Difference between revisions of "The Organization: Thugs/Tactics"

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(Created page with "{{TacticsPanel |action=0 |defense=3 |movement=3 |movetype=Up, Down, or Middle |health=1 |image=Tactics Thugs.png |innate1=''Ongoing Ability''<br>At the end of the Round, each...")
 
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|movetype=Up, Down, or Middle
 
|movetype=Up, Down, or Middle
 
|health=1
 
|health=1
|image=Tactics Thugs.png
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|image=Tactics Thug.png
 
|innate1=''Ongoing Ability''<br>At the end of the Round, each Thug moves up to its Move Value toward the closet scenario marker in line of sight, The Villain Player deciding Ties.
 
|innate1=''Ongoing Ability''<br>At the end of the Round, each Thug moves up to its Move Value toward the closet scenario marker in line of sight, The Villain Player deciding Ties.
 
|innate2=''Ongoing Ability''<br>Thugs generate Hazard Spaces.{{TacticsHit|die=three|two=miss}}
 
|innate2=''Ongoing Ability''<br>Thugs generate Hazard Spaces.{{TacticsHit|die=three|two=miss}}
 
}}
 
}}

Revision as of 00:05, 27 August 2018


Tactics Thug.png

A ctions
0
D efense
3
M ovement
3
H ealth


I nnate Powers

Ongoing Ability
At the end of the Round, each Thug moves up to its Move Value toward the closet scenario marker in line of sight, The Villain Player deciding Ties.
Ongoing Ability
Thugs generate Hazard Spaces.
 
3die.png1-M.png2-Miss-M.png3-M.png4-M.png5-M.png6-M.png