.E. may deal herself 2 psychic damage. If she does not take damage this way, destroy this card.
Art
K.N.Y.F.E. ready to punch the metallic figure she is on top of
Flavor Text
"And that!" ⚞huff⚟ "iIs the last!" ⚞huff⚟ "We'll see o' ye!" - K.N.Y.F.E., Freedom Five Annual #29
Primed Punch
Keyword
Ongoing
Total
3
Card Text
At the start of your turn, K.N.Y.F.E. may deal 1 target 4 melee damage. If she deals damage this way, destroy this card.
Power
K.N.Y.F.E. deals 1 target 1 melee damage and 1 energy damage.
Art
K.N.Y.F.E. with a charged fist about to bust into what appears to be a spaceship
Flavor Text
"We'll be finishing this, one way or another. I prefer my way!" - K.N.Y.F.E., Freedom Five #671
Prototype Servo-Gauntlet
Keywords
Equipment
Limited
Total
2
Card Text
Increase melee damage dealt by K.N.Y.F.E. by 1.
Power
K.N.Y.F.E. deals 1 target 2 melee damage. If that target is destroyed, you may destroy an Ongoing card.
Art
K.N.Y.F.E. examining the Prototype Servo-Gauntlet on her right arm
Flavor Text
"First thing she did with it was arm-wrestle Bunker! In the suit!" - Tachyon, Freedom Five #670
Wrecking Uppercut
Keyword
One-Shot
Total
4
Card Text
K.N.Y.F.E. deals 1 target 3 melee damage. Discard the top card of the Villain deck.
Art
K.N.Y.F.E. uppercutting Fright Train knocking off the Pilot on his face
Flavor Text
"Enough with the train haverin', a'right?" - K.N.Y.F.E., Vengeance #6
Brig Teleporter
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card. At the end of your turn, La Comodora may deal 1 target 1 irreducible energy damage. Then, if that target has 5 or fewer HP, it cannot deal damage until the start of your turn.
Art
Greazer trapped in a pink energy cage
Flavor Text
"Serves him right. He called me a miarlken basaboon! Not even sure what that means." - Mainstay, Void Guard #8
Cannon Portal
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card. At the end of your turn, La Comodora deals 1 target 3 projectile damage.
Art
La Comodora directing a giant energy cannon sticking out of a pink time portal
Flavor Text
"Broadsides, phase in! It's time to show them what we're made of!" - La Comodora, Scion Strike #6
Chronological Sweetspot
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, destroy one of your Ongoing or Equipment cards. At the end of your turn, reveal the top card of each hero deck. If the revealed card is a One-Shot, play it. If not, discard it.
Art
A helmeted La Comodora standing alongside the Void Guard
Flavor Text
"Thank you all for joining me, amigos. We will strive to make a difference where and when it counts." - La Comodora, Freedom Five Annual #30
Combat Timing
Keywords
Ongoing
Limited
Total
2
Card Text
If La Comodora would be dealt 3 or more damage, prevent that damage and La Comodora deals 1 target 2 projectile damage. Then, destroy this card.
Art
La Comodora timeportalling away from a hit by Voidsoul, to fire an energy pistol at him from behind
Flavor Text
"Haha! I am not there! I was there, but that was so long ago. Who can know anymore? - La Comodora, Scion Strike #5
Concordant Helm
Keywords
Equipment
Limited
Total
3
Card Text
You may take your play, power, and draw phases in any order. At the end of your turn, you may either move an Equipment card from your trash to your hand or put the bottom card of your deck in your hand.
Art
Concordia, a ship's wheel shaped robot, floating in the air
Flavor Text
"¡Si, si! It is time to go. Or perhaps it is not time... Oh, right, it is always time!" - Concordia, Time Trust
Flintlock And Cutlass
Keyword
One-Shot
Total
4
Card Text
La Comodora deals 1 target 2 projectile damage. La Comodora deals 1 target 2 melee damage.
Art
A helmeted La Comodora brandishing her sword and gun while standing inside Omnitron-IV
Flavor Text
"Can a robot have honor? Come forward and show yourself to be worthy of combat!" - La Comodora, Freedom Five #785
Future-Tech Deck Gun
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card.
Power
La Comodora deals up to 5 targets 1 irreducible energy damage each.
Art
A giant energy gun turret sticking out of a time portal in space
Flavor Text
"All these things to shoot in space! Whatever shall I do?" - La Comodora, Void Guard #7
Harnessed Anomaly
Keyword
One-Shot
Total
3
Card Text
Shuffle one card from a trash into its deck. Put the top card of that deck into play. You may draw a card or play a card.
Art
La Comodora demonstrating to Chrono-Ranger as she erases a reality showing Iron Legacy and his universe's Wraith confronting each other
Flavor Text
"I erase this time so that others might continue to exist. This is not done lightly." - La Comodora, Time Trust
Maria Helena's Plot
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever one of your Equipment cards is destroyed, either draw a card or La Comodora deals each Villain target 1 fire damage. You may look at the bottom card of your deck at any time.
Art
La Comodora staring at a screen of time destinations with "December 17th, 1923" clearly marked as her focus of interest
Flavor Text
"Here is where it begins. How could the corruption spread so far and so long?" - La Comodora, Mystery Comics #519
Paradoja Figurehead
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card. Increase damage dealt by hero targets in this play area by 1. At the end of your turn, you may move this card to a play area that doesn't contain a Paradoja Figurehead.
Art
A ship's figurehead that depicts a skeleton holding a glowing glass sphere with an hourglass inside it
Flavor Text
"Majestic and inspiring! Do you feel the thrill when the figurehead comes into view?" - La Comodora, Freedom Five #799
Rudder in the Timestream
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card.
Power
Move 1 card from a trash to the bottom of that card's deck. Then, move 1 card from a different trash to the bottom of that card's deck. Draw 1 card.
Art
La Comodora on her ship connecting Haka and Arataki together in the timestream
Flavor Text
"I tie their essence together, disconnecting them from time. Now, they are sustained by each other." - La Comodora, Time Trust
Run Aground
Keyword
One-Shot
Total
2
Card Text
Shuffle any number of Equipment cards from your trash into your deck. La Comodora deals 1 target X irreducible energy damage, where X = the number of cards shuffled into your deck this way plus 1.
Art
The La Paradoja Magnifica ramming one of OblivAeon's forms
Flavor Text
"Buen viaje, OblivAeon. You and I will be gone from this time." - La Comodora, Freedom Five #800
Shipshape
Keywords
Ongoing
Limited
Total
2
Card Text
The first time you discard a card each turn, you may draw a card. At the start of your turn, you may discard a card. If you do, put one of your Equipment or Ongoing cards in play on top of your deck and then play the top card of your deck.
Art
La Comodora in civvies in an old-fashioned ship's office and holding a bottle of liquor while staring at a holographic schematic
Flavor Text
"I need more power. I must harness time itself and bend it to my will as a weapon." - La Comodora, Prime Wardens #52
Take Time
Keyword
One-Shot
Total
3
Card Text
You may destroy an Ongoing card, an Environment card, or a target with 1 HP. If a card is destroyed this way, draw cards until you have 5 cards in hand.
Art
La Comodora rewinding a Plague-Rat infected Tachyon back in time with a time device
Flavor Text
"Calmate, niña. You can still be useful. Just give up all that negative energy." - La Comodora, Tome of the Bizarre #80
Temporal Rigging
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card. At the end of your turn, a hero may use a Power. If none do, you may draw a card.
Art
Greatest Legacy rappelling out of a time portal on a line of energy to confront OblivAeon
Flavor Text
"Stand down, villain! I've not seen the likes of you before, but I know evil when I see it!" - Legacy, Freedom Five #800
Timeless Treasure
Keyword
Equipment
Total
2
Card Text
At the start of your turn, either discard a card or destroy this card. At the end of your turn, up to three players may each draw a card.
Art
La Comodora handing a casually-clothed Fanatic a black-bladed sword from another reality
Flavor Text
"It is yours. It always has been. Just not a you that would seem familiar to this you." - La Comodora, Tome of the Bizarre #80
Weigh Anchor
Keyword
One-Shot
Total
3
Card Text
Reveal the bottom card of your deck. If it has the same name as a Limited card currently in play, discard it. Otherwise, put it into play. If an Equipment card enters play this way, repeat the text of this card.
Art
La Comodora riding a giant anchor down from her ship in the sky while cannons fire energy lasers
Flavor Text
"I would say they'll never know what hit them, but they'll actually have a pretty good idea." - La Comodora, Scion Strike #6
Alien Arcana
Keyword
Ongoing
Total
2
Card Text
The first time an Ongoing card other than this one enters Lifeline's play area each turn, draw a card. At the end of your turn, Lifeline deals 1 target 1 infernal damage.
Art
Lifeline drawing the life energy out of one of the Aeon Men he's holding up in the air
Flavor Text
"Sing to me of your essense, false being. My power can read the truth." - Lifeline, Scion Strike #1
Calculated Action
Keyword
One-Shot
Total
3
Card Text
Lifeline deals himself 1 infernal damage. Either play 2 cards or draw 3 cards.
Art
Lifeline contemplating an arcane symbol glowing on his fist
Flavor Text
"I take no action lightly. All has a cost, and I am glad to pay the price myself." - Lifeline, Tome of the Bizarre #81
Cosmic Immolation
Keyword
Ongoing
Total
2
Card Text
Increase damage dealt by Lifeline by 2. Increase damage dealt to Lifeline by non-hero targets by 2. At the start of your turn, you may destroy this card. If you do not, you may draw a card.
Art
Lifeline charging around in the Bloodsworn Colosseum while flaring with energy
Flavor Text
"Be careful not to do yourself in, oh hasty combatant. The hottest fires burn out the quickest." - Kaargra Warfang, Deepest Space #3
Cryptic Alignment
Keyword
Ongoing
Total
2
Card Text
Power
Discard a card. If you do, Lifeline deals 1 target X energy damage, where X = the number of Ongoing cards in Lifeline's play area.
Art
Lifeline casting a beam of energy encircled with arcane runes
Flavor Text
"Your magic... it is delicious! You could grow with our gifts." - Blood Countess Bathory, Tome of the Bizarre #71
Discharge Lifeforce
Keyword
Ongoing
Total
2
Card Text
Power
Destroy 1 Environment card. If that card was a target, Lifeline deals up to 3 targets 1 infernal damage each.
Art
A Magmarian exploding while Ambuscade and an alarmed Equity look on
Flavor Text
"Wrong Magman! Though, I will say, that was still spectacular. And painful." - Ambuscade, Mystery Comics #392
Enclave's Tech
Keyword
One-Shot
Total
3
Card Text
Reveal cards from the top of your deck until an Equipment card is revealed. Put it into play. Discard the other revealed cards. Shuffle your trash into your deck.
Art
Urdid handing Lifeline an Axe
Flavor Text
"Not care what you did. Care what you will do. Who you will be." - Urdid, Cosmic Redemption
Harrow
Keyword
One-Shot
Total
3
Card Text
Lifeline deals himself and up to 3 other targets 3 infernal damage each.
Art
Lifeline standing on an asteroid out in space, glowing with energy
Flavor Text
"This pain you feel? It is the truth of existence. Entropy at an accelerated rate." - Lifeline, Freedom Five Annual #30
Haunting Memories
Keyword
One-Shot
Total
3
Card Text
Lifeline deals himself 2 psychic damage. Move up to 3 cards from your trash to your hand.
Art
Lifeline kneeling in anguish in a grey landscape memory of a place he's destroyed
Flavor Text
"This goes beyond the natural order. You could be forgiven, but never forgotten." - The Naturalist, Cosmic Redemption
Infernal Detonator
Keyword
Equipment
Total
1
Card Text
At the end of your turn, put up to 5 cards from your hand under this card. When this card is destroyed, destroy all cards under this card. Lifeline deals 1 target X irreducible infernal damage, where X = the number of cards destroyed this way plus 1.
Power
Destroy this card.
Art
Lifeline holding a strange sphere with an arc of energy made of arcane runes snaking from his eye to the artifact
Flavor Text
"I am holding an artifact of ultimate destruction. Are you listening now, Warfang? - Lifeline, Deepest Space #4
Ley-Line Shift
Keyword
One-Shot
Total
3
Card Text
Lifeline deals himself 1 infernal damage. Discard the top card of each deck. Put the top card of one trash into play.
Art
Lifeline restoring the cracked Xu's Bell
Flavor Text
"I can restore this, yes. But its spirit has been lost to the Void." - Lifeline, Virtuoso of the Void #68
Matter Manipulator
Keywords
Ongoing
Limited
Total
3
Card Text
The first time you would draw a card each turn, you may use a Power instead.
Art
Lifeline using Urdid's axe to imbue fire energy into the ground
Flavor Text
"All forms of fuel can burn, and my power is making the most of any fire." - Lifeline, Freedom Five #799
Nordidian Sulph-Axe
Keywords
Equipment
Relic
Total
1
Card Text
Power
Lifeline deals 1 target 2 melee damage and 1 fire damage. If that damage destroys a target, Lifeline deals each Villain target 1 infernal damage.
Art
Lifeline holding Urdid's glowing energy axe
Flavor Text
"It is not mine, but I wield it for its owner. In their name, I act this day." - Lifeline, Freedom Five Annual #30
Orphic Repository
Keyword
Equipment
Total
1
Card Text
At the end of your turn, either put the top card of your trash under this card or move all cards under this card to your hand.
Power
Destroy all cards under this card. Lifeline deals X targets 2 infernal damage each, where X = the number of cards destroyed this way plus 1.
Art
A strange alien box-like device sitting on a table
Flavor Text
"I was unable to save their people. But I have this, and they would want you to have it." - Jansa di Vero, Deepest Space #2
Repair Ley-Line
Keyword
One-Shot
Total
3
Card Text
Each hero target regains 1 HP. Each player may draw a card. Play the top card of the Environment deck. One Hero other than Lifeline may use a Power.
Art
Naturalist and Lifeline working together to restore a leyline
Flavor Text
"For the many horrors I brought upon this world, upon reality - I must make reparations." - Lifeline, Cosmic Redemption
Terminarch's Casing
Keyword
Equipment
Total
1
Card Text
Reduce damage dealt to Lifeline by 1. At the end of your turn, Lifeline either regains 1 HP or deals 1 target 1 lightning damage.
Art
Lifeline wearing some sort of strange power suit glowing with energy
Flavor Text
"The Enclave's engineers have crafted this for you. Wear it as a reminder." - Jansa vi Dero, Deepest Space #2
Unleash Energy
Keyword
One-Shot
Total
3
Card Text
Lifeline deals himself and each non-hero target 2 energy damage. You may either draw a card or play a card.
Art
Deadline unleashing blood magic energy at a bunch of ninjas
Flavor Text
"My weapon is my vitality. Your strikes would fall well after you do." - Lifeline, Tome of the Bizarre #79
Unnatural Upheaval
Keyword
One-Shot
Total
3
Card Text
Destroy up to 3 Ongoing cards. Lifeline deals 1 target X infernal damage, where X = the number of cards destroyed this turn plus 1.
Art
Lifeline tearing apart Skinwalker Gloomweaver
Flavor Text
"You are created of blood magic. But blood magic is not for creating. It is for destroying." - Lifeline, Dark Watch #18
Vitality Battery
Keyword
Equipment
Total
1
Card Text
Whenever a non-hero target is destroyed during your turn, either draw a card or Lifeline regains 2 HP.
Power
Lifeline deals 1 target 3 fire damage and 3 energy damage. Destroy this card.
Art
Lifeline readying to deal with Borr the Unstable
Flavor Text
"I will breathe in your essence, and it will fuel the downfall of your allies." - Lifeline, Scion Strike #4
All According to Plan
Keywords
Ongoing
Limited
Total
2
Card Text
Increase damage dealt by Devices by 1. Whenever a Device is destroyed, either discard the top card of your deck or Luminary deals 1 target 1 toxic damage.
Art
Kaargra angrily ripping apart one of Luminary's devices only to get hit by toxic gases contained within
Flavor Text
"Enough of your foolish toys-- aargh!" - Kaargra Warfang, Freedom Five #713
Backlash Generator
Keyword
Device
Total
3
HP
5
Card Text
The first time any Device is dealt damage by a non-hero target each turn, this card deals the source of that damage 1 lightning damage.
Art
A spherical device crackling with energy
Flavor Text
"I learned a valuable lesson from you. There will always be someone to punch my inventions." - Luminary, Burying The Blade #7
Bared Blade
Keyword
One-Shot
Total
3
Card Text
Luminary deals 1 target 2 melee damage. You may draw a card. You may use a Power.
Art
Luminary giving Nixious a "come at me" gesture while charging up his arm blade
Flavor Text
"I am certain that you are the best and the worst of wherever you are from. Come. Learn what this world has to offer." - Luminary, Scion Strike #4
Brilliant Inventor
Keyword
One-Shot
Total
3
Card Text
Reveal the top 4 cards of your deck. Put any Devices revealed this way into play. Discard the other revealed cards.
Art
Luminary feverishly drawing and explaining equations on a whiteboard while an annoyed casually-clothed Tachyon and bored pajama-clad Unity look on
Flavor Text
"I still do not see why we are not pulling the moon into it! It would have worked!" - Luminary, Burying The Blade #9
"Consider the Price of Defeat"
Keyword
One-Shot
Total
2
Card Text
Each player may draw a card. Each hero target regains 1 HP. Discard the top card of your deck.
Art
Luminary posing on a rock monologuing while Wraith and Absolute Zero look on, with OblivAeon lasering things in the background
Flavor Text
"With all due respect, Mr. Parsons, sir, he has a point. Let's hear him out." - Bunker, Freedom Five Annual #30
Dangerous Vision
Keyword
One-Shot
Total
2
Card Text
Destroy any number of your Devices. If at least 1 Device is destroyed this way, search your deck or trash for a Doomsday or Ongoing card and put it into play. Shuffle your deck.
Art
Luminary studying a massive holographic schematic of OblivAeon
Flavor Text
"Surely not even this cosmic force could withstand such an assault. Hmmm..." - Luminary, Burying The Blade #8
Disposable Defender
Keyword
Device
Total
3
HP
5
Card Text
Whenever Luminary would be dealt damage, redirect it to this card.
Power
You may play a Device. Move a Device from your trash into play. Destroy this card.
Art
A rectangular device projecting a hexagonal field
Flavor Text
"Everything has a grand purpose. For some, that purpose is to be destroyed for the cause!" - Luminary, Mystery Comics #515
Explosive Reconstructor
Keywords
Device
Doomsday
Total
1
HP
5
Card Text
Power
If there are 15 or more cards in your trash, move all Devices from your trash into play and this card deals each non-hero target 2 fire damage. Then shuffle your trash into your deck and destroy this card.
Art
A strange multicolored device mixing fluids together in a helix in a large tube
Flavor Text
"I don't even want to know what it does. But I feel strongly that we should shut it down." - Tachyon, Freedom Five #793
Hasten Victory
Keyword
One-Shot
Total
3
Card Text
Luminary deals each Villain target 1 lightning damage. You may play the top card of your deck.
Art
Luminary using a device to twist Aeon Master in on itself
Flavor Text
"Can you feel it, heroes? With the brilliant Luminary at your side, success is within your reach!" - Luminary, Burying The Blade #7
Orbital Death-Laser
Keywords
Device
Doomsday
Total
1
HP
5
Card Text
Power
If there are 15 or more cards in your trash, this card deals 1 target X irreducible energy damage, where X = the number of cards in your trash. Then, shuffle your trash into your deck and destroy this card.
Art
A satellite drone up in the stratosphere firing a massive laser down at the ground
Flavor Text
"You all might want to step back. Further. Quite a bit further." - Luminary, Freedom Five #799
Regression Turret
Keyword
Device
Total
3
HP
5
Card Text
Power
This card deals up to 3 targets 1 projectile damage each. Until the start of your turn, reduce damage dealt by targets dealt damage this way by 1.
Art
A mobile gun turret with spider-like legs and a fluid and crystalline tank attached
Flavor Text
"Bah, that formula was far too unstable. This new experimental mixture is just the thing!" - Luminary, Freedom Five #793
Repair Nanites
Keyword
Device
Total
3
HP
5
Card Text
This card is immune to melee damage. At the end of your turn, either Luminary regains 1 HP or up to 3 Devices regain 1 HP each.
Art
Tiny robots fixing circuitry inside a device
Flavor Text
"I do feel the slightest tickle. Not entirely unpleasant." - Luminary, Burying The Blade #12
Sabre Battle Drone
Keyword
Device
Total
3
HP
5
Card Text
At the end of your turn, this card deals 1 target 1 melee damage. Then, you may destroy one of your Devices. If you do, this card deals 1 target 3 fire damage.
Art
A large one-eyed humanoid drone with a blade coming out one hand and the other producing fire
Flavor Text
"While you were playing with your toys, I was preparing for the eventuality of combat!" - Luminary, Mystery Comics #515
Technologically Stable
Keyword
One-Shot
Total
3
Card Text
You may draw a card. Move a Device from your trash to your hand. You may play a card.
Art
A young Ivan Ramonat pulling tarps off abandoned devices
Flavor Text
"Never again shall you hear the name Ivan Ramonat." - Ivan Grigori Ramonat, Moonfall #2
Terralunar Translocator
Keywords
Device
Doomsday
Total
1
HP
5
Card Text
Power
If there are 15 or more cards in your trash, for every 2 cards in your trash you may destroy one non-character card other than this card. Then, shuffle your trash into your deck and destroy this card.
Art
A space portal opening in the sky showing a chunk of moon about to drop out of it right on OblivAeon's head
Flavor Text
"That madman... he's actually done it. That's a piece of the moon!" - Tachyon, Freedom Five #799
Timely Disruption
Keyword
One-Shot
Total
2
Card Text
Destroy up to 3 non-character card Devices and/or Ongoing cards. You may draw a card for each card destroyed this way.
Art
Luminary stabbing OblivAeon through with his energy-charged arm blade while his other hand holds a device trigger
Flavor Text
"What?! Arrogant mortal! Your existence is as doomed as all reality." - OblivAeon, Freedom Five #800
Triple Cross
Keyword
One-Shot
Total
2
Card Text
Destroy 1 hero non-character card. Destroy up to 3 targets with 5 or fewer HP. One target deals itself 2 psychic damage.
Art
Luminary shaking hands with Scion-Voss
Flavor Text
"And so, we have an accord. You always had such... vision." - Rainek Kel'Voss, Burying The Blade #11
Alternating Tiger Claw
Keywords
Ongoing
Style
Total
2
Card Text
Damage dealt by Mr. Fixer is irreducible. When this card enters play, destroy all other Style cards.
Art
Mr. Fixer in his Alternating Tiger Claw stance
Flavor Text
No Retreat - No Surrender
Bloody Knuckles
Keyword
Ongoing
Total
4
Card Text
Increase all Damage dealt to Mr. Fixer by 2. Increase all Damage dealt by Mr. Fixer by 2. At the start of your turn, destroy this card.
Art
Mr. Fixer raising his left hand to strike. The bandages on the left hand have blood on them
Flavor Text
"When Mr. Fixer strikes a blow, there's iron in his hand." - Fanatic, Freedom Five Annual #15
Charge
Keyword
One-Shot
Total
3
Card Text
Mr. Fixer deals 1 target 2 melee damage.
Art
Mr. Fixer punching the Operative in the face
Flavor Text
"Their eyes beg me for mercy. I grant it with my fist." - Mr. Fixer, Transmission of Honor #9
Driving Mantis
Keywords
Ongoing
Style
Total
2
Card Text
The first time each turn that Mr. Fixer would be dealt 2 or less damage, you may redirect that damage to a target of your choice. When this card enters play, destroy all other Style cards in play.
Art
Mr. Fixer in his Driving Mantis stance
Flavor Text
Hard, But Not Stiff; Soft, But With Power; Fast, But Without Disorder
Dual Crowbars
Keywords
Equipment
Tool
Total
2
Card Text
Whenever Mr. Fixer deals damage, he may deal that damage to 1 other target as well. Increase damage dealt by Mr. Fixer by 1. When this card enters play, return any other Tool cards in play to your hand.
Art
Mr. Fixer holding his two crowbars over his head
Flavor Text
"Yup, one for each hand. Just in case, you know?" - Mr. Fixer, Engine Block Blues #3
Grease Gun
Keyword
Equipment
Total
2
Card Text
Non-hero targets cannot deal damage. You may not use Powers. You may not draw cards. At the start of your turn, destroy this card.
Art
Mr. Fixer using his Grease Gun to cause ninjas to slip and fall
Flavor Text
"Being an auto mechanic is not exactly a precise business." - Mr. Fixer, Engine Block Blues #2
Grease Monkey Fist
Keywords
Ongoing
Style
Total
2
Card Text
Whenever Mr. Fixer deals damage, you may choose the type of that damage. Increase damage dealt by Mr. Fixer by 1. When this card enters play, destroy all other Style cards in play.
Art
Mr. Fixer in his Grease Monkey Fist stance
Flavor Text
Attack Suddenly Attack Violently Attack Without End
Harmony
Keywords
Ongoing
Limited
Total
2
Card Text
When both a Tool card and a Style card are in play, increase damage dealt by Mr. Fixer by 1.
Art
Expatriette shooting Blade Battalion members as they coming out
Flavor Text
"Courage first; power second; technique third." - Black Fist, Justice Comics #130
Hoist Chain
Keywords
Equipment
Tool
Total
2
Card Text
Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn. When this card enters play, return any other Tool cards in play to your hand.
Art
A bloody Mr. Fixer has his Hoist Chain wrapped around the neck of a Granite Oni
Flavor Text
"It's a good old chain. Held up many a block in its day." - Mr. Fixer, Transmission of Honor #6
Jack Handle
Keywords
Equipment
Tool
Total
2
Card Text
Whenever Mr. Fixer would deal damage to a target, he deals that much damage to all non-hero targets. When this card enters play, return any other Tool cards in play to your hand.
Art
Mr. Fixer hitting multiple thugs with his Jack Handle
Flavor Text
"Never know when you'll need an extra long lever." - Mr. Fixer, Mystery Comics #146
Meditation
Keyword
One-Shot
Total
3
Card Text
Search your trash or your deck for a Style card and put it either into your hand or into play.
Art
Mr. Fixer sitting on a cliff in the mountains in a meditation. His Hat is hanging on a tree branch behind him
Flavor Text
"Like a mountain, unmoving, unshakable. Like the ocean, deep, unfathomable." - The Visionary, Freedom Five Annual #15
Overdrive
Keyword
One-Shot
Total
4
Card Text
You may use Mr. Fixer's "Strike" power twice this turn.
Art
Mr. Fixer giving a dragon an Uppercut with energy flowing behind his punch
Flavor Text
"Strike a blow for freedom, and strike one for the land!" - Mr. Fixer, Mystery Comics #145
Pipe Wrench
Keywords
Equipment
Tool
Total
2
Card Text
Increase damage dealt by Mr. Fixer by 1. Reduce damage dealt to Mr. Fixer by 1. When this card enters play, return any other Tool cards in play to your hand.
Art
Mr. Fixer hitting Zhu Long in the head with his Pipe Wrench
Flavor Text
"Good forged steel! Not like those modern cast aluminum ones." - Mr. Fixer, Freedom Five #617
Riveting Crane
Keywords
Ongoing
Style
Total
2
Card Text
After Mr. Fixer damages a target, all damage dealt to that target is irreducible until the start of your next turn. When this card enters play, destroy all other Style cards in play.
Art
Mr. Fixer in his Riveting Crane stance
Flavor Text
Out Maneuver Out Distance Out Last
Salvage Yard
Keyword
One-Shot
Total
2
Card Text
Move all Equipment cards from each hero's trash into their player's hands. If there is a copy of the card Overdrive in your trash, you may put it into play now.
Art
Expatriette holding a Tactical Shotgun at the back of van with weapons in it
Flavor Text
"A trip to the junk yard is a journey to the past that makes way for the future." - Mr. Fixer, Transmission of Honor #1
Tire Iron
Keywords
Equipment
Tool
Total
2
Card Text
All damage dealt by Mr. Fixer is projectile damage. After Mr. Fixer damages a target, if that target has 2 or fewer HP, destroy it. When this card enters play, return any other Tool cards in play to your hand.
Art
Mr. Fixer throwing his Tire Iron
Flavor Text
"He threw a what at you?!" - The Fence, Justice Comics #634
Tool Box
Keyword
Equipment
Total
2
Card Text
When this card enters play, draw 2 cards. At the start of your turn, return this card to your hand.
Art
A green tool box with a rag, pipe wrench, screw driver, and hammer showing
Flavor Text
"A toolbox is not a toy." - Mr. Fixer, Engine Block Blues #4
Bestial Shift
Keyword
One-Shot
Total
3
Card Text
(gazelle) The Naturalist regains 3 HP. You may use a Power now. (rhino) Reduce Damage dealt to The Naturalist by 1 until the start of your next turn. (croc) The Naturalist deals 1 target 3 toxic damage. You may use a Power now.
Art
The Naturalist shifting from a glowing green gazelle into a rhinoceros
Flavor Text
"With a bellow, the gazelle transformed into a massive rhino! I love this guy!" - Haka, The Savage Haka #36
Blend Into the Pack
Keywords
Ongoing
Limited
Total
2
Card Text
The first time The Naturalist would take damage each turn, reduce that damage by the number of Environment targets in play.
Art
The Naturalist as a rhinoceros moving with a pack of triceratops
Flavor Text
"During the fight, you might not see me, but that does not mean I am gone." - The Naturalist, Freedom Five #511
Cornered Beast
Keyword
Ongoing
Total
2
Card Text
(croc) If there are more non-hero targets than hero targets, increase damage dealt by The Naturalist by 1.
Power
Destroy a target with 3 or fewer HP.
Art
The Naturalist as a crocodile surrounded by The Matriarch's crows
Flavor Text
"Whether beast or man or monster, a cornered foe is a desperate one." - Fanatic, Freedom Five #690
Crafty Assault
Keyword
One-Shot
Total
3
Card Text
The Naturalist deals up to 3 targets 2 melee damage each. (gazelle) You may destroy up to 2 Ongoing cards.
Art
The Naturalist as a gazelle breaks two drones of Omnitron
Flavor Text
"Strength comes from will more than it does from muscle." - The Naturalist, Freedom Five #717
Environmental Allies
Keyword
Ongoing
Total
2
Card Text
Reduce damage dealt to Environment targets by 1. (gazelle) Hero targets are immune to damage dealt by Environment targets.
Art
The Naturalist as a gazelle watches as the Kraken grabs Doc Tusser
Flavor Text
"You can put me down right now, consarn it!" - Doc Tusser, Vengeance #6
Feral Fury
Keyword
One-Shot
Total
3
Card Text
The Naturalist deals 1 target 2 melee damage. (croc) The Naturalist deals 1 target 2 toxic damage.
Art
The Naturalist as a crocodile drags a man underwater by his suspenders
Flavor Text
"Stand not against nature. It was here first. It will be here last, as well." - The Naturalist, Rook City Renegades #5
Hyperactive Senses
Keyword
One-Shot
Total
2
Card Text
Reveal the top 2 cards of any 2 decks. Put them back on top of their decks in any order. (gazelle) You may discard the top card of any 2 decks.
Art
The Naturalist as a gazelle sees many Wraiths, each in a different color
Flavor Text
"Pierce the veil in your mind. See clearly what is true." - The Argent Adept, Virtuoso of the Void #24
Indomitable Force
Keyword
Ongoing
Total
3
Card Text
Reduce damage dealt to The Naturalist by 1. At the start of your turn, destroy this card. (rhino) Whenever damage would be dealt to a hero target, redirect it to The Naturalist.
Art
The Naturalist as a rhinoceros protecting the Idealist from Deadline
Flavor Text
"The protection of innocence is the purest venture." - The Naturalist, Cosmic Concurrence #7
Natural-Born Vigor
Keywords
Ongoing
Limited
Total
2
Card Text
You may use an additional Power on your turn. At the start of your turn, The Naturalist may regain 4 HP. If he does, destroy this card.
Art
The Naturalist becoming the crocodile
Flavor Text
"Do not rely on your powers. They are merely tools, and all tools can fail." - The Naturalist, Vengeance #3
Natural Form's Power
Keyword
Ongoing
Total
2
Card Text
Power
(gazelle) One player draws 2 cards. (rhino) The Naturalist regains 2 HP. (croc) The Naturalist deals up to 2 targets 1 toxic damage each.
Art
The Naturalist with his three forms around him
Flavor Text
"You faced your fears and weaknesses and harnessed each of them." - The Argent Adept, Tome of the Bizarre #26
Primal Charge
Keyword
One-Shot
Total
3
Card Text
(gazelle) Draw 4 cards. (rhino) The Naturalist deals 1 target 2 melee damage. (croc) The Naturalist deals 1 target 3 melee damage.
Art
The Naturalist as a crocodile bites Apostate in his left wing
Flavor Text
"The prideful will meet defeat at the hands of the humble." - The Naturalist, The Savage Haka #36
Resilient Hide
Keyword
Ongoing
Total
2
Card Text
Whenever exactly 1 damage would be dealt to The Naturalist, prevent that damage. (rhino) At the start of your turn, The Naturalist regains 1 HP.
Art
The Naturalist as a rhinoceros is still standing after taking a beating
Flavor Text
"I lost a blade in the side of that beast! And it's still moving!" - The Operative, Freedom Five #723
Shifter's Strength
Keyword
One-Shot
Total
3
Card Text
Discard any number of cards. Draw as many cards as you discarded this way. You may play a card.
Art
The Naturalist as a mutated crocodile getting blasted by Infinitor
Flavor Text
"Our enemy is strong. We must be ready for anything." - The Naturalist, Cosmic Concurrence #19
The Deadly Crocodile
Keywords
Ongoing
Form
Total
1
Card Text
When this card enters play, destroy any other Form cards. Increase damage dealt by The Naturalist by 1. You may activate (croc) effects.
Power
The Naturalist deals 1 target 2 melee damage.
Art
The Naturalist as a crocodile on a rock
Flavor Text
"Even now as an apex predator, you still struggle against your nature." - The Argent Adept, Tome of the Bizarre #26
The Formidable Rhinoceros
Keywords
Ongoing
Form
Total
1
Card Text
When this card enters play, destroy any other Form cards. Reduce damage dealt to The Naturalist by 1. You may activate (rhino) effects.
Power
Draw 2 cards.
Art
The Naturalist as a rhinoceros getting ready to charge
Flavor Text
"Ah, yes. Much more fitting, given your temperament." - The Argent Adept, Tome of the Bizarre #25
The Nimble Gazelle
Keywords
Ongoing
Form
Total
1
Card Text
When this card enters play, destroy any other Form cards. You may activate (gazelle) effects.
Power
The Naturalist regains 3 HP.
Art
The Naturalist as a gazelle running in the field
Flavor Text
"You make quite the swift gazelle. A rather dour one, though." - The Argent Adept, Tome of the Bizarre #24
The Predator's Eye
Keyword
One-Shot
Total
3
Card Text
Increase damage dealt to 1 target by 1 until the start of your turn. (croc) You may draw up to 2 cards. The Naturalist deals 1 target X melee damage, where X = 3 minus the number of cards drawn this way.
Art
Ambuscade caught in the eye of a crocodile
Flavor Text
"The hunter will be hunted. But will he realize in time that he is now the prey?" - The Naturalist, The Deadliest Game #6
Threatening Stomp
Keyword
One-Shot
Total
2
Card Text
The Naturalist deal 1 target 4 melee damage. (rhino) Damage dealt by a target damaged this way is redirected to The Naturalist until the start of your turn.
Art
A rhinoceros stomps that draws Citizen Dawn's attention:
Flavor Text
"And so the worm has turned. Very well. You have my attention." - Citizen Dawn, Freedom Five #600
Amulet of the Elder Gods
Keywords
Equipment
Relic
Limited
Total
2
Card Text
The first time Nightmist would be dealt damage each turn, you may discard 2 cards. If you do, you may redirect that damage to a target of your choice. Spell Number 2Spell Number 3
Art
Image of Amulet of the Elder Gods
Flavor Text
"This accursed amulet shall serve in my quest for redemption!" - Nightmist, The Curse #1
Astral Premonition
Keyword
Ongoing
Total
2
Card Text
Power
Discard 1 card. If you do, reveal the top 2 cards of a deck. Put 1 on the top of that deck and 1 on the bottom of that deck. Spell Number 2Spell Number 4
Art
An image of Nightmist's face showing in her head a silhouette of Apostate
Flavor Text
"I shall not allow you to ravage this world as you have others!" - Nightmist, Absolution #18
Call Forth
Keywords
One-Shot
Spell
Total
3
Card Text
Discard a card. Reveal cards from the top of your deck until the discarded card's Spell Number Relics are revealed. Put the Relics into your hand. Shuffle the other revealed cards back into your deck. Spell Number 1Spell Number 2Spell Number 4
Art
Nightmist standing in front of ManGrove while summoning the Tome of Elder Magic
Flavor Text
"I hear your summons - I come to both impart and exact." - Tome of Elder Magic, The Curse #5
Elder Ring
Keywords
Equipment
Relic
Limited
Total
3
Card Text
Increase the Damage dealt by Nightmist by 1.
Power
Draw a card. Destroy this card. Spell Number 1Spell Number 2Spell Number 3
Art
Image of the Elder Ring
Flavor Text
"No one is master of the ring - it chooses whom it will serve." - The Master, The Curse #3
Enlightenment
Keywords
One-Shot
Spell
Total
3
Card Text
Reveal the top card of your deck. Nightmist deals herself that card's Spell Number infernal damage. One player may draw that card's Spell Number cards. Put the revealed card into your trash. Spell Number 1Spell Number 2Spell Number 3
Art
Nightmist with her hand on the Argent Adept's head. Light is coming off her hand
Flavor Text
"Life and death. Space and time. Fate and chance. These are the forces of the universe." - Nightmist, Virtuoso of the Void #12
Heedless Lash
Keywords
One-Shot
Spell
Total
3
Card Text
Reveal the top card of your deck. Nightmist deals herself and 1 other target that card's Spell Number infernal damage. Put the revealed card into your hand or into play. Spell Number 1Spell Number 2Spell Number 3
Art
Nightmist slashing at a person with mist from her hand
Flavor Text
"By the light of the stars and the power of untold gods!" - Nightmist, Tome of the Bizaree #6
Master of Magic
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever you play a Spell card, Nightmist regains that card's Spell Number HP. Spell Number 2Spell Number 3
Art
Nightmist casting a spell from the Tome of Elder Magic
Flavor Text
"Touching sources of arcane power can both strengthen and destroy." - Nightmist, The Curse #4
Mistbound
Keywords
One-Shot
Spell
Total
2
Card Text
Discard 2 cards. If you do, you may select a deck. Cards from that deck cannot be played until the start of your next turn. Spell Number 1Spell Number 4
Art
Grand Warlord Voss being dragged from the corner of Kirby and Timm into the mist
Flavor Text
"You have not heard the last of me!" - Grand Warlord Voss, Nightmist #61
Mist Form
Keywords
Ongoing
Limited
Total
2
Card Text
Nightmist is immune to damage. You cannot play cards or use Powers. You may draw an additional card during your draw phase. At the start of your turn, you may destroy this card. Spell Number 2Spell Number 3
Art
Nightmist following a burglar who can't see since she is just mist
Flavor Text
"Uhh, is someone there?" - Burglar, Nightmist #7
Mist-Fueled Recovery
Keyword
One-Shot
Total
2
Card Text
Shuffle a hero's trash into that hero's deck. Nightmist regains 1 HP for each 2 cards shuffled into that hero's deck by this card. Immediately end your turn. Spell Number 3Spell Number 4
Art
Nightmist gathering the mists into her
Flavor Text
"I am more than mere shadow - I am the mists themselves!" - Nightmist, The Curse #1
Mists of Time
Keywords
One-Shot
Spell
Total
2
Card Text
Nightmist deals herself 2 infernal damage. Switch your trash and hero deck. Shuffle your deck. Spell Number 3Spell Number 4
Art
Nightmist looking at a split image showing a statue of Grand Warlor Voss, Legacy holding an incapped Young Legacy, Akash'Bhuta, a figure crushing the world in his hand, and Young Legacy holding an incapped Legacy
Flavor Text
"I can feel the bridge between this timeline and many others." - Nightmist, Nightmist #31
Oblivion
Keywords
One-Shot
Spell
Total
4
Card Text
Reveal the top 2 cards of your deck. Nightmist deals each target one of the revealed card's Spell Number infernal damage, then deals each non-hero target the other revealed card's Spell Number Infernal Damage. Put the revealed cards into your trash. Spell Number 1Spell Number 2Spell Number 3Spell Number 4
Art
Nightmist trying to seal away Gloomweaver
Flavor Text
"You shall not enter this world!" - Nightmist, Nightmist #22
Planar Banishment
Keywords
One-Shot
Spell
Total
3
Card Text
Reveal the top card of your deck. Nightmist deals herself that card's Spell Number infernal damage. You may destroy up to that card's Spell Number Ongoing and/or Environment cards. Put the revealed card into your trash. Spell Number 1Spell Number 2Spell Number 3
Art
Nightmist in front of a broken statue at the ruins of Atlantis in mist form as a Kraken tentacle tries to swipe at her
Flavor Text
"I cast thee through the gates of R'lyeh!" - Nightmist, Freedom Five #559
Scouring Mists
Keywords
One-Shot
Spell
Total
3
Card Text
Reveal the top card of your deck. Nightmist deals herself that card's Spell Number infernal damage. Nightmist deals up to that card's Spell Number targets 2 infernal damage each. Put the revealed card into your trash. Spell Number 2Spell Number 3Spell Number 4
Art
Blade Battalion members are being entangled by arms from the mist below them
Flavor Text
"You have not yet faced true terror... " - Nightmist, Burying The Blade #4
Starshield Necklace
Keywords
Equipment
Relic
Limited
Total
2
Card Text
At the end of your turn, you may discard a card. If you do, Nightmist regains that card's Spell Number HP. Spell Number 1Spell Number 3
Art
Image of the Starshield Necklace around Nightmist's neck
Flavor Text
"It is a charm against the evil which lurks in your dreams." - Nightmist, The Fabric of Despair #2
Tome of Elder Magic
Keywords
Equipment
Relic
Total
2
Card Text
Power
Reveal cards from the top of your deck until a Spell is revealed. Put it into your hand. Shuffle the other revealed cards back into your deck. Spell Number 3Spell Number 4
Art
Image of the Tome of Elder Magic
Flavor Text
"You cannot open this book without losing something." - The Master, The Curse #3
Ablative Coating
Keywords
Equipment
Plating
Total
2
Card Text
Reduce melee, projectile, and toxic damage dealt to Omnitron-X by 2. When this card enters play, return all other Plating cards to your hand.
Art
Final Breath posed after striking Omnitron-X, who stands by unharmed, coated in armor
Flavor Text
"Strike acknowledged. Form unharmed." - Omnitron-X, The Tides of Time #2
Bio-Engineering Beam
Keyword
Ongoing
Total
2
Card Text
Power
Destroy an Environment card. Omnitron-X deals 1 non-hero target 2 energy damage.
Art
Omnitron-X shooting a beam from its 'eye' at a raptor
Flavor Text
"Threat recognized. Deploying appropriate response." - Omnitron-X, Freedom Five #716
Defensive Blast
Keywords
Ongoing
Limited
Total
2
Card Text
Power
Discard a Plating card. If you do, Omnitron-X deals each non-hero target 1 damage of each type currently reduced by a Plating card.
Art
Omnitron-X hovering, surrounded by unknown armored soldiers, each being attack by a different type of damage
Flavor Text
"End-times? I have seen many times. These are merely your end-times." - Omnitron-X, Terminus #3
Disruptive Flechettes
Keyword
One-Shot
Total
3
Card Text
Destroy up to 2 Ongoing cards. Omnitron-X deals each non-hero target 2 projectile damage.
Art
Citizen Dawn looking woozy, 2 darts filled with a glowing liquid protrude from her shoulder
Flavor Text
"Manipulation of chemical triggers can neutralize organic and inorganic targets." - Omnitron-X, Freedom Five #717
Electro-Deployment Unit
Keywords
Equipment
Component
Total
2
Card Text
At the start of your turn, either draw a card or play a card. If Omnitron-X is dealt 5 or more damage in one turn, destroy this card.
Art
Omnitron-X with a cannon-like device perched on its shoulder, shooting out faded red light
Flavor Text
"Yeah, yeah, it can make stuff, but that shoulder unit is adorbs!" - Unity, Justice Comics #604
Elemental Exochassis
Keywords
Equipment
Plating
Total
2
Card Text
Reduce cold, fire, lightning, and energy damage dealt to Omnitron-X by 2. When this card enters play, return all other Plating cards to your hand.
Art
Atum sending fire from his outstretched hand, Omnitron-X stands bathed in flame, his chassis turned red, unharmed
Flavor Text
"The flames of the past cannot consume the tech of the future." - Omnitron-X, Time and Again #14
Focused Plasma Cannon
Keywords
Equipment
Component
Total
2
Card Text
At the start of your turn, Omnitron-X may deal 1 target 2 irreducible fire damage. If Omnitron-X is dealt 5 or more damage in one turn, destroy this card.
Art
Omnitron-X hand outstretched, with a cannon built through its hand, with a stream of plasma forcibly shooting out of it
Flavor Text
"Superheated plasma has many industrial applications. This is not one of them." - Omnitron-X, Time and Again #6
Gaussian Coil Blaster
Keywords
Equipment
Component
Total
2
Card Text
At the start of your turn, Omnitron-X deals up to 3 targets 1 lightning damage each. If Omnitron-X is dealt 5 or more damage in one turn, destroy this card.
Art
Omnitron-X stands dwarfed by Omnitron, with a lightning bolt shooting from Omnitron-X's arm, directly into Omnitron's "eye"
Flavor Text
"Error. Damage sustained. Damage origin impossible." - Omnitron, Singularity #7
Innervation Ray
Keywords
Equipment
Component
Total
2
Card Text
At the start of your turn, up to 3 hero targets regain 1 HP each. If Omnitron-X is dealt 5 or more damage in one turn, destroy this card.
Art
Omnitron-X stands beside Bunker who has minor damage on his chassis. Bunker is surrounded by a healing light that emanates from Omnitron-X
Flavor Text
"Revitalizing one's allies is as important as protecting yourself." - Omnitron-X, Vengeance #3
Reactive Plating Subroutine
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever Omnitron-X is dealt damage of a type currently reduced by a Plating card, Omnitron-X deals 1 target 2 damage of that type.
Art
Apostate is on his knees, being battered by a mystical energy emanating from Omnitron-X, who is in his Temporal Shielding armor
Flavor Text
"Augh! What trickery is this?!" - Apostate, Mystery Comics #370
Reset
Keyword
One-Shot
Total
4
Card Text
Shuffle your trash into your deck. You may draw a card. You may play a card.
Art
Omnitron-X stands powered down, its 'eye' no longer glowing, in the backgroud a battle rages between Legacy, Voss and an indistinguishable character
Flavor Text
"Reloading core memory files. Cycling primary servos. Initializing startup subroutines." - Omnitron-X, Freedom Five Annual #30
Rocket Punch
Keyword
Equipment
Total
2
Card Text
Power
Omnitron-X deals 1 target 2 projectile damage. Omnitron-X may deal 1 target 1 projectile damage.
Art
Omnitron-X, its forearm blasting off to punch offscene
Flavor Text
"Ha-hah! That robot just shot its arm off!" - Haka, Freedom Five #717
Self Sabotage
Keyword
One-Shot
Total
2
Card Text
Destroy any number of Component cards. Omnitron-X deals 1 target X energy damage, where X = the number of Component cards destroyed by this card times 2.
Art
Omnitron-X, missing an arm, stands before a giant Omnitron's 'eye', sparking from various place where he has received damage
Flavor Text
"The survival of the living far outweighs the existence of one." - Omnitron-X, Singularity #8
Singularity
Keyword
One-Shot
Total
2
Card Text
Destroy any number of Equipment cards. Omnitron-X deals each non-hero target X lightning damage, where X = the number of Equipment cards destroyed by this card.
Art
Multiple electrical bolts arc from Omnitron-X's torso
Flavor Text
"Its sacrifice was far greater than most could comprehend." - Fanatic, Singularity #8
Slip Through Time
Keywords
Ongoing
Limited
Total
2
Card Text
At the end of your turn, you may play a card and you may use a Power. At the start of your turn, destroy this card.
Art
Omnitron-X bracing against the wind, with multiple components attached while electricity and mystical energy rushes past it
Flavor Text
"The time continuum's unidirectionality makes this unlikely. Here we go." - Omnitron-X, Time and Again #1
Technological Advancement
Keyword
One-Shot
Total
4
Card Text
Search your deck for a Plating card or a Component card. Put it into play. Shuffle your deck. You may draw a card.
Art
The Electro-Deployment Unit sits on Omnitron-X's shoulder, projecting rays that are constructing a Gaussian Coil Blaster onto Omnitron-X's arm
Flavor Text
"It reversed the polarity of the latent antineutrino field and recalibrated its alignment with a recursive algorithm. It's really quite simple." - Tachyon, Justice Comics #604
Temporal Shielding
Keywords
Equipment
Plating
Total
2
Card Text
Reduce psychic, infernal, radiant, and sonic damage dealt to Omnitron-X by 2. When this card enters play, return all other Plating cards to your hand.
Art
Kismet stands by, looking annoyed, while energies swirl around Omnitron-X, whose torso is covered in hexagons, looking unharmed
Flavor Text
"Luck is fallacy. There is only cause and effect." - Tachyon, Run of Luck #4
Between the Lines
Keyword
One-Shot
Total
3
Card Text
One hero may use a Power now. If that Power deals damage, that damage is irreducible.
Art
Haka about to punch Akash'Bhuta in the eye
Flavor Text
"Good! Now, five centimetres to the left... perfect. Hit it." - Parse, Freedom Five #607
Buffer Overflow
Keyword
Ongoing
Total
2
Card Text
When a Villain card would enter play, you may discard it instead and destroy this card. When this card is destroyed, draw a card and play the top card of the Villain deck.
Art
Outline of Parse looking at the weaknesses of a giant 3 headed dinosaur alien in an arena
Flavor Text
"Well, you look like heaps of trouble. No thank you." - Parse, The Hero in the Arena #3
Critical Multiplier
Keyword
Ongoing
Total
3
Card Text
Whenever you discard a card from hand, select a hero target. Increase the next damage dealt by that target by 1.
Art
Redeemer Fanatic breaking Absolution on Citizen Truth's arm
Flavor Text
"Adjustments here and there. They add up." - Parse, Freedom Five #599
Data-Mining
Keyword
One-Shot
Total
3
Card Text
If there are 2 or more Villain Ongoing cards in play, you may destroy 1 of them. If there are 2 or more Environment cards in play, you may destroy 1 of them.
Art
Miss Information being covered with orange radioactive material after Parse's arrow broke the container
Flavor Text
"AAIIIEEEE! What have you done?!" - Miss Information, Freedom Five Annual #21
Exploit Vulnerability
Keyword
Ongoing
Total
2
Card Text
Whenever a non-hero target enters play, increase damage dealt to that target by 1 until the start of the Environment turn.
Art
Parse touching a weak spot on Vine Guy of The Crackjaw Crew
Flavor Text
"Oh, look. Another one. They just don't make villains like they used to." - Parse, Vengeance #4
Extrasensory Awareness
Keyword
Ongoing
Total
2
Card Text
Power
Reveal the top 3 cards of the Villain deck. Discard 1 of them. Put the other 2 on top of the deck in any order. You may shuffle the Villain deck.
Art
Outline of Parse seeing different possibilties of Iron Legacy's next move
Flavor Text
"You see weaknesses. What do you see before you now?" - Iron Legacy, The Final Legacy #5
Gauge
Keyword
Ongoing
Total
2
Card Text
Power
Reveal the top card of a deck. Put it on the top or bottom of that deck. You may draw 1 card.
Art
Parse seeing the connection between Aminia Twain and Miss Information
Flavor Text
"Ah, um, yes, good to meet you Ms. Twain... " - Parse, Freedom Five Annual #21
Impossible Shot
Keyword
One-Shot
Total
3
Card Text
Parse deals 1 target 3 irreducible projectile damage. Draw 1 card.
Art
Ambuscade surprised that an arrow just got shot into his rifle scope
Flavor Text
"How... I did not see that coming. Merde." - Ambuscade, Freedom Five #702
Quick Calculation
Keyword
One-Shot
Total
3
Card Text
Reveal the top 3 cards of your deck. Put 1 on the bottom of your deck and the other 2 in your hand.
Art
Parse surprised when a blue alien bug broke through a wall
Flavor Text
"Whoa, you're quite the... thingamajig. Shoo!" - Parse, Cosmic Concurrence #7
Recompile
Keyword
One-Shot
Total
3
Card Text
Discard up to 3 cards. Draw twice as many cards as you discarded this way.
Art
Parse in full color with outlines of Expatriette, Legacy, Calypso, and The Radioactivist fighting
Flavor Text
"Hold on just a tick. That's a lot to process. Okay, got it all." - Parse, Vengenace #2
Reveal the Flaws
Keyword
Ongoing
Total
3
Card Text
Damage dealt by hero targets is irreducible. At the start of your turn, destroy this card.
Art
Parse watching Captain Cosmic save The Matriarch from a silver giant
Flavor Text
"There! Run to the center! It's now or never!" - Parse, Freedom Five Annual #29
Segmentation Fault
Keyword
Ongoing
Total
2
Card Text
Power
Discard a card. If you do, you may destroy an Ongoing or Environment Card.
Art
Revenant taking an arrow to the left shoulder and armor breaking off
Flavor Text
"I think it goes without saying that you're fired." - Revenant, Vengeance #4
Snap Decision
Keywords
Ongoing
Limited
Total
2
Card Text
At the start of your turn, you may discard 1 card. If you do, you may play a card.
Art
Spite holding a blonde woman hostage while Parse looks at him
Flavor Text
"What's it going to be? Face it. You're out of your league." - Spite, Mystery Comics #98
Syntactic Analysis
Keyword
One-Shot
Total
2
Card Text
Select a player. That player reveals the top 2 cards of their deck. They may play, draw, or discard each of those cards in any order.
Art
Parse directing all the heroes from the Vengeance expansion
Flavor Text
"Here's the situation. You know what to do." - Parse, Vengeance #5
Targeting Arrow
Keyword
One-Shot
Total
3
Card Text
Parse deals 1 target 1 irreducible projectile damage. Increase damage dealt to that target by 1 until the start of your turn.
Art
Cosmic Omnitron with an arrow in its neck
Flavor Text
"Only a few clicks away. Shouldn't be too much of a problem." - Parse, Cosmic Concurrence #1
Updated Intel
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever a Villain card enters play, you may look at the bottom card of a deck, then either put it on the top or bottom of that deck.
Art
Parse investigating something glowing red from a broken coffin. Argent Adept and NightMist in the background
Flavor Text
"Good news: I have new information. Bad news: It's not good." - Parse, Tome of the Bizarre #34
Alchemical Redirection
Keyword
Ongoing
Total
2
Card Text
Redirect all damage that would be deal to hero targets to The Scholar. At the start of your turn, destroy this card.
Art
The Scholar absorbing energy into his body and the philosopher's stone
Flavor Text
"A lot of people die - that doesn't mean you're going to die." - The Scholar, Vagabond's Tale #3
Bring What You Need
Keywords
Ongoing
Limited
Total
2
Card Text
Power
Reveal the top 3 cards of your deck. Put 2 in your hand and 1 on the bottom of your deck.
Art
The Scholar looking at a tennis racket in a room filled with a beach ball, rug, and guitar
Flavor Text
"Ah, simple treasures. They tell the story of a man's life." - The Scholar, Vagabond's Tale #1
Don't Dismiss Anything
Keyword
One-Shot
Total
2
Card Text
Each player may either move 1 card from their trash to the top of their deck, or put the top card of their deck into play.
Art
The Scholar with a hand on Expatriette's shoulder in the rain
Flavor Text
"What I want to find is the truth. What are you looking for?" - The Scholar, Emigrant's Song #2
Expect the Worst
Keywords
Ongoing
Limited
Total
2
Card Text
Whenever The Scholar would be dealt damage, reduce that damage to 0. At the start of your turn, The Scholar regains 2 HP and destroys this card.
Art
The Scholar surrounded by flames clutching the philosopher's stone in both hands
Flavor Text
"He stood, wreathed in flame, but he did not burn." - Fanatic, Mystery Comics #281
Flesh to Iron
Keywords
Ongoing
Elemental
Total
3
Card Text
At the start of your turn, either discard 1 card or destroy this card. Reduce damage dealt to The Scholar by 2.
Art
The Scholar holding his right arm up which has turned to Iron standing next to the Dreamer
Flavor Text
"Show me your worst. I have weathered more than you could guess." - The Scholar, Nightmare World #5
"Get Out of the Way!"
Keyword
One-Shot
Total
3
Card Text
The Scholar deals each non-hero target 1 fire damage. Then, The Scholar regains X HP, where X = the number of targets dealt damage this way.
Art
The Scholar touching the ground with his right hand as it starts to erupt towards Blade Battalion members
Flavor Text
"You'd better hope you can move fast enough!" - The Scholar, Vengeance #2
Grace Under Fire
Keyword
One-Shot
Total
3
Card Text
The Scholar deals 1 target X radiant damage, where X = the number of non-hero targets in play.
Art
A silhouette of the Scholar holding the philosopher's stone above his head with energy coming from it
Flavor Text
"If life gives you lemons, make a lemon cannon." - The Scholar, Stranger in a Strange World #9
Keep Moving
Keyword
One-Shot
Total
4
Card Text
Search your deck for an Elemental card and put it into play. Shuffle your deck. You may play a card.
Art
The Scholar running from an Enraged T-Rex
Flavor Text
"Come on! Seriously! Give me something to work with here!" - The Scholar, Vagabond's Tale #5
Know When to Hold Fast
Keyword
One-Shot
Total
2
Card Text
Draw 5 cards. Immediately end your turn.
Art
The Scholar relaxing in a chair with a beer in his right hand
Flavor Text
"What do you mean, 'lazy'? I'm preparing. Planning. Strategizing." - The Scholar, Virutoso of the Void #11
Know When to Turn Loose
Keyword
One-Shot
Total
2
Card Text
Discard your hand. The Scholar deals 1 target X Lightning Damage, where X = the number of cards discarded this way.
Art
The Scholar holding the Philosopher's Stone in both hands releasing energy at Akash'Bhuta
Flavor Text
"In a lot of ways, this would have benefited from planning." - The Scholar, Virutoso of the Void #12
Mortal Form to Energy
Keywords
Ongoing
Elemental
Total
3
Card Text
At the start of your turn, either discard 1 card or destroy this card. Whenever The Scholar regains HP, The Scholar also deals 1 target that much energy damage.
Art
The Scholar's body is glowing yellow
Flavor Text
"Pay attention: I am not a ghost. Do not be alarmed." - The Scholar, Tome of the Bizarre #36
Offensive Transmutation
Keyword
One-Shot
Total
2
Card Text
The Scholar deals 1 target 2 infernal damage. A Target dealt damage this way cannot deal damage until the start of your next turn.
Art
The Scholar, with his right hand glowing purple, putting his right hand up to Apostate's chest who looks withered
Flavor Text
"Stop. Just stop. Don't you think you've done enough?" - The Scholar, Nightmist #8
Proverbs and Axioms
Keyword
One-Shot
Total
2
Card Text
Each player draws 1 card. Each hero character card may either regain 2 HP or deal themselves 3 psychic damage and use a Power.
Art
The Scholar talking with the Wraith in the what appears to be the middle of a swamp
Flavor Text
"Listen, I didn't come here to talk about Legacy. Who are you?" - The Scholar, Mystery Comics #28
Solid to Liquid
Keywords
Ongoing
Elemental
Total
3
Card Text
At the start of your turn, either discard 1 card or destroy this card. Whenever The Scholar would regain HP, increase the amount of HP regained by 1.
Art
The Scholar in a liquid form being stabbed by Ambuscade from behind which just goes through him
Flavor Text
"Qu'est-ce que c'est?!" - Ambuscade, Temporal Targets #5
Transmutative Recovery
Keyword
One-Shot
Total
3
Card Text
The Scholar regains 2 HP. Draw 2 cards.
Art
The Scholar laying with his eyes closed against a tree with the philosopher's stone next to him
Flavor Text
"Never underestimate the value of forty winks. Or eighty." - The Scholar, The Savage Haka #40
Truth Seeker
Keywords
Ongoing
Limited
Total
2
Card Text
Power
The Scholar deals 1 target 2 melee damage. Draw 1 card.
Art
The Scholar smashing the philosopher's stone into the head of Gloomweaver
Flavor Text
"The truth is power! Your lies are feeble at best." - The Scholar, The Fabric of Despair #5
Cash Out
Keyword
One-Shot
Total
3
Card Text
Remove any number of Tokens from your Unlucky Pool. Draw that many cards. Each player may discard 1 card. If (H) minus 1 cards are discarded this way, each hero target regains 2 HP.
Art
A wounded Setback sitting down looking over his shoulder at Kismet
Flavor Text
"Hahahaha! Things never turn out your way, do they?" - Kismet, Run of Luck #1
Cause and Effect
Keyword
One-Shot
Total
2
Card Text
You may destroy 1 Ongoing or Environment card. Setback deals 1 target and himself as much psychic damage as there are Tokens in your Unlucky Pool.
Art
A symbiote looking monster that has Setback wrapped up
Flavor Text
"OK, look -- ow! Hey, that's really not at all nice!" - Setback, Freedom Five Annual #30
Exceeded Expectations
Keyword
One-Shot
Total
3
Card Text
Remove any number of Tokens from your Unlucky Pool. Setback deals that many targets 3 melee damage each.
Art
Setback hitting Ambuscade, Calypso, and Hippo at the same time
Flavor Text
"...there is no way that should have worked." - The Visionary, Vengeance #3
Friendly Fire
Keyword
Ongoing
Total
2
Card Text
Whenever a hero target deals a non-hero target damage, that hero may also deal Setback 2 damage of the same type. Whenever Setback is dealt damage this way, add 2 Tokens to your Unlucky Pool.
Art
Setback getting shocked because he is standing right beside Tempest who is shooting lightning from his hand
Flavor Text
"You keep standing right next to me. Why do you think this keeps happening?" - Tempest, Freedom Five #421
Fumbling Fool
Keyword
One-Shot
Total
3
Card Text
Discard the top card of each deck. You may add or remove (H) Tokens from your Unlucky Pool.
Art
Setback breaking down a wall which the debris landed on Wraith and Kismet
Flavor Text
"Gosh! Sorry, Maia, er, I mean, The Wraith!" - Setback, Mystery Comics #291
High Risk Behavior
Keyword
Ongoing
Total
2
Card Text
Increase damage dealt to and by Setback to and by Villain Targets by 1 for every 3 Tokens in your Unlucky Pool. At the start of your turn, you may add or remove 1 Token from your Unlucky Pool.
Art
A silhouette of Setback standing in front of the Slaughterhouse Six
Flavor Text
"Oh, hello there! Have you considered, say, not hitting me?" - Setback, Freedom Five #592
Karmic Retribution
Keyword
One-Shot
Total
3
Card Text
If you have fewer than 7 Tokens in your Unlucky Pool, remove 1 of them. If you do, Setback regains 2 HP. If you have 7 or more Tokens in your Unlucky Pool, remove 7 of them and Setback deals 1 target 7 melee damage.
Art
Setback waking up an delivering a back fist strike on Apostate
Flavor Text
⚞yawn⚟ "What a night! I sure hope today goes better than yesterday!" - Setback, Mystery Comics #370
Looking Up
Keyword
Ongoing
Total
3
Card Text
At the start of your turn, if you have 10 or more Tokens, Setback deals himself 3 psychic damage.
Power
Add 3 Tokens to your Unlucky Pool. Setback deals 1 target 3 melee damage.
Art
Setback has his fall broken by a thug with Graham Pike looking on
Flavor Text
"Man, good thing that window was there to break my fall! And these guys, too!" - Setback, Rook City Renegades #5
Plucky Break
Keyword
One-Shot
Total
3
Card Text
Remove 2 Tokens from your Unlucky Pool. If you do, draw 1 card and Setback deals 1 target 2 melee damage. If there are zero Tokens in your Unlucky Pool, Setback regains 3 HP.
Art
Setback leaning over to pick up a coin which prevents lightning from hitting him coming from a member of the Slaughterhouse Six (Re-volt
Flavor Text
"Hey look! A new penny! These new coins are looking pretty sweet!" - Setback, Mystery Comics #212
Reckless Rush
Keyword
One-Shot
Total
4
Card Text
Setback deals 1 target 2 melee damage. Setback deals himself 2 melee damage. Add 2 Tokens to your Unlucky Pool.
Art
Setback running into Plague Rat taking them both off a building rooftop
Flavor Text
"Alrighty, smelly and bitey! Down we go!" - Setback
Silver Lining
Keyword
Ongoing
Total
2
Card Text
If Setback would be reduced to 0 or fewer HP, remove all Tokens from your Unlucky Pool and restore Setback to HP equal to the amount of Tokens removed this way. Then, destroy this card.
Art
Setback coming out of a broken vat with chemicals coming down from him
Flavor Text
"I have been experimenting with the reversed regression serum for years, and it works on this guy?!" - Baron Blade, Exordium #1
Surprising Fortune
Keyword
Ongoing
Total
2
Card Text
Power
Remove 2 Tokens from your Unlucky Pool. If you do, Setback regains 2 HP and 1 player may draw 2 cards.
Art
Setback has his fall broken by landing on top of Cosmic Omnitron
Flavor Text
"Oof. Hi! I know you don't particularly care, but you're not at all soft." - Setback, Cosmic Concurrence #1
Turn of Events
Keyword
One-Shot
Total
2
Card Text
Remove (H) Tokens from your Unlucky Pool. If you do, each other player may use a Power now. Setback deals himself 2 psychic damage.
Art
Setback holding back Plague Rat as Ra is lining up a fire blast
Flavor Text
"Alright now, fidgety one. Hold him steady..." - Ra, Mystery Comics #270
Uncharmed Life
Keyword
Ongoing
Total
2
Card Text
When a hero target would be dealt damage, you may remove 2 Tokens from your Unlucky Pool to redirect that damage to Setback.
Power
Setback regains 3 HP. Destroy this card.
Art
Setback in a mirror maze getting blasted by Glamour
Flavor Text
"You know, this isn't great. But better me than someone else!" - Setback, Freedom Five #592
"Whoops! Sorry!"
Keyword
One-Shot
Total
3
Card Text
Destroy 1 non-character card belonging to another hero. You may destroy 1 Ongoing or Environment card. Add or remove 3 Tokens from your Unlucky Pool.
Art
Setback stepping on and accidentally crushing an auxiliary power source that Tyler has plugged into the Bunker suit
Flavor Text
"I really had no idea that was there, sir! I, ah, I should go." - Setback, Freedom Five #591
Wrong Time and Place
Keyword
Ongoing
Total
1
Card Text
The first time a hero target would be dealt damage each turn, redirect that damage to Setback, or remove X Tokens from your Unlucky Pool to redirect that damage to a Target, where X = the amount of damage. At the start of your turn, you may shuffle this card back into your deck.
Art
Setback ducking out of the way of a missile which will hit Revenant
Flavor Text
"You again?!" - Revenant, Setback, Vengeance #4
Aggression Modulator
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to an Environment target. Reduce damage dealt by that target to hero targets by 2. Increase damage dealt by that target to Villain targets by 1.
Art
A tiny Sky-Scraper placing a link on Mdjai
Flavor Text
"I must fight. I must fight the Ennead!" - Mdjai, Freedom Five #542
Catch A Ride
Keywords
One-Shot
Tiny
Total
2
Card Text
Switch to Sky-Scraper's Tiny character card. A hero target other than Sky-Scraper deals 1 target 2 projectile damage. Sky-Scraper deals 1 target dealt damage that way 2 irreducible melee damage.
Art
A tiny Sky-Scraper standing on an arrow that Parse is getting ready to shoot
Flavor Text
"I hope you know what you're doing here. Because I think you're crazy." - Parse, The Hero in the Arena #6
Colossal Left Hook
Keywords
One-Shot
Huge
Total
3
Card Text
Switch to Sky-Scraper's Huge character card. Sky-Scraper deals 1 target 3 melee damage. You may discard a card. If you do, you may play a card.
Art
A huge Sky-Scraper punching Akash'Bhuta knocking her over
Flavor Text
"You are big. I like that. It is good to undo the leash." - Sky-Scraper, Virtuoso of the Void #12
Compulsion Cannister
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to a target. That target deals itself and one other non-hero target 2 irreducible psychic damage now.
Art
Nuit and Osiris being hit by bolt of light
Flavor Text
"I am told by something that they will be busy right now." - Sky-Scraper, Freedom Five #542
Cortex Hyperstimulator
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to a target. Reduce the first damage dealt by that target each turn by 1. At the end of its turn, that target deals itself 1 lightning damage.
Art
Deadline is shaking from a link attached to him
Flavor Text
"What?! Do not attempt to stand in the way of galactic salvation!" - Deadline, Freedom Five #756
Emergency Evac
Keywords
One-Shot
Normal
Total
2
Card Text
Switch to Sky-Scraper's Normal character card. Destroy all Link cards, all Environment cards, and up to 2 Villain Ongoing cards. Each hero target regains 1 HP.
Art
A tiny Sky-Scraper shifting to normal size to uppercut a FILTER agent with another one looking surprised
Flavor Text
"I must go! I have other less dangerous places to be." - Sky-Scraper, Under Cover #3
Explosive Reveal
Keywords
One-Shot
Normal
Total
3
Card Text
Switch to Sky-Scraper's Normal character card. Destroy any number of Link cards. Sky-Scraper deals up to X targets 2 projectile damage and 2 fire damage each, where X = the number of cards destroyed this way.
Art
Sky-Scraper hitting a trigger as a huge explosion occurs behind it
Flavor Text
"Just got a report from the wee un. It's done." - K.N.Y.F.E., Under Cover #6
Linking Incursion
Keywords
One-Shot
Tiny
Total
4
Card Text
Switch to Sky-Scraper's Tiny character card. Reveal cards from the top of your deck until 2 Link cards have been revealed. You may put each of those cards either into your hand or into play. Shuffle the other revealed cards into your deck.
Art
A tiny Sky-Scraper lifting an air vent next to a FILTER agent
Flavor Text
"All in the work of a lunar cycle, Wait, that is not quite right." - Sky-Scraper, Under Cover #1
Micro-Assembler
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to a hero character card. That hero gains the following Power:
Power
Discard a card. Then, search your deck for an Equipment card and put it either into your hand or into play, then shuffle your deck.
Art
Sky-Scraper in room with her worm looking Micro-Assembler with Vyktor walking into the room
Flavor Text
"I do not understand why you think she is 'creepy'. She is so full of use!" - Sky-Scraper, Vengeance #5
Neutralizing Resonator
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to a Villain character card and discard the top card of that villain's deck. At the start of your turn, you may destroy 1 Ongoing card. If you do, destroy this card.
Art
Plague Rat with a link stuck in his neck
Flavor Text
"Calm down, rodent man thing! You seem very angry. It is not healthy." - Sky-Scraper, Mystery Comics #403
Proportionist
Keywords
Ongoing
Limited
Total
2
Card Text
Increase sonic damage dealt by Sky-Scraper by 1. When Sky-Scraper's character card is switched to a larger size, Sky-Scraper deals each non-hero target 1 melee damage. When Sky-Scraper's character card is switched to a smaller size, draw a card.
Art
A huge Sky-Scraper about to flick Tantrum
Flavor Text
"Oh. Well, now I just feel silly. This might actually hurt." - Tantrum, Vengeance #5
Rebounding Debilitator
Keywords
Equipment
Link
Total
2
Card Text
Play this card next to a non-hero target. When that target would deal 3 or more damage, prevent that damage, then either destroy this card or put it on top of your deck.
Art
La Capitan with a link grappling around her left arm holding a sword
Flavor Text
"It appears that time is the thing that you have run out of! Hah!" - Sky-Scraper, Southwest Sentinels #26
Rest And Recover
Keywords
One-Shot
Normal
Total
3
Card Text
Switch to Sky-Scraper's Normal character card. Sky-Scraper regains 1 HP. Draw 1 card and move 1 card other than Rest and Recover from your trash to your hand.
Art
An injured Sky-Scraper going into an alley as blasts occur on the street behind her
Flavor Text
"I am not good feeling. I need some units of time." - Sky-Scraper, Freedom Five #756
Tectonic Chokeslam
Keywords
One-Shot
Huge
Total
3
Card Text
Switch to Sky-Scraper's Huge character card. Sky-Scraper deals 1 target 4 melee damage. Sky-Scraper deals each target 1 projectile damage.
Art
A huge Sky-Scraper slamming Kaarga Warfang into the ground of the arena
Flavor Text
"You put me in chains. I will put you in the ground!" - Sky-Scraper, The Hero in the Arena #6
Thorathian Monolith
Keywords
Ongoing
Huge
Total
3
Card Text
When this card enters play, switch to Sky-Scraper's Huge character card. Reduce damage dealt to Sky-Scraper by 2. Redirect any damage that would be dealt to a hero target to Sky-Scraper. At the start of your turn, destroy this card.
Art
A huge Sky-Scraper taking on multiple men in orange suits
Flavor Text
"I am who you will fight. Leave my friends alone." - Sky-Scraper, Freedom Five Annual #30
Undetectable Relinking
Keywords
One-Shot
Tiny
Total
3
Card Text
Switch to Sky-Scraper's Tiny character card. Put any number of Link cards in play back in your hand. You may play X Link and/or Tiny cards now, where X = the number of Link cards returned to your hand by this card.
Art
A tiny Sky-Scraper attaching her links to Proletariat and Baron Blade in a laboratory
Flavor Text
"It is good to dispose of multiple avian beasts with just one rock." - Sky-Scraper, Vengeance #6
Coup Vexant
Keyword
One-Shot
Total
3
Card Text
Stuntman deals 1 target 2 projectile damage. Redirect the next damage dealt by that target to Stuntman. Reduce that damage by 2.
Art
Stuntman firing his submachine pistol while dodging through a hail of bullets.
Flavor Text
"Trust me, Randy. If you understood French, you'd be way more mad at him." - F.I.L.T.E.R. Agent, Freedom Five #789
Coute Que Coute
Keywords
Ongoing
Limited
Total
2
Card Text
Increase damage dealt to and by Stuntman by 1. At the start of your turn, you may destroy this card. When this card is destroyed, you may draw a card.
Art
Stuntman punching out Sergeant Steel on top of a speeding train.
Flavor Text
"Sometimes, there is no option. Do or die, so to speak." - Stuntman, Freedom Five #788
Dramatic Cliffhanger
Keywords
Ongoing
Limited
Total
3
Card Text
At the end of the Environment turn, you may destroy this card. When this card is destroyed, you may play a card, use a Power, and draw a card in any order.
Art
Stuntman on the ground reaching for his gun while Char looms over him in the background.
Flavor Text
"That's it for you, loud mouth. Your pretty face and flashy tricks ain't gonna save you now!" - Char, Freedom Five #791
Hidden Mine
Keywords
Equipment
Limited
Total
2
Card Text
When Stuntman is dealt damage by a non-hero target, destroy this card. When this card is destroyed, Stuntman deals each target 1 projectile damage, then deals each non-hero target 3 fire damage.
Art
Biomancer looking worried as he realizes he's stepped on something starting to emit sparks.
Flavor Text
"I am not so worried about our sneaky foe. He will find the gifts I left behind." - Stuntman, Prime Wardens #28
In Medias Res
Keyword
One-Shot
Total
1
Card Text
Go immediately to the start of Stuntman's next turn, skipping all turns in between. Remove this card from the game.
Art
Stuntman dropping in by clinging to the landing gear of a passing helicopter, while an annoyed Expatriette looks on.
Flavor Text
"Bonjour! You did not expect to see me again, did you? Quelle surprise!" - Stuntman, Double-Tap #2
Lance-Flammes
Keywords
Equipment
Limited
Total
2
Card Text
Power
Stuntman deals up to 4 targets 2 fire damage each. When this Power is used outside your turn and reduces a target to 2 or fewer HP, destroy that target.
Art
Stuntman attacking Nixious with a flamethrower.
Flavor Text
"Time for a roast! Too bad you won't taste any better cooked!" - Stuntman, Scion Strike #4
L'Embuscade
Keyword
Ongoing
Total
2
Card Text
Whenever a non-hero target enters play, you may destroy this card. When this card is destroyed, Stuntman either deals 1 target 5 melee damage or you use a Power.
Art
Stuntman camouflaged to blend into a tree behind a wary Blade Battalion member.
Flavor Text
"I know I just saw something move over here! Not just another rabbit!" - Blade Battalion Soldier, Mystery Comics #514
Moving Target
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever damage would be dealt by a Villain target to Stuntman but is prevented, redirected, or reduced so Stuntman takes no damage, you may use a Power. When Stuntman is dealt damage by a Villain target, destroy this card and use a Power.
Art
Stuntman doing a backflip dodge over gunfire from a now-concerned looking gunman inside Pike Industries.
Flavor Text
"You're probably right. I am most likely out of guns, out of options, and an easy target. Sure." - Stuntman, Rook City Renegades #27
No Time To Bleed
Keywords
Ongoing
Limited
Total
3
Card Text
Whenever Stuntman is dealt damage by a non-hero target, he may deal that target 1 projectile damage. If Stuntman is dealt 5 or more damage in one turn, you may destroy this card. When this card is destroyed, draw a card and use a Power.
Art
Stuntman riddled with arrows from an irritated-looking Operative, but smiling and still standing.
Flavor Text
"Enough, you ridiculous caricature of a man! Stop fighting. Just lay down and die!" - The Operative, Mystery Comics #490
Pistolet-Mitrailleur
Keywords
Equipment
Limited
Total
2
Card Text
Power
Stuntman deals each non-hero target 1 projectile damage. When this Power is used outside your turn, you may play a card.
Art
Stuntman firing bullets through Argentium while an angry Radioactivist looks on.
Flavor Text
"Don't think of it as a betrayal. You can never truly know another's purpose." - Stuntman, Mystery Comics #506
Planquez-Vous!
Keywords
Ongoing
Limited
Total
2
Card Text
When a hero target would be dealt 4 or more damage, you may destroy this card to prevent that damage. When this card is destroyed, you may use a Power.
Art
Stuntman holding a shotgun out while standing in front of an injured Wraith sitting in the background.
Flavor Text
"No, you don't have to trust me. However, you do need to stop that bleeding. Now." - Stuntman, Mystery Comics #506
Steal The Scene
Keywords
Ongoing
Limited
Total
3
Card Text
At the start of a hero turn other than yours, you may destroy this card. When this card is destroyed, Stuntman deals 1 target 2 projectile damage, then you may use a Power.
Art
An irritated looking K.N.Y.F.E. holding an Aeon Man who has just been shot in the forehead by Stuntman standing in the background.
Flavor Text
"Apologies, ma cherie! Were you not done with that one? We'll find you another!" - Stuntman, Freedom Five Annual #30
Stylish Armour
Keywords
Equipment
Limited
Total
3
Card Text
Reduce damage dealt to Stuntman by 1. When this card is destroyed, you may search your deck for an Equipment card. Put it into your hand. Shuffle your deck. Then, you may play a card or use a Power.
Art
Stuntman posing wearing a shiny leather trenchcoat while a worried-looking Equity looks on in the background.
Flavor Text
"I don't know kung fu, but I am carrying an impressive number of guns under this coat." - Stuntman, Rook City Renegades #27
The Usual Solution
Keyword
One-Shot
Total
3
Card Text
Stuntman deals 1 target 2 melee damage. Destroy an Ongoing, Equipment, or Environment card. Stuntman deals up to 3 targets 1 fire damage each.
Art
Mainstay and Stuntman embroiled in a bar fight with a couple of thugs.
Flavor Text
"Catch your dance partner's cigar for me, mon ami. I have an idea." - Stuntman, Road Warriors
Training Montage
Keyword
One-Shot
Total
3
Card Text
You may draw a card. Stuntman may deal himself 2 melee damage. If he takes damage this way, draw 2 more cards. You may play an Ongoing card.
Art
A collage of a shirtless Stuntman punching a bag, doing one-handed pushups, and jumping rope.
Flavor Text
"Some folk have a fire deep inside them. Something that can push them beyond their limits." - The Scholar, Mystery Comics #506
Violent Escalation
Keyword
One-Shot
Total
3
Card Text
Stuntman deals up to 3 targets 1 projectile damage each. One target dealt damage this way deals Stuntman 1 melee damage. Stuntman deals 1 target 3 melee damage.
Art
Stuntman taking down a coven of Gloomweaver cultists with punches, kicks, and bullets.
Flavor Text
"You can't escape. I'm coming for you next! J'aurai ta peau!" - Stuntman, Tome of the Bizarre #81