Temple of Zhu Long/Clarifications
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- When a hero is incapacitated, any copies of Shinobi Assassin in their deck are moved to the Environment trash.
- When Santa Guise moves Shinobi Assassin from the top of the hero deck to the hero’s play area (remaining face down), nothing special happens. But when it is flipped and played, then it goes to the environment play area.
- Suppose Prophetic Vision is used on the environment deck, and Shinobi Assassin is revealed. It immediately enters play and deals its damage. It counts as one of the 3 cards revealed, so the Visionary would only have 2 cards to choose from for the rest of Prophetic Vision.
- The Rites of Revival process is unique in that it is uninterruptable. Once it begins, it will finish all the text on that card, even if Rites of Revival is destroyed in the process. Cards that would react to a target entering play, react AFTER the whole process has been completed. The clause about “cannot deal damage to environment targets” can be interrupted if the card is destroyed. There is a text change to Rites of Revival: “draw 2 cards” is changed to read “puts 2 cards from the top of their deck into their hand”.
- Suppose Sky-Scraper is incapacitated and has used the “become a target” incapacitated ability. If she is revived using Rites of Revival, the 1 HP indestructible target status is wiped, and she is her regular self at 8 HP with a 33 HP max and is fully destructible. Rites of Revival essentially resets the character, starting anew.
- When you put a card under Resurrection Ritual, it goes directly underneath, on top of any other cards already underneath.
- Rites of Revival can be used with the Sentinels when they are all incapacitated. You choose only one to flip up, which also flips up the setup card.
- If Setback is incapacitated and revived via Rites of Revival, his unlucky pool is reset to 0.
- Suppose a hero’s cards have been removed from the game, and the hero gets incapacitated so the rest of their cards get removed from the game too. When you use Rites of Revival, all of their cards come back. "I am a benevolent jerk." - Christopher
- If a Shinobi Assassin is on top of Ra’s deck and he plays Summon Staff, the assassin gets shuffled into Ra's deck.
- When Shinobi Assassin is on top of a hero deck, it does not prevent the draw, discard, reveal, or play actions. When it is interacted with, it takes effect and enters play, but the original action continues with the top hero card. For example, if you draw a card, the Shinobi Assassin enters play, and then you draw the top card.
- However, If something is specifically trying to play/reveal an environment card and it comes up with Shinobi Assassin, it doesn't go on to the next card, as it got what it was looking for. For example, Inconceivable Obstruction does not reveal another card.
- If Prophetic Vision reveals the top 3 cards of the environment deck, and one of them is a Shinobi Assassin, the Shinobi Assassin gets put into play, does its damage and then the Visionary chooses between the 2 remaining cards.
- If Last Stop reveals a Shinobi Assassin, the Assassin jumps into play, deals its damage, then Fright Train deals his damage. The part "discard that environment card" is disregarded because the Assassin is now in play and cannot be discarded.
- Adhesive Foam Grenade prevents a Shinobi Assassin from being played from a hero deck (e.g. Prime Wardens Fanatic’s innate power). It could be revealed, and it could be put into play, but it couldn’t be played.
- The text “look at” is changed to “reveal” on these cards: Extrasensory Awareness, Gauge, Updated Intel, and Inventive Preparation. “Reveal” activates Shinobi Assassin but “look at” does not (this will be important for certain cards in the future).
- The behaviour of Shinobi Assassin when you draw a card (or take another action which is then repeated if Shinobi Assassin interrupts it) is adjusted so that you draw the next card before the effects on Shinobi Assassin occur.