Template:TacticsHit

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Tactics Hit Die Hit/Miss Template

Instructions:

Use the following template to include the tactics hit die chart for any combination of hit misses

{{TacticsHit|Die Used|First Miss|Second Miss|ect|}}

To enter the amount of dice thrown for the attack, use the following values. This is case sensitive.

die=three
die=four
die=five
die=six
die=ten
die=x

In order to enter the misses, use the following lines. This is case sensitive.

one=miss
two=miss
three=miss
four=miss
five=miss
six=miss


To enter the type of attack, use the following lines. This is case sensitive.

type=hazard
type=area
type=melee
type=vertex

To enter the Origin, Radius, Push values, use the following lines. This is case sensitive.

origin=zero
origin=one
origin=four
radius=zero
radius=one
radius=two
radius=six
push=one

Include as many as aspects, each separated by a pipe |. You do not have to include any one that is a hit, or that is not a valid part of the roll.,

Please note, wiki code for this kind of dynamic template is not the greatest. The above options are the only options that are available for use. If you find an attack that has a value that is not included (say, Origin 3, Radius 3) please let Lynkfox know, so the code can be updated to include it.